manukartofanu wrote: »alternatelder wrote: »People who forgot school started in September: "The game is dying, the game is dying! Nobody is logging in during the day, nobody is on during the week right after school gets out, they couldn't possibly have homework."
What I like even more is how people explain the drop in activity during summer by saying everyone is on vacation, and in September by saying school has started. Maybe make up your mind already – is ESO played by adults who go on vacation or by school kids who are back to school?
School and college does not impact just the people in the family that go to school or college.
Hi all, just wanted to follow up here with a quick acknowledgement. We have seen this thread and have passed it on to ZOS leadership. The conversation for the most part has been a good one about things you would like to see, even in comparison to other games currently on the market or soon to be on the market. Our goal is always to provide a fun and engaging experience for you and your friends/family.
We are working on a few things right now, but we're too early in the process to chat about any of it yet. But that also means we're early enough to see how we can incorporate some of your feedback. So please continue to share positive elements you would like to see in ESO or what you have seen in other games that entice you & your friends/family to further engage with that game.
BXR_Lonestar wrote: »I think people are just busy playing that insane new game, Concord....
ESO’s combat system and storytelling is generally excellent.
ESO’s combat system and storytelling is generally excellent.
The storytelling is so excellent that they repeat each phrase at least 3-5 times to our character.
Seriously: I understand that ZOS probably wants to cater to as many people as possible, but I think that the playerbase doesn't need repetition and simplification to that extent how we've seen it in the later chapters (Morrowind, CWC and Summerset were still different). I think it's absolutely fine to expect the public to pay attention to the writing and to use their brains while doing so, so it's not neccessary to oversimplify everything so people can still play it while doing something on their phone, watching tv on the side or are half asleep.
Also, I think that players can handle more complexity when it comes to npcs as well as storylines. I'd like to see ESO's writing be more daring and don't shy away from more complicated topics or from really tragic events. Currently, the stories all feel "safe" to the extent that nothing seems really scary or threatening - since we know nothing really horrible will happen and there will be a happy ending anyway. Not that I want a thousand deaths and cities completely razed to the ground just for the sake of it, but having a story about "a world ending threat" and not even most npcs seem to care feels a little off.
The only things the “other game” has going for it (IMO) are crossplay and large scale PVP similar to what we used to see in ESO in the past. The other game can keep all its other features to itself (P2W auction hall, clunky tab target combat system with long cooldowns, no classes, severely limited number of character slots, generic writing, extremely dated guild loot distribution system, etc.). ESO’s combat system and storytelling is generally excellent. All we really need is better performance and the return of Cyrodiil’s former glory.
Well.... having had more than enough tragedies in my life, I'm not really interested in a game which keys on tragedy, thanks. Sorry about that. I prefer interesting stories with some issues to deal with - but not tragedies. I REALLY want political "games" in a game - and those who play the undercover games.... There may be games like that, but they aren't set in TES. Which is for me a total killer.
Pretty sure that there is no such thing as an Elder Scrolls game with "excellent" storytelling. I like Elder Scrolls, and it is my favorite franchise, but the stories are fairly shallow, usually predictable, and very linear. I like them, and find them entertaining, but I would call them "good" (BGS) and "average" (ZOS).
Pretty sure that there is no such thing as an Elder Scrolls game with "excellent" storytelling. I like Elder Scrolls, and it is my favorite franchise, but the stories are fairly shallow, usually predictable, and very linear. I like them, and find them entertaining, but I would call them "good" (BGS) and "average" (ZOS).
I really enjoyed the writing in TES3 Morrowind. Not even the quests mostly, but the world building and background lore, and all the conclusions that could be drawn between the lines. Maybe it wasn't excellent compared to some works of literature, but for a game, a mass medium, I found it quite decent.
The only things the “other game” has going for it (IMO) are crossplay and large scale PVP similar to what we used to see in ESO in the past. The other game can keep all its other features to itself (P2W auction hall, clunky tab target combat system with long cooldowns, no classes, severely limited number of character slots, generic writing, extremely dated guild loot distribution system, etc.). ESO’s combat system and storytelling is generally excellent. All we really need is better performance and the return of Cyrodiil’s former glory.
Pretty sure that there is no such thing as an Elder Scrolls game with "excellent" storytelling. I like Elder Scrolls, and it is my favorite franchise, but the stories are fairly shallow, usually predictable, and very linear. I like them, and find them entertaining, but I would call them "good" (BGS) and "average" (ZOS).
WitchyKiki wrote: »ESO questlines are fun for me, and they add to the TES lore in my head. Some are funny and others are tragic, and then you bump into your usual Stibbons or Narsis quests. I don't think ESO takes itself too seriously when it comes to quests, which I find charming.
The thing I liked about TES 3 was the depth of the Lore, which is presented as disjointed snippets of information that had to be coaxed out of the game in books and dialog. It made exploring in the game more interesting.
Warhawke_80 wrote: »Just sitting here trying to think of what MMO had a Emmy-award-winning storyline.....
And giving overly emotional people the weepies doesn't count....
MISTFORMBZZZ wrote: »alternatelder wrote: »Subjectively (and I can only make a subjective guess as I have no access to complete, official stats), I have the feeling that there is a decline. I see less people around in the field I participate in this game, I have seen a lot of people from my friends list leaving, but most of all, content reductions caught my eye. Still, I don't think this game is dying. That's overdramatic (but some people seem to love that). And while the game is not dead or dying yet, I think a point is reached where ZOS should reconsider their course, as complaints are increasing. Which in the end could lead to people losing interest or patience and leaving if they see that nothing changes for the better within the next 1, 2 or 3 years.
Edit as I just see the last post: Showing interest in our criticism and suggestions is very much appreciated, thanks.alternatelder wrote: »People who forgot school started in September: "The game is dying, the game is dying! Nobody is logging in during the day, nobody is on during the week right after school gets out, they couldn't possibly have homework."
I don't think this has a big impact. I mean, what percentage of ESO players still goes to school? Isn't this game 18+ in most countries?
It actually has a huge impact on the population, it drops all the time when school starts. Pretty sure it's 13+ anyway.
Its 18 plus and i dont think at all it makes a difference and after 18 pages of people describing their experiences just saying its because of School time as if 90% of the playerbase are children, well this is odd lol
alternatelder wrote: »Steam is a small part of the population but you can still get a good handle of when people take a break. Go look at July-September of almost every year. 🤷
Hi all, just wanted to follow up here with a quick acknowledgement. We have seen this thread and have passed it on to ZOS leadership. The conversation for the most part has been a good one about things you would like to see, even in comparison to other games currently on the market or soon to be on the market. Our goal is always to provide a fun and engaging experience for you and your friends/family.
We are working on a few things right now, but we're too early in the process to chat about any of it yet. But that also means we're early enough to see how we can incorporate some of your feedback. So please continue to share positive elements you would like to see in ESO or what you have seen in other games that entice you & your friends/family to further engage with that game.
It depends on the author for me. I get quite emotional over Misty Lackey's people in Valdemar, and Elizabeth Moon's in the Familias Regnant, and JK Rowling's in Harry Potter - and even over those in the original Wizard of Oz books, or the Walter Farley Black Stallion books. I'm not a visual "emotion" person; for me it's books....
The only things the “other game” has going for it (IMO) are crossplay and large scale PVP similar to what we used to see in ESO in the past. The other game can keep all its other features to itself (P2W auction hall, clunky tab target combat system with long cooldowns, no classes, severely limited number of character slots, generic writing, extremely dated guild loot distribution system, etc.). ESO’s combat system and storytelling is generally excellent. All we really need is better performance and the return of Cyrodiil’s former glory.
Pretty sure that there is no such thing as an Elder Scrolls game with "excellent" storytelling. I like Elder Scrolls, and it is my favorite franchise, but the stories are fairly shallow, usually predictable, and very linear. I like them, and find them entertaining, but I would call them "good" (BGS) and "average" (ZOS).
The only things the “other game” has going for it (IMO) are crossplay and large scale PVP similar to what we used to see in ESO in the past. The other game can keep all its other features to itself (P2W auction hall, clunky tab target combat system with long cooldowns, no classes, severely limited number of character slots, generic writing, extremely dated guild loot distribution system, etc.). ESO’s combat system and storytelling is generally excellent. All we really need is better performance and the return of Cyrodiil’s former glory.
Pretty sure that there is no such thing as an Elder Scrolls game with "excellent" storytelling. I like Elder Scrolls, and it is my favorite franchise, but the stories are fairly shallow, usually predictable, and very linear. I like them, and find them entertaining, but I would call them "good" (BGS) and "average" (ZOS).
Compared to other MMOs (especially the shallow, one dimensional MMO several in this forum are fawning over), yes, ESO’s storytelling is very good. The only MMO with better storytelling is LOTRO, and that’s largely due to the source IP.
MISTFORMBZZZ wrote: »MISTFORMBZZZ wrote: »MISTFORMBZZZ wrote: »Sitting in this forum repeatedly touting t&l seems odd to me.
Of cause people will compare the games thought?
How is this odd?
It has been announced for ages there will be other mmos released and zos has done nothing to fix issues.
Even the most loyal community has enough at some point.
This thread here has been written before T&L release and there have been multiple of these kind of threads in the past and everything is literally getting ignored.
It is not strange to make comparisons to other games, especially T&L, which is now the rage in the competition. It just feels too much like an underlying message to me that you should quit ESO and come to T&L. It is too blatantly obvious. I am one of the critics of ZoS performance issues.
nobody said this and nobody wants you or anyone else to quit eso and play another game. We want Zos to take an example of positive aspects other games have and improve.
A good start would be to fix population, to come back to the topic..
No one will make clear stupid inducements. If you do, you will be banned from the Forum. I don't know how to quote you, but in your first post you posted that guild members were going to T&L, right? You can be led to that even if you did not intend it. Currently this thread has several posts mentioning T&L. I am one of those who, like you, love ESO and want to see the population revived.
Yes i wrote people from my guild went to T&L and im playing it too, because on PS EU its dead.
But i can promise you i would instantly come back if population was fixed.
We are literally just waiting for it but in the current state most of us are fed up and play something else.
This has nothing to do with trying to convince others to anything, its just speaking frustration out of me.
alternatelder wrote: »Steam is a small part of the population but you can still get a good handle of when people take a break. Go look at July-September of almost every year. 🤷
Isn't that the time between the chapter and the q3 dlc release? I wouldn't be surprised if many players only log in if there's something new and then leave again until the next release.
Compared to other MMOs (especially the shallow, one dimensional MMO several in this forum are fawning over), yes, ESO’s storytelling is very good. The only MMO with better storytelling is LOTRO, and that’s largely due to the source IP.
o_Primate_o wrote: »Yeah. I think a lot of ppl on EU server would play more if merged with NA. to rebuild toons on another server is not worth the time and feels redundant. Would rather build toons on Diablo or other games
colossalvoids wrote: »The only things the “other game” has going for it (IMO) are crossplay and large scale PVP similar to what we used to see in ESO in the past. The other game can keep all its other features to itself (P2W auction hall, clunky tab target combat system with long cooldowns, no classes, severely limited number of character slots, generic writing, extremely dated guild loot distribution system, etc.). ESO’s combat system and storytelling is generally excellent. All we really need is better performance and the return of Cyrodiil’s former glory.
Pretty sure that there is no such thing as an Elder Scrolls game with "excellent" storytelling. I like Elder Scrolls, and it is my favorite franchise, but the stories are fairly shallow, usually predictable, and very linear. I like them, and find them entertaining, but I would call them "good" (BGS) and "average" (ZOS).
Compared to other MMOs (especially the shallow, one dimensional MMO several in this forum are fawning over), yes, ESO’s storytelling is very good. The only MMO with better storytelling is LOTRO, and that’s largely due to the source IP.
Are you actually talking about storytelling and not about source lore from main BGS games? And I'm not talking about base game which was 10y ago, but about here and now, like Gold Road "chapter" of recent.
o_Primate_o wrote: »MISTFORMBZZZ wrote: »MISTFORMBZZZ wrote: »MISTFORMBZZZ wrote: »Sitting in this forum repeatedly touting t&l seems odd to me.
Of cause people will compare the games thought?
How is this odd?
It has been announced for ages there will be other mmos released and zos has done nothing to fix issues.
Even the most loyal community has enough at some point.
This thread here has been written before T&L release and there have been multiple of these kind of threads in the past and everything is literally getting ignored.
It is not strange to make comparisons to other games, especially T&L, which is now the rage in the competition. It just feels too much like an underlying message to me that you should quit ESO and come to T&L. It is too blatantly obvious. I am one of the critics of ZoS performance issues.
nobody said this and nobody wants you or anyone else to quit eso and play another game. We want Zos to take an example of positive aspects other games have and improve.
A good start would be to fix population, to come back to the topic..
No one will make clear stupid inducements. If you do, you will be banned from the Forum. I don't know how to quote you, but in your first post you posted that guild members were going to T&L, right? You can be led to that even if you did not intend it. Currently this thread has several posts mentioning T&L. I am one of those who, like you, love ESO and want to see the population revived.
Yes i wrote people from my guild went to T&L and im playing it too, because on PS EU its dead.
But i can promise you i would instantly come back if population was fixed.
We are literally just waiting for it but in the current state most of us are fed up and play something else.
This has nothing to do with trying to convince others to anything, its just speaking frustration out of me.
Yeah. I think a lot of ppl on EU server would play more if merged with NA. to rebuild toons on another server is not worth the time and feels redundant. Would rather build toons on Diablo or other games
MISTFORMBZZZ wrote: »o_Primate_o wrote: »MISTFORMBZZZ wrote: »MISTFORMBZZZ wrote: »MISTFORMBZZZ wrote: »Sitting in this forum repeatedly touting t&l seems odd to me.
Of cause people will compare the games thought?
How is this odd?
It has been announced for ages there will be other mmos released and zos has done nothing to fix issues.
Even the most loyal community has enough at some point.
This thread here has been written before T&L release and there have been multiple of these kind of threads in the past and everything is literally getting ignored.
It is not strange to make comparisons to other games, especially T&L, which is now the rage in the competition. It just feels too much like an underlying message to me that you should quit ESO and come to T&L. It is too blatantly obvious. I am one of the critics of ZoS performance issues.
nobody said this and nobody wants you or anyone else to quit eso and play another game. We want Zos to take an example of positive aspects other games have and improve.
A good start would be to fix population, to come back to the topic..
No one will make clear stupid inducements. If you do, you will be banned from the Forum. I don't know how to quote you, but in your first post you posted that guild members were going to T&L, right? You can be led to that even if you did not intend it. Currently this thread has several posts mentioning T&L. I am one of those who, like you, love ESO and want to see the population revived.
Yes i wrote people from my guild went to T&L and im playing it too, because on PS EU its dead.
But i can promise you i would instantly come back if population was fixed.
We are literally just waiting for it but in the current state most of us are fed up and play something else.
This has nothing to do with trying to convince others to anything, its just speaking frustration out of me.
Yeah. I think a lot of ppl on EU server would play more if merged with NA. to rebuild toons on another server is not worth the time and feels redundant. Would rather build toons on Diablo or other games
100%.
My whole pvp guild would come back if that would happen and i know many others too.
We have been pvping the same 30 people for years now its just boring and more and more leave.