There's always new MMOs being announced/released and rarely is a new MMO the cause of another MMO declining.
The only threat to ESO, or any other MMO, is itself. And sadly, I would say there are many things to be worried about in ESO's case currently.... it's just simply not "the next insert MMO name killer".
Zombocalypse wrote: »Mainly because I recently watched one of those top 10/15/20 lists that are common in YouTube. What truly worried me is the fact that I was watching something specifically about roleplaying games and one of them is actually an MMO to be released in 2025. And boy, that thing looks stunning.
It made me wonder if these types of MMOs are gonna end up dominating the market soon and their visuals are (undoubtedly) multiple-times better than ESO... Then what's gonna be the future of this game if those guys are just a step away? ESO definitely has a loyal playerbase, great system, great story, a part of a great title, but it's only a matter of a few years before new MMOs end up getting advertised. I'm sure a chunk of the ESO playerbase may end up getting lured away and umm...
Look man, I love this game. But I'm worried.
@moderatelyfatman
Yep, ongoing performance issues and the lack of sizeable content updates or just questionable ones that don't seem to align with the players are definitely where any worrying should be directed imo.
There's always new MMOs being announced/released and rarely is a new MMO the cause of another MMO declining.
The only threat to ESO, or any other MMO, is itself. And sadly, I would say there are many things to be worried about in ESO's case currently.... it's just simply not "the next insert MMO name killer".
I personally know this isn't always the case. Most people I know who are into MMOs will heavily research titles and what the game has had brought to them and will possibly have brought to them before considering giving one their time and money. MMOs are a commitment and something that is expected to evolve+grow, and people who play MMOs because they simply like MMOs, definitely aren't always the type to go into them blindly. And I can 100% say that none of the big MMO gamers I know are signing up to play ESO or have already left it. Even for me, if ESO was like it was now when I first started reconsidering getting into the game some years ago.... I wouldn't have ever touched it.moderatelyfatman wrote: »The lack of new content doesn't bother them because everything is new to them.
And sadly, I don't know if I agree with this with my experience of 20+ years of playing MMOs.Horace-Wimp wrote: »I agree here. More specifically what kills MMOs is it's players. In my 20+ years of playing MMOs the overwhelming majority of people that play CONSUME content like a starving wild animal then after there is nothing "new" to consume they [snip] and complain that there's nothing new to do. That all the content is boring because they've done it all once or twice. When are the Devs going to give us something new? Which then leads to rampant WILD speculation of what is coming next. So, they focus on THAT instead of enjoying what they already have. And then when new content is finally added they [snip] and complain that it's lackluster and wanting because it doesn't meet their unrealistic expectations. It's a vicious cycle that constantly repeats itself.
ZOS don't create worthwhile content for eso, trade guilds are already closing due to lack of players, and people are leaving eso due to lack of content. But there's always a 2x drop event or 2x experience for that = a path to the future that doesn't exist. People are leaving and that's a fact, the “well I see players in town” argument doesn't work.
Studios and publishers seem to be pushing for Live Service games (MMO) across their portfolios. They all want to be the one that has the golden goose that brings in money year after year from the in--game monetization strategy.
The problem with Live Service games, as has been noted, is that it requires player commitment, and players seem reluctant to do that across a pile of games. Too much work. Potentially, too much cost. Give them a reason to stick with an MMO, and they will not spend as much time or money with some other MMO. There is not an endless supply of live service players, like with a single player game that people can just pick up and play for a couple weeks, or buy it and not even get around to playing it for a year.
There obviously is a market for live service games, but I think it's a lot smaller than many companies wanted to believe when they were jumping on it as the Next Big Thing and telling us all how excited we are for them.
MasterSpatula wrote: »ESO is definitely fading. It's becoming increasingly difficult to get a group together for anything, so few players are on at any given time these days. But ESO's problems are squarely the the fault of ESO and ZOS and not of any other game.
Cooperharley wrote: »I’d be more worried about the release of ES6 for the population of ESO than another MMO.
But as others have said, another MMO isn’t nearly as dangerous as the choices that the devs continue to make in development of their own game. Being completely out of touch communication wise with your player base for years and implementing none of the community’s suggestion update after update with extremely sparse updates altogether is a bigger problem
There obviously is a market for live service games, but I think it's a lot smaller than many companies wanted to believe when they were jumping on it as the Next Big Thing and telling us all how excited we are for them.
I think much of it comes down to implementation.
Like, I'm a prime target audience for a Live Service game. I very much like subscription MMO's because that monthly cost often goes into development of more content, so I continually have more stuff to do in a game I enjoy.
However, most "Live Service" games are kind of missing the point. They're all about pushing out a barebones game and then slapping as much cosmetic MTX as they can into it and then using the money from MTX sales to buy 15 yachts for each executive and maybe a couple of bucks are spent on... More cosmetic MTX...
There's certainly a market for content driven Live Services. One only needs to look at games like BG3 and CP2077 where people are begging for DLC so they can continue playing a game they enjoy. It's just that executives just want the next Fortnite where it's all about churning out quick and easy MTX to sell for massive profits.
Cooperharley wrote: »I’d be more worried about the release of ES6 for the population of ESO than another MMO.
But as others have said, another MMO isn’t nearly as dangerous as the choices that the devs continue to make in development of their own game. Being completely out of touch communication wise with your player base for years and implementing none of the community’s suggestion update after update with extremely sparse updates altogether is a bigger problem
Funny thing is I only see people in this forum have a problem with Eso updates, I never see it in game or on some eso Facebook groups im in. This tiny population of people that thinks stuff sucks might think this forum contains all of Eso player base?
Eso have alot to work on, but their player base isnt the people on the forum and I respect them for recognize that, if even 100 people say something on forum it still might not be what most of Eso players want,need or have been asking for.
But one thing Zos can be better at is communicating
Cooperharley wrote: »I’d be more worried about the release of ES6 for the population of ESO than another MMO.
But as others have said, another MMO isn’t nearly as dangerous as the choices that the devs continue to make in development of their own game. Being completely out of touch communication wise with your player base for years and implementing none of the community’s suggestion update after update with extremely sparse updates altogether is a bigger problem
Funny thing is I only see people in this forum have a problem with Eso updates, I never see it in game or on some eso Facebook groups im in. This tiny population of people that thinks stuff sucks might think this forum contains all of Eso player base?
Eso have alot to work on, but their player base isnt the people on the forum and I respect them for recognize that, if even 100 people say something on forum it still might not be what most of Eso players want,need or have been asking for.
But one thing Zos can be better at is communicating
Maybe the average players just quietly wanders off? I didn't bother to tell T&L that I left, for example. They never noticed and never asked.
Yeah, the forum is not everyone, but when we are disgruntled, we let ZOS know.
@Zombocalypse "I'm honestly worried about the future of this game... "
I'm not, why are you worrying about a game you recently downloaded and posted numerous comments asking for help about basics?