I like it but my reaction to any of these suggestions is that I’d rather ZOS concentrate on fixing the plethora of bugs in the game and then focus on performance tweaks. I’d like to see them skip new content entirely in 2022 and put all their resources into bug-fixing.
That said, I can imagine a way this could work if the rock, paper, scissors emote is an actual game between three players with a winner, which is unlikely. What is the ‘trust system’? It may be that that’s what I’m thinking of. Otherwise, you could run set tasks within a guild. Maybe that already happens anyway. The wagering side is workable, betting on duels being the most obvious thing.
Things like betting on duels as an implemented feature would probably be viewed as a gambling aspect, even if it's not real life money/crowns, A.K.A. zero-value currency. This would likely force ZOS into various legal entanglements regarding the same/similar gambling laws that certain countries have with loot crates (in a broader sense, most countries have gambling laws outside of loot crates, that's just an example of how it's handled; e.g. Belgians cannot purchase Crown Crates, they can't even see the Crown Crate category in the crown store). If ZOS requires a gambling licence for something that involves only a purely virtual in-game currency and not something you're paying for, like crowns, ZOS make no money. There's no incentive to spend money on gambling licences the world over when there's no return.
Trust systems between players already exist and what players do with each other outside of an implemented system can't really be policed by ZOS effectively. Duelling tournaments already exist, as do betting in said tournaments.
I would, however, like to see more mini-games that don't specifically involve the implementation of gambling. There are even "game" furnishings. e.g. Alinor Gaming Table, Punctilious Conflict
It would be really cool to have these in taverns all across the world. Would make them sort of hubs, bringing abit more life into towns/taverns in game.
I would be doing these for sure if they were in game.
It's not exactly the same and it's worth noting that ESO isn't Runescape. Runescape has also had its fair share of criticism. There are various issues that come up regarding this, and it's not for us to define what is and is not "legit fine." To me, Crown Crates have always been "legit fine" and it's up to people to be responsible and spend only what they can afford to lose. Yet we have countries putting up legistlation to prevent lootboxes/crates. This isn't a simple matter and it's up to ZOS's legal department. To top it off, ESO has been rife with Real Money Trading (RMT) to the point of banning people trading crowns for large sums of gold, even banning brokers involved with helping/handling the transactions. ZOS are doing what they reasonably can, but there's no way to stop large sums of gold passing hands, and an "official" gambling system between players also opens up the possibility of additional RMT issues.Other games seem to be okay doing it. You can even bet on duels in Runscape. As long as its a in game currency I think its legit fine.
It's not exactly the same and it's worth noting that ESO isn't Runescape. Runescape has also had its fair share of criticism. There are various issues that come up regarding this, and it's not for us to define what is and is not "legit fine." To me, Crown Crates have always been "legit fine" and it's up to people to be responsible and spend only what they can afford to lose. Yet we have countries putting up legistlation to prevent lootboxes/crates. This isn't a simple matter and it's up to ZOS's legal department. To top it off, ESO has been rife with Real Money Trading (RMT) to the point of banning people trading crowns for large sums of gold, even banning brokers involved with helping/handling the transactions. ZOS are doing what they reasonably can, but there's no way to stop large sums of gold passing hands, and an "official" gambling system between players also opens up the possibility of additional RMT issues.Other games seem to be okay doing it. You can even bet on duels in Runscape. As long as its a in game currency I think its legit fine.
It comes down to a couple different issues:
- Should the game copy what others have done or just do its own thing?
- How will the system be implemented; Is there a mediator, is there a broker, is it completely automated?
- If they want to implement a form of gambling, how wide is the net for things that you can bet on or win; gold, crowns, mini-games, duelling, anything, etc.? Bearing in mind that gold can be traded for crown items or visa versa via player to player interaction, and, by extension, obviously crown crates are included in that.
- If the system can be classified as gambling by various gambling authorities around the world, will they need a gambling licence; if so, what return for their investment in implementing it will there be to offset that cost?
- How much will the system be abused for real world money?
- How do you deal with real world money abuse of the system; how do you moderate the system that you're proposing?
El_Borracho wrote: »They have this in Red Dead. Some are fun, others are tedious. Some had achievements tied to them which made them a headache (if anyone has played, the win at blackjack after drawing 3+ cards is a perfect example). I could only imagine what would happen if they tied a lead to a tavern game
master_vanargand wrote: »Casinos are effective against inflation.
House (ZOS) can absorb a significant amount of gold in the world.
Emmagoldman wrote: »Easiest thing would have been to put TES legends as a mini game
To top it off, ESO has been rife with Real Money Trading (RMT) to the point of banning people trading crowns for large sums of gold, even banning brokers involved with helping/handling the transactions. ZOS are doing what they reasonably can, but there's no way to stop large sums of gold passing hands, and an "official" gambling system between players also opens up the possibility of additional RMT issues.
nightstrike wrote: »Gambling laws don't apply when the declared value of the stuff is zero. Belgium not withstanding, this is how loot crates get around the law.