But the person I know doesn't do any of that. They just filled up all the slots and leveled them enough to do the crafting dailies.... and nothing you need to craft the items from those are some rare or expensive crafting material.Juju_beans wrote: »But it's also a lot more work to level them, gear them. You also have to have resources for all those characters to get enchants, make food, potions, etc.
spartaxoxo wrote: »And that is unfair to people who only have the one quest.
I play multiple characters in both Oblivion and Skyrim. Lovely little mod for multiple profiles....
The single player games are great for allowing for every player preference, especially when you consider mods.
ESO doesn't.
That's the point.
ESO shouldn't penalise those who want to play just a single character.
Aggrovious wrote: »
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
I would argue that if the stated "benefits" in this thread for multi characters were removed, that it would simply make it even less "fair" than it already is for people with multiple toons. Over the years the game has skewed strongly towards catering to those that don't want to have alts, or "need" alts to be competitive but don't enjoy leveling them... AwA (and deleting a lot of multi-character data), account-wide sticker book, account-wide style pages, removing the need for alts to beat world bosses to see them unlocked on the map, skyshard purchases after one character has unlocked them, selling skill lines... and certainly ZOS does attempt to monetize multiple characters, like the fact that outfit slots are per character. Many of these things are "cons" to people who prefer a multi character playstyle. And I would bet that if the technical limitations for class change were overcome that ZOS would support the multi character players even less than they do now.
There should be a few benefits to having multiple characters, but I honestly don't think it is too much at all. Compared to how little these players seem to be understood, or catered to, it would be a shame to further erode any benefits that are left.
Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
SeaGtGruff wrote: »Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
No you don't. You don't "have" to do anything of the sort. All of that is your choice. If you choose to do those things, great. If you change your mind and decide you don't want todo those things anymore, great. No one is sitting behind you forcing you to do one thing or the other.
Aggrovious wrote: »SeaGtGruff wrote: »Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
No you don't. You don't "have" to do anything of the sort. All of that is your choice. If you choose to do those things, great. If you change your mind and decide you don't want todo those things anymore, great. No one is sitting behind you forcing you to do one thing or the other.
I do not understand this view point at all. I do HAVE to if I want more perfected drops or more transmutes. Like what?!
colossalvoids wrote: »Aggrovious wrote: »SeaGtGruff wrote: »Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
No you don't. You don't "have" to do anything of the sort. All of that is your choice. If you choose to do those things, great. If you change your mind and decide you don't want todo those things anymore, great. No one is sitting behind you forcing you to do one thing or the other.
I do not understand this view point at all. I do HAVE to if I want more perfected drops or more transmutes. Like what?!
You're mixing up "want's" there. In a sense that you don't need to have more stones and drops, but you can choose that route to speed up collection for some point.
Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »SeaGtGruff wrote: »Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
No you don't. You don't "have" to do anything of the sort. All of that is your choice. If you choose to do those things, great. If you change your mind and decide you don't want todo those things anymore, great. No one is sitting behind you forcing you to do one thing or the other.
I do not understand this view point at all. I do HAVE to if I want more perfected drops or more transmutes. Like what?!
You're mixing up "want's" there. In a sense that you don't need to have more stones and drops, but you can choose that route to speed up collection for some point.
Okay. I need perfected gear and I want to run nCR3 for the coffer at the end. It is a waste of my/yours time when I learn the hard way that there is a one week cooldown per character. That is why I am mad and you should be too. I need this gear for my build. It is a need because its an MMO
colossalvoids wrote: »Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »SeaGtGruff wrote: »Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
No you don't. You don't "have" to do anything of the sort. All of that is your choice. If you choose to do those things, great. If you change your mind and decide you don't want todo those things anymore, great. No one is sitting behind you forcing you to do one thing or the other.
I do not understand this view point at all. I do HAVE to if I want more perfected drops or more transmutes. Like what?!
You're mixing up "want's" there. In a sense that you don't need to have more stones and drops, but you can choose that route to speed up collection for some point.
Okay. I need perfected gear and I want to run nCR3 for the coffer at the end. It is a waste of my/yours time when I learn the hard way that there is a one week cooldown per character. That is why I am mad and you should be too. I need this gear for my build. It is a need because its an MMO
Btw nCR exploit is getting patched next week if I remember correctly but I see your point kinda. To me it is not a need but a want, there's a normal version already available and if you're not doing veteran trials and already have perfected rele (or whatever it is) collected it's not a difference that would change much if anything. Your choice obviously for a chase but I hardly see it as a need - thing you have to get. Just IMO here.
Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »SeaGtGruff wrote: »Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
No you don't. You don't "have" to do anything of the sort. All of that is your choice. If you choose to do those things, great. If you change your mind and decide you don't want todo those things anymore, great. No one is sitting behind you forcing you to do one thing or the other.
I do not understand this view point at all. I do HAVE to if I want more perfected drops or more transmutes. Like what?!
You're mixing up "want's" there. In a sense that you don't need to have more stones and drops, but you can choose that route to speed up collection for some point.
Okay. I need perfected gear and I want to run nCR3 for the coffer at the end. It is a waste of my/yours time when I learn the hard way that there is a one week cooldown per character. That is why I am mad and you should be too. I need this gear for my build. It is a need because its an MMO
Btw nCR exploit is getting patched next week if I remember correctly but I see your point kinda. To me it is not a need but a want, there's a normal version already available and if you're not doing veteran trials and already have perfected rele (or whatever it is) collected it's not a difference that would change much if anything. Your choice obviously for a chase but I hardly see it as a need - thing you have to get. Just IMO here.
nCR3 was a change ZOS made to drop perfected gear on normal which is awesome. I don't know what explicit you are talking about, because I don't use it. Its not great when I don't get the drop because I ran the trial two days ago on the same character. The gear will allow me to do 10% more damage and for my group, that is a huge increase. That is even bigger in PVP where every little stat counts. Why do I need the gear? To stay competitive.
Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »SeaGtGruff wrote: »Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
No you don't. You don't "have" to do anything of the sort. All of that is your choice. If you choose to do those things, great. If you change your mind and decide you don't want todo those things anymore, great. No one is sitting behind you forcing you to do one thing or the other.
I do not understand this view point at all. I do HAVE to if I want more perfected drops or more transmutes. Like what?!
You're mixing up "want's" there. In a sense that you don't need to have more stones and drops, but you can choose that route to speed up collection for some point.
Okay. I need perfected gear and I want to run nCR3 for the coffer at the end. It is a waste of my/yours time when I learn the hard way that there is a one week cooldown per character. That is why I am mad and you should be too. I need this gear for my build. It is a need because its an MMO
Btw nCR exploit is getting patched next week if I remember correctly but I see your point kinda. To me it is not a need but a want, there's a normal version already available and if you're not doing veteran trials and already have perfected rele (or whatever it is) collected it's not a difference that would change much if anything. Your choice obviously for a chase but I hardly see it as a need - thing you have to get. Just IMO here.
nCR3 was a change ZOS made to drop perfected gear on normal which is awesome. I don't know what explicit you are talking about, because I don't use it. Its not great when I don't get the drop because I ran the trial two days ago on the same character. The gear will allow me to do 10% more damage and for my group, that is a huge increase. That is even bigger in PVP where every little stat counts. Why do I need the gear? To stay competitive.
colossalvoids wrote: »Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »SeaGtGruff wrote: »Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
No you don't. You don't "have" to do anything of the sort. All of that is your choice. If you choose to do those things, great. If you change your mind and decide you don't want todo those things anymore, great. No one is sitting behind you forcing you to do one thing or the other.
I do not understand this view point at all. I do HAVE to if I want more perfected drops or more transmutes. Like what?!
You're mixing up "want's" there. In a sense that you don't need to have more stones and drops, but you can choose that route to speed up collection for some point.
Okay. I need perfected gear and I want to run nCR3 for the coffer at the end. It is a waste of my/yours time when I learn the hard way that there is a one week cooldown per character. That is why I am mad and you should be too. I need this gear for my build. It is a need because its an MMO
Btw nCR exploit is getting patched next week if I remember correctly but I see your point kinda. To me it is not a need but a want, there's a normal version already available and if you're not doing veteran trials and already have perfected rele (or whatever it is) collected it's not a difference that would change much if anything. Your choice obviously for a chase but I hardly see it as a need - thing you have to get. Just IMO here.
nCR3 was a change ZOS made to drop perfected gear on normal which is awesome. I don't know what explicit you are talking about, because I don't use it. Its not great when I don't get the drop because I ran the trial two days ago on the same character. The gear will allow me to do 10% more damage and for my group, that is a huge increase. That is even bigger in PVP where every little stat counts. Why do I need the gear? To stay competitive.
That's not a change but an exploit, not bannable one at that so it's just getting patched out normally. I'm hinting about veteran trials because if you're not generally running those (you'd already have perfected pieces, no?) this one line of stat surely not getting you anywhere, surely not 10% in any scenario. Even if it had ability to boost players like that in a whim those perfected pieces are precisely made for tryhard vet trials enjoyers, it's basically a vet reward that makes sense for that environment, it's far from mandatory. It's a cool upgrade but if you're running normals you're probably on a level where you won't see any difference from such upgrades.
Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »colossalvoids wrote: »Aggrovious wrote: »SeaGtGruff wrote: »Aggrovious wrote: »Trials' "curated boxes," drops are once a week per character. So imagine doing nCR3 and then you get 755 gold because you already did the trial yesterday on the character tank. [snip]
It is quite annoying that I have to have multiple characters for transmutes as well. No one should be defending the fact that I have to run 13 random dungeon runs on 13 different characters. *edit* This will be enough runs for 130 transmutes to craft one set if you have it fully sticker booked. We don't even have a class token, so its honestly design negligence at this rate.
No you don't. You don't "have" to do anything of the sort. All of that is your choice. If you choose to do those things, great. If you change your mind and decide you don't want todo those things anymore, great. No one is sitting behind you forcing you to do one thing or the other.
I do not understand this view point at all. I do HAVE to if I want more perfected drops or more transmutes. Like what?!
You're mixing up "want's" there. In a sense that you don't need to have more stones and drops, but you can choose that route to speed up collection for some point.
Okay. I need perfected gear and I want to run nCR3 for the coffer at the end. It is a waste of my/yours time when I learn the hard way that there is a one week cooldown per character. That is why I am mad and you should be too. I need this gear for my build. It is a need because its an MMO
Btw nCR exploit is getting patched next week if I remember correctly but I see your point kinda. To me it is not a need but a want, there's a normal version already available and if you're not doing veteran trials and already have perfected rele (or whatever it is) collected it's not a difference that would change much if anything. Your choice obviously for a chase but I hardly see it as a need - thing you have to get. Just IMO here.
nCR3 was a change ZOS made to drop perfected gear on normal which is awesome. I don't know what explicit you are talking about, because I don't use it. Its not great when I don't get the drop because I ran the trial two days ago on the same character. The gear will allow me to do 10% more damage and for my group, that is a huge increase. That is even bigger in PVP where every little stat counts. Why do I need the gear? To stay competitive.
That's not a change but an exploit, not bannable one at that so it's just getting patched out normally. I'm hinting about veteran trials because if you're not generally running those (you'd already have perfected pieces, no?) this one line of stat surely not getting you anywhere, surely not 10% in any scenario. Even if it had ability to boost players like that in a whim those perfected pieces are precisely made for tryhard vet trials enjoyers, it's basically a vet reward that makes sense for that environment, it's far from mandatory. It's a cool upgrade but if you're running normals you're probably on a level where you won't see any difference from such upgrades.
I run normal because its faster and PUGs are easier to complete. Vet PUGs are miserable. You need a group and that takes planning. I said 10% as a throw out number. Of course people point that out, but not what I am mad about...1 week for a trial coffer. Since nCR3 is bugged, I hope they also fix the "bug" of chest in vet not dropping perfected gear.
Reginald_leBlem wrote: »Chests don't drop perfected gear. It's not a bug. It's deliberate. People submitted bug reports back in vSS, and were told it was working as intended.
Reginald_leBlem wrote: »Just slap together 2 hours of vCR+1 gear farms and be done with it, how is that harder than weekly nCR coffer runs?
Aggrovious wrote: »Reginald_leBlem wrote: »Chests don't drop perfected gear. It's not a bug. It's deliberate. People submitted bug reports back in vSS, and were told it was working as intended.
That is stupid. Where is the outrage?Reginald_leBlem wrote: »Just slap together 2 hours of vCR+1 gear farms and be done with it, how is that harder than weekly nCR coffer runs?
Ok let me do that right now, are you going to run vCR with me? Hell no you won't. I need a group to do this and I want to successfully complete the whole trial. Its a matter of less time wasted. What is so hard to understand?
Reginald_leBlem wrote: »Aggrovious wrote: »Reginald_leBlem wrote: »Chests don't drop perfected gear. It's not a bug. It's deliberate. People submitted bug reports back in vSS, and were told it was working as intended.
That is stupid. Where is the outrage?Reginald_leBlem wrote: »Just slap together 2 hours of vCR+1 gear farms and be done with it, how is that harder than weekly nCR coffer runs?
Ok let me do that right now, are you going to run vCR with me? Hell no you won't. I need a group to do this and I want to successfully complete the whole trial. Its a matter of less time wasted. What is so hard to understand?
I am at work right now. But there is a group finder, there are guilds and guild discord servers, etc.
Clearly you get a group together once a week for a bugged drop from CR already, just tweak that a little and get some not-bugged drops