tsaescishoeshiner wrote: »The instant kill abilities are all pretty well telegraphed. The DoT that deals hella damage unless you purge it is kinda rough, but otherwise I feel like dragons scale well with more players involved thanks to the 1-shots.
And yeah, the Northern Elsweyr ones are pretty slow during the event, but outside of it they're not as bad due to lower traffic.
FlopsyPrince wrote: »
Perhaps they are to you, but I died earlier tonight 2 seconds after I arrived at a dragon. No ground effects or frost in the air, just instant death.
FlopsyPrince wrote: »
Perhaps they are to you, but I died earlier tonight 2 seconds after I arrived at a dragon. No ground effects or frost in the air, just instant death.
They are laggy as hell, you simply took some damage that registered and rendered ground effect later. Happened to me as well to the first dragon I arrived after logging in. Rest of them should be fine.
Just do any damage to them to be credited as kill, so cast anything as long you are in range.
cyclonus11 wrote: »[snip]
FlopsyPrince wrote: »
Perhaps they are to you, but I died earlier tonight 2 seconds after I arrived at a dragon. No ground effects or frost in the air, just instant death.
They are laggy as hell, you simply took some damage that registered and rendered ground effect later. Happened to me as well to the first dragon I arrived after logging in. Rest of them should be fine.
Just do any damage to them to be credited as kill, so cast anything as long you are in range.
FlopsyPrince wrote: »cyclonus11 wrote: »[snip]
That is a horrid attitude.
Dragons were poorly designed for the reasons I noted.
I don't raid or do MA/vMA now because I am not at that level, but those are specialized content, not general open world bosses.
The one boss in Southern Elseweyr whose disciples nuke you come in a close bad second.
[edited to remove quote]
FlopsyPrince wrote: »tsaescishoeshiner wrote: »The instant kill abilities are all pretty well telegraphed. The DoT that deals hella damage unless you purge it is kinda rough, but otherwise I feel like dragons scale well with more players involved thanks to the 1-shots.
And yeah, the Northern Elsweyr ones are pretty slow during the event, but outside of it they're not as bad due to lower traffic.
Perhaps they are to you, but I died earlier tonight 2 seconds after I arrived at a dragon. No ground effects or frost in the air, just instant death.
katanagirl1 wrote: »Lol, dragons are another example where it’s clear that ZOS hates stam melee builds.
There is a razor thin circle around the dragon where you are close enough in range to hit it but just far enough to avoid the giant circle of fire under them.
You have to be fast to block the wing thrash too.
tsaescishoeshiner wrote: »The instant kill abilities are all pretty well telegraphed.
Septimus_Magna wrote: »If you think dragons are bad try the fire mage WB in Southern Elsweyr, impossible to solo while I can hold my own against a dragon for a while.
FlopsyPrince wrote: »tsaescishoeshiner wrote: »The instant kill abilities are all pretty well telegraphed. The DoT that deals hella damage unless you purge it is kinda rough, but otherwise I feel like dragons scale well with more players involved thanks to the 1-shots.
And yeah, the Northern Elsweyr ones are pretty slow during the event, but outside of it they're not as bad due to lower traffic.
Perhaps they are to you, but I died earlier tonight 2 seconds after I arrived at a dragon. No ground effects or frost in the air, just instant death.
lag with all the people around....you probably ran right into stupid without realizing lol
I'm trying to think of the 'insta kill' move mentioned here..the only thing that comes to mind is the direct shock dragon breath, the rest are AoE's, that annoying life drain shout or things that can be avoided