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[SOLVED] Is there a line I could add in UserSettings.txt to move the game window?

Sylvermynx
Sylvermynx
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In Skyrim there's "iLocation x =" and "iLocation y =" where you can input offset pixel amounts to move the game window automatically on login instead of having to drag it with the cursor, which is what I'd like to be able to do with ESO.

@ZOS_BillE
Edited by Sylvermynx on 28 November 2020 01:00
  • Sylvermynx
    Sylvermynx
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    Hmm. Guess that's a hard "NO" then.
  • idk
    idk
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    I think we have no idea what you are asking about. Most of us play full windowed (fullscreen) or just plain full screen. So our game window takes up the full monitor.
  • Sylvermynx
    Sylvermynx
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    Can't do that - full screen is just plain icky for me. When the game window opens it's in the far upper left corner of my left screen. I want it to open in the far lower right corner of my left screen because that's where I always have games open - because it's comfortable for viewing angle. The game window I run at 1562 x 992 pixels which leaves a solid black area for my eyes to land on when too much is going on in the game - if there's a lot of activity and flashy spell stuff my vertigo gets upset.

    So I'd like to add instruction-set lines in UserSettings.txt to open the game window where I like it, instead of having to move it with the cursor before logging in. But if that's not a possibility in this game, I'll just keep manually moving it.
    Edited by Sylvermynx on 26 November 2020 23:23
  • Sylvermynx
    Sylvermynx
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    Solved this with help from Baertram, andy.s and Sirinsidiator through the ESOUI forums - two solutions offered: AutoHotKey (which I think isn't a good idea for games where it may cause suspicion of botting) and DisplayFusion. I bought the personal version of DisplayFusion (on sale for $14.50 US). Great program, does lots of wonderful stuff with Windows 10 that helps me in other directions too.
    Edited by Sylvermynx on 28 November 2020 01:01
  • ZOS_Bill
    ZOS_Bill
    admin
    We appreciate letting us know the issue is resolved. We are now going to close out this discussion.
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