Theist_VII wrote: »Lmao, game’s amazing.
Nothing notably wrong with it, where one could compile an entire list with ESO.
Edit: except for the UI, that is a work in progress, and you can tell because some of the text is still in Korean from the port.
You tried tomato and lettuce but instead of eating a two ingredient salad you would rather play ESO with a "wolf thing" which sounds like a deritive of werewolf...I'm sorry, but what?
Theist_VII wrote: »Lmao, game’s amazing.
Nothing notably wrong with it, where one could compile an entire list with ESO.
Edit: except for the UI, that is a work in progress, and you can tell because some of the text is still in Korean from the port.
Theist_VII wrote: »Lmao, game’s amazing.
Nothing notably wrong with it, where one could compile an entire list with ESO.
Edit: except for the UI, that is a work in progress, and you can tell because some of the text is still in Korean from the port.
I think that T&L will scrape people who like "Korean MMO" games from the ESO player ranks, but I don't think it has as much broad appeal. Like I said elsewhere, I think New World is more of a threat.
colossalvoids wrote: »Theist_VII wrote: »Lmao, game’s amazing.
Nothing notably wrong with it, where one could compile an entire list with ESO.
Edit: except for the UI, that is a work in progress, and you can tell because some of the text is still in Korean from the port.
I think that T&L will scrape people who like "Korean MMO" games from the ESO player ranks, but I don't think it has as much broad appeal. Like I said elsewhere, I think New World is more of a threat.
Sadly I don't think there's anything that would actually threat ESO, as it's still TES related no matter if we like the lore it produces or not. I don't see any other major selling point for ESO currently, though it could be PvP if it wasn't mismanaged so heavily and brought to it's deathbed. Combat is still good but that's not much tbh.
To actually pose a genuine threat it should be really good and popular fantasy IP with a somewhat similar setting, like Witcher or Dark Souls/Elden Ring, Diablo (this ip is pretty damaged though) or Warhammer and have modern graphics with at least some form of physics and traversal which ESO is lacking severely. Obviously no tab targeting, even ESO's hybrid of it will do. Imo.
colossalvoids wrote: »Theist_VII wrote: »Lmao, game’s amazing.
Nothing notably wrong with it, where one could compile an entire list with ESO.
Edit: except for the UI, that is a work in progress, and you can tell because some of the text is still in Korean from the port.
I think that T&L will scrape people who like "Korean MMO" games from the ESO player ranks, but I don't think it has as much broad appeal. Like I said elsewhere, I think New World is more of a threat.
Sadly I don't think there's anything that would actually threat ESO, as it's still TES related no matter if we like the lore it produces or not. I don't see any other major selling point for ESO currently, though it could be PvP if it wasn't mismanaged so heavily and brought to it's deathbed. Combat is still good but that's not much tbh.
To actually pose a genuine threat it should be really good and popular fantasy IP with a somewhat similar setting, like Witcher or Dark Souls/Elden Ring, Diablo (this ip is pretty damaged though) or Warhammer and have modern graphics with at least some form of physics and traversal which ESO is lacking severely. Obviously no tab targeting, even ESO's hybrid of it will do. Imo.
Agreed. Lord of the Rings Online 2 could be an ESO killer. I tried going back to LOTRO (which I played between 2007-2016), but the graphics and outdated combat system were just a dealbreaker in 2024. LOTRO 2 with modern graphics and an active combat system similar to ESO's would drag me away so fast, it's not even funny.
AnduinTryggva wrote: »Mh, not sure what this thread here is about? A discussion of how to stop playing ESO the fastest way possible?
Otherwise:
The ESO engine is 10 years old. Some stuff, specifically that released 10 years ago really look outdated with bad polycount and bad texture resolution.
Otherwise I think the graphics of the newer stuff is still very fine.
It may not hit the taste of younger folks today but it is still fine. But taste has nothing to do with graphics quality anyhow.
AnduinTryggva wrote: »Mh, not sure what this thread here is about? A discussion of how to stop playing ESO the fastest way possible?
Otherwise:
The ESO engine is 10 years old. Some stuff, specifically that released 10 years ago really look outdated with bad polycount and bad texture resolution.
Otherwise I think the graphics of the newer stuff is still very fine.
It may not hit the taste of younger folks today but it is still fine. But taste has nothing to do with graphics quality anyhow.
I agree. I have no idea what it's all about either.
If you want to talk about T & L, I think you should go to the forum there or Reddit.
colossalvoids wrote: »AnduinTryggva wrote: »Mh, not sure what this thread here is about? A discussion of how to stop playing ESO the fastest way possible?
Otherwise:
The ESO engine is 10 years old. Some stuff, specifically that released 10 years ago really look outdated with bad polycount and bad texture resolution.
Otherwise I think the graphics of the newer stuff is still very fine.
It may not hit the taste of younger folks today but it is still fine. But taste has nothing to do with graphics quality anyhow.
I agree. I have no idea what it's all about either.
If you want to talk about T & L, I think you should go to the forum there or Reddit.
It's not really about people wanting to leave as fast as possible or talk about new game, it's about people craving for any competition possible for ESO to actually start doing something about their game. They have insane IP on their hands and people see it as mismanagement issue overall.
Theist_VII wrote: »Lmao, game’s amazing.
Nothing notably wrong with it, where one could compile an entire list with ESO.
Edit: except for the UI, that is a work in progress, and you can tell because some of the text is still in Korean from the port.
The biggest thing that stood out to me was that the game play felt very disconnected. The combat did not feel like it flowed very well. Animations often feel janky and disjointed because they don't have good transitions or the transition is too abrupt.
ESO combat feels more dynamic and personal, and flows much better. Then again, ZOS has had 10 years to get combat working, and when ESO was a year old, the combat was not nearly as good. I don't know if T&L will be doing anything like that.
I think that T&L will scrape people who like "Korean MMO" games from the ESO player ranks, but I don't think it has as much broad appeal. Like I said elsewhere, I think New World is more of a threat.
ESO_player123 wrote: »With all the buzz generated about T&L in the other thread I decided to look at the reviews and descriptions. What I gathered was: guild oriented and no way to be really safe from PvP (PvP in dungeons at night??, and players can still be attacked even if they are not flagged for PvP). With that in mind, this is not an MMO for me.
Besides, since it's a free MMO, it HAS to have some limits on how fast you can progress or what you can do without investing a lot of RL money. Another turn off for sure.