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Outfit station (and Crafting station) Style/Motif picker update badly needed.

mctaff
mctaff
✭✭
Whenever crafting new items, or at the outfit station, the 'picker' window for looking at the styles is awful.

1) Crafting.

a) There is already a bunch of clutter on the screen, but when trying to at least not choose something that looks like total garbage all we have to look at is the style material. There is no way at all to see what it looks like, except for the tiny representation icon, which tells you almost nothing. A "Preview Item" window that can be toggled on/off that shows what the finished item would look like would be much better.

b) If you want a specific style material, it's a LOT of scrolling. First World Problems, but hey - this is a game where QOL are still happening, so let's make them happen.


2) Outfit Station
a) Again, there is a grid of tiny icons, no names under them, and you can't really tell what you're selecting unless you do it by memory - or by painstakingly hovering over each item to see what it is called and *still not knowing what it actually will look like*.

b) The sorting is alphabetical, but no spacing or grouping in any way to break it up a little beyond light/medium/heavy, or by weapon type. This means it's a lot of hunting to find a specific motif.

c) Any items with a visual effect are not separated out properly. Many do sort to the bottom, but there are several that do not (Gloambound, Galenstone, Guilds Eye for example - maybe Unfeathered?). These need a colored border OR - better yet - their own sub category. Also a filter would be helpful to only display these or not display them.

d) When deciding to dye something, you can't see what the channels refer to until you actually put the dye in. An on/off toggle to "mark dye channels" so they pulse when you hover over them *without a dye selected* will assist a lot here.

e) A "last viewed" or mini-history for each category would be hugely useful. e.g.: If I select Wood Elf Boots 1, then Wood Elf Shoes 2, then Imperial Shoes 1, then I flip to Chest and look at Dremora jack, then Dremora Robe, then can't decide which one looks better with the footwear I was looking at, at least I can flip back to the Feet page and see what the last three I tried were, and select them from the mini-history without having to actually rmember the last two, three, five, seventeen or fifty five things that I have in mind for an outfit I am working on.


3) Sundry
i) Style pages STILL don't have a category in Guild Traders. C'mon already.

ii) An option to turn off/on other visual effects such as the NIghtblade red berserk, as it covers up weapon visual effects.

iii) Add an option to add the Twilight Remedy visual effect to your selected weapon if you have a specific achievement (Dro-m'athra Destroyer, for example). Can extend to the Hircine's, Worms, and Ebon armour visual effects as well if they have the Trifecta achievement or equivalent. (Sure, means a ton of folks will be running around with those effects, but let them show off.).
  • Pelanora
    Pelanora
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    There is a preview screen in crafting.

    You can put everything on to try it and undo the change.

    You can try out dyes and undo the changes.

    Being able to mark favourites would be helpful.
  • DenverRalphy
    DenverRalphy
    ✭✭✭✭✭
    ✭✭
    You can preview everything you're able to craft in Collections -> Armor/Weapons Styles. Every motif you can craft is there for your viewing. You can put together an entire outfit to view if you like. And you don't even need to go to an Outfit Station to do it.


  • mctaff
    mctaff
    ✭✭
    You can preview everything you're able to craft in Collections -> Armor/Weapons Styles. Every motif you can craft is there for your viewing. You can put together an entire outfit to view if you like. And you don't even need to go to an Outfit Station to do it.
    No. It's the same as the Outfit station, and you're not understanding the problem.
    It's not that we can't see what we select, it's that we can't see what they even remotely look like BEFORE we select them, so if we are hunting for a particular type of look, we are randomly clicking on just about everything until we find one we like. There is no larger preview for it, and it doesn't matter if you do it at the station itself OR the Collections menu, it's still a painstaking task to go through everything in search of a "look".
    It's fine for people who can remember what each and every motif looks like, but for others - especially without the aid of add-ons - there is so much to wade through without having a decent idea to go off. The icon itself is too small to make it out.
    Pelanora wrote: »
    There is a preview screen in crafting.

    No, there is not.
    Pelanora wrote: »
    You can try out dyes and undo the changes.

    Which is a time consuming task and a lot of clicking back and forth when you don't know where the dye channels will apply, and on top of that I am having to remember what dyes I have now replaced if it's a mistake. My idea is that we could hover over the dye slot without a dye selected, and it will highlight/pulse what the channels are.
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