Invincible wrote: »MercyKilling wrote: »At least it's not a horribad need/greed system. Thank God for small favors.
How is "screw the content grab teh lootz!" Better than need/greed? Several hundred thousand complaint tickets from now this will be changed.
So you want the game to be realistic, but complain when you work hard and get nothing in return? This is how things work in real life sometimes.
If the game rewards you too often/lavishly, it will get boring very soon.
wow crying about loot already. rng is random! Guess the WoW players flocked to this game unfortunately.
Honestly doing 3 dungeons as a dk tank and getting 1 blue ring i could not use is not fun... No incentive to play tank if it truly works like this
Hang on, so you got unlucky on 1 single dungeon run and now you are writing off all the dungeons in the game? That's very mature.
There is no finesse system, it has been scrapped long ago. I gues RNG simply hates you.
Yeah, and I'm sure you would be thrilled if you were in my situation.
There is not a single MMO out there, too my knowledge, that does this, so don't be stupid. Every boss should drop an item, and whether or not the item is useful shouldn't matter. The point is; if you put time in to doing it, you should get a reward. Plain and simple.
And you sound really mature egging me on, too. Hypocrite.
paralysecub18_ESO wrote: »
Hang on, so you got unlucky on 1 single dungeon run and now you are writing off all the dungeons in the game? That's very mature.
There is no finesse system, it has been scrapped long ago. I gues RNG simply hates you.
Yeah, and I'm sure you would be thrilled if you were in my situation.
There is not a single MMO out there, too my knowledge, that does this, so don't be stupid. Every boss should drop an item, and whether or not the item is useful shouldn't matter. The point is; if you put time in to doing it, you should get a reward. Plain and simple.
And you sound really mature egging me on, too. Hypocrite.