First time doing some propper theorycrafting on the new CP system this PTS, and I just find it way more complicated than the last system with no real reason why it needs to be.
The old system was far from perfect, but it was simple atleast. I could make any build, run a dps parse, check the damage distribution and roughly distribute CP to fit the build without worrying about it too much. Probably about 80-90% efficient but I can use the calculator if I really want to finalise a build.
This new system... its just convoluted. Too many points, too many equipable items, too many random bonuses, bonuses that do the same things but some are just straight up numerically better.
I feel like this both serves to exhause theorycrafters, make it harder for people to copy pre-theorycrafted meta builds, and scare away the casual userbase (not least of all because when a player logs into an mmo and sees the max level is 3600 they think everyone has grinded 5k hours to get good, which is no the case)
EU: Magden, Magknight, Stamsorc(*2), Magsorc
NA: Magplar, Magden, PotatoBlade