The trick to Imbue Weapon and its morphs is to be weaved into your light attack rotation like a standard spammable. If you use a projectile weapon though I learned you can light attack to send the arrow/magic bolt out and then cast imbue weapon while its in flight. It'll apply the ability to that shot, which is how I weave Elemental Weapon with my Flame Staff.
Another thing is once you weave the ability 5 times it makes up for its lack of damage with the Spell Orb passive which deals a pretty nice chunk of damage to an enemy near you. It is a very clunky skill but only because its meant to reward perfect light attack weaving.
The trick to Imbue Weapon and its morphs is to be weaved into your light attack rotation like a standard spammable. If you use a projectile weapon though I learned you can light attack to send the arrow/magic bolt out and then cast imbue weapon while its in flight. It'll apply the ability to that shot, which is how I weave Elemental Weapon with my Flame Staff.
Another thing is once you weave the ability 5 times it makes up for its lack of damage with the Spell Orb passive which deals a pretty nice chunk of damage to an enemy near you. It is a very clunky skill but only because its meant to reward perfect light attack weaving.
For one, this skill mostly focus on timing to make the most of it. I played from Malaysia where ping here normally 250ms-350ms. Do you think player with this ping can use this kinda timing?
Someone help me understand what is nice about this skill? It cost over 2k stamina, you're supposed to hit a light attack WITHIN 2 seconds for X amount of damage or else have half the cost refunded to you. The damage isn't substantial, I don't get it.
While the idea of it being a toggleable skill seems nice on the surface, the amount of damage you could stack would be too much. A mag player could toggle this on and still light attack weave with their spammable, effectively giving every light attack spammable damage added on and the light attack damage and the damage of their other spammable. You would have crushing shock, imbue weapon, light attack, and enchants firing at the same time. And the cost wouldn't really matter, with that much damage at once you could afford to drop a damage set for sustain, or run sustain glyphs/mundus and the spammable damage alone with light attack is going to net you 20K dps.
Someone help me understand what is nice about this skill? It cost over 2k stamina, you're supposed to hit a light attack WITHIN 2 seconds for X amount of damage or else have half the cost refunded to you. The damage isn't substantial, I don't get it.
Someone help me understand what is nice about this skill? It cost over 2k stamina, you're supposed to hit a light attack WITHIN 2 seconds for X amount of damage or else have half the cost refunded to you. The damage isn't substantial, I don't get it.
It rewards skilled gameplay. It is not about the refund as that only happens when one messes up. Further, it is one of the ways Zos has put an emphasis on weaving basic attacks.
The design of the skill works as intended.
MashmalloMan wrote: »It's not clunky imo either, it's just unforgiving. People get hung up on the animation and details of the tooltip, I haven't been able to see my stam sorc animations for years due to hurricane so I'm not sure why people would watch for the animation queue anyway. There are so many effects going on the screen that you need to learn how to weave without visual queues.
Weaving is about rhythm. Weave it like any other ability in the game, the fact that it procs from light attacks shouldn't matter, besides potentially being more unforgiving to people who don't weave well or deal with lag.
I see this spammable as a utility based skill in comparison to other options and because of that, it's nice to have available from a universal skill line.
For example, while Silver Shards does the same damage, cost, and range, Silver Shards does cleave damage with a small bonus of 3% weapon damage for slotting and a chance for +20% damage to daedra, undead, etc. This feels like a more aoe based spammable I sometimes use in arena's to clear trash faster rather than a single target dps spammable.
Crushing Weapon does the same damage, cost, and range as Silver Shard, but it's single target with a unique proc for extra single target damage pulling it out ahead in dps, it also has a pretty large heal based on damage done and a passive shield when blocking for slotted.
It would be like looking at the options between Rapid Strikes vs Bloodthirst, it has it's place. The magicka morph is also utility based in that it guarantees status effect procs which can be very useful for DK that relies on them or for frost/lightning staves and wall of elements, helping to proc off balance or minor brittle.
That being said, I only use it in pve, expecting a light attack to land in melee range for pvp is pretty annoying.. I'm fine with the way it is.
what u mean with "interrupted"? Its an instant and ur LA is an instant too. I used the skill on stam and mag Sorc and it works fine.cheesefome wrote: »MashmalloMan wrote: »It's not clunky imo either, it's just unforgiving. People get hung up on the animation and details of the tooltip, I haven't been able to see my stam sorc animations for years due to hurricane so I'm not sure why people would watch for the animation queue anyway. There are so many effects going on the screen that you need to learn how to weave without visual queues.
Weaving is about rhythm. Weave it like any other ability in the game, the fact that it procs from light attacks shouldn't matter, besides potentially being more unforgiving to people who don't weave well or deal with lag.
I see this spammable as a utility based skill in comparison to other options and because of that, it's nice to have available from a universal skill line.
For example, while Silver Shards does the same damage, cost, and range, Silver Shards does cleave damage with a small bonus of 3% weapon damage for slotting and a chance for +20% damage to daedra, undead, etc. This feels like a more aoe based spammable I sometimes use in arena's to clear trash faster rather than a single target dps spammable.
Crushing Weapon does the same damage, cost, and range as Silver Shard, but it's single target with a unique proc for extra single target damage pulling it out ahead in dps, it also has a pretty large heal based on damage done and a passive shield when blocking for slotted.
It would be like looking at the options between Rapid Strikes vs Bloodthirst, it has it's place. The magicka morph is also utility based in that it guarantees status effect procs which can be very useful for DK that relies on them or for frost/lightning staves and wall of elements, helping to proc off balance or minor brittle.
That being said, I only use it in pve, expecting a light attack to land in melee range for pvp is pretty annoying.. I'm fine with the way it is.
Reason I don't use it in PvP is cause it gets interrupted by everything and unlike most skills, the dmg from it doesn't proc until the full animation has been completed which is horrible.
Hahahahahaha. Oh wait. You were serious? What you're describing is called Overload and there is a reason why that is an ultimate. Can you imagine the carnage a sorc would wreak in PvP by turning on Imbue, Overload and hitting you with Frags and delayed burst at the same time? No, thank you. That's the equivalent of a proc that hits you for the damage of a spammable every second and you're proposing this can remain active while sustain lasts - stamin or magicka, not ultimate? Completely out of the question.Imbue Weapon is a nice skill, but it's very clunky. If it's toggleable, I think it would be better. Every attack cost resources and heavy attack will cost more, but heal more.
Are we still talking about Imbue Weapon or is it light attacks? Heavy attacks? I run Elemental Weapon on my PvP magblade for the burst. I also run Swallow Soul. The timing of the attack is needed for my combo and blocking or being interrupted is not an issue when you're attacking from stealth. Certain skills for certain classes. Elemental Weapon is viable in PvP, maybe just not for the builds you play.cheesefome wrote: »The fact that you can only strictly and viably use it for PvE proves it's a flawed skill.
Are we still talking about Imbue Weapon or is it light attacks? Heavy attacks? I run Elemental Weapon on my PvP magblade for the burst. I also run Swallow Soul. The timing of the attack is needed for my combo and blocking or being interrupted is not an issue when you're attacking from stealth. Certain skills for certain classes. Elemental Weapon is viable in PvP, maybe just not for the builds you play.cheesefome wrote: »The fact that you can only strictly and viably use it for PvE proves it's a flawed skill.
what u mean with "interrupted"? Its an instant and ur LA is an instant too. I used the skill on stam and mag Sorc and it works fine.cheesefome wrote: »MashmalloMan wrote: »It's not clunky imo either, it's just unforgiving. People get hung up on the animation and details of the tooltip, I haven't been able to see my stam sorc animations for years due to hurricane so I'm not sure why people would watch for the animation queue anyway. There are so many effects going on the screen that you need to learn how to weave without visual queues.
Weaving is about rhythm. Weave it like any other ability in the game, the fact that it procs from light attacks shouldn't matter, besides potentially being more unforgiving to people who don't weave well or deal with lag.
I see this spammable as a utility based skill in comparison to other options and because of that, it's nice to have available from a universal skill line.
For example, while Silver Shards does the same damage, cost, and range, Silver Shards does cleave damage with a small bonus of 3% weapon damage for slotting and a chance for +20% damage to daedra, undead, etc. This feels like a more aoe based spammable I sometimes use in arena's to clear trash faster rather than a single target dps spammable.
Crushing Weapon does the same damage, cost, and range as Silver Shard, but it's single target with a unique proc for extra single target damage pulling it out ahead in dps, it also has a pretty large heal based on damage done and a passive shield when blocking for slotted.
It would be like looking at the options between Rapid Strikes vs Bloodthirst, it has it's place. The magicka morph is also utility based in that it guarantees status effect procs which can be very useful for DK that relies on them or for frost/lightning staves and wall of elements, helping to proc off balance or minor brittle.
That being said, I only use it in pve, expecting a light attack to land in melee range for pvp is pretty annoying.. I'm fine with the way it is.
Reason I don't use it in PvP is cause it gets interrupted by everything and unlike most skills, the dmg from it doesn't proc until the full animation has been completed which is horrible.
Unfortunately I am not trolling. The burst combo I run is usually Elemental Weapon (from Cloak) -> Soul Harvest -> Fear (Caluurion) -> Swallow Soul / Impale. The timing of that combo is such that Caluurion activates after Soul Harvest (for the 20% damage buff), at which point people usually dodge roll or block, which is why I Fear.cheesefome wrote: »Are we still talking about Imbue Weapon or is it light attacks? Heavy attacks? I run Elemental Weapon on my PvP magblade for the burst. I also run Swallow Soul. The timing of the attack is needed for my combo and blocking or being interrupted is not an issue when you're attacking from stealth. Certain skills for certain classes. Elemental Weapon is viable in PvP, maybe just not for the builds you play.cheesefome wrote: »The fact that you can only strictly and viably use it for PvE proves it's a flawed skill.
[snip]
Not every class is a MagickaNB. Psijic is a Global skilline. Means every class has access to it. It is certainly not a viable pvp skill against players who know what they're doing. To troll with, i guess it's fine. For PvE, its great. As a magnb there are way more important skills to slot than to slot both swallow soul and elemental weapon in the same set up. Literally a waste of a slot.
I can see how it could be useful as a stealth class though but still, there are more important skills nb needs than to slot 2 spammables.
Hahahahahaha. Oh wait. You were serious? What you're describing is called Overload and there is a reason why that is an ultimate. Can you imagine the carnage a sorc would wreak in PvP by turning on Imbue, Overload and hitting you with Frags and delayed burst at the same time? No, thank you. That's the equivalent of a proc that hits you for the damage of a spammable every second and you're proposing this can remain active while sustain lasts - stamin or magicka, not ultimate? Completely out of the question.Imbue Weapon is a nice skill, but it's very clunky. If it's toggleable, I think it would be better. Every attack cost resources and heavy attack will cost more, but heal more.
Unfortunately I am not trolling. The burst combo I run is usually Elemental Weapon (from Cloak) -> Soul Harvest -> Fear (Caluurion) -> Swallow Soul / Impale. The timing of that combo is such that Caluurion activates after Soul Harvest (for the 20% damage buff), at which point people usually dodge roll or block, which is why I Fear.cheesefome wrote: »Are we still talking about Imbue Weapon or is it light attacks? Heavy attacks? I run Elemental Weapon on my PvP magblade for the burst. I also run Swallow Soul. The timing of the attack is needed for my combo and blocking or being interrupted is not an issue when you're attacking from stealth. Certain skills for certain classes. Elemental Weapon is viable in PvP, maybe just not for the builds you play.cheesefome wrote: »The fact that you can only strictly and viably use it for PvE proves it's a flawed skill.
Are you trolling with this post?
Not every class is a MagickaNB. Psijic is a Global skilline. Means every class has access to it. It is certainly not a viable pvp skill against players who know what they're doing. To troll with, i guess it's fine. For PvE, its great. As a magnb there are way more important skills to slot than to slot both swallow soul and elemental weapon in the same set up. Literally a waste of a slot.
I can see how it could be useful as a stealth class though but still, there are more important skills nb needs than to slot 2 spammables.
Magblade healing is in such a state that I need heals from any source I can get. The Swallow Soul heal is not that effective against players, but it is not nothing and I spend a lot of time in IC where it's useful against bosses. I also use Concealed passively on the other bar. It is what it is. I play an open world build. It's the end of a long line of experimentation on my main character. Things are not so black and white. The skill is clearly viable in PvP and my build is on example. I view it as a burst skill, not a spammable.
https://www.youtube.com/watch?v=FR0M7hlpFXk
Unfortunately I am not trolling. The burst combo I run is usually Elemental Weapon (from Cloak) -> Soul Harvest -> Fear (Caluurion) -> Swallow Soul / Impale. The timing of that combo is such that Caluurion activates after Soul Harvest (for the 20% damage buff), at which point people usually dodge roll or block, which is why I Fear.cheesefome wrote: »Are we still talking about Imbue Weapon or is it light attacks? Heavy attacks? I run Elemental Weapon on my PvP magblade for the burst. I also run Swallow Soul. The timing of the attack is needed for my combo and blocking or being interrupted is not an issue when you're attacking from stealth. Certain skills for certain classes. Elemental Weapon is viable in PvP, maybe just not for the builds you play.cheesefome wrote: »The fact that you can only strictly and viably use it for PvE proves it's a flawed skill.
[snip]
Not every class is a MagickaNB. Psijic is a Global skilline. Means every class has access to it. It is certainly not a viable pvp skill against players who know what they're doing. To troll with, i guess it's fine. For PvE, its great. As a magnb there are way more important skills to slot than to slot both swallow soul and elemental weapon in the same set up. Literally a waste of a slot.
I can see how it could be useful as a stealth class though but still, there are more important skills nb needs than to slot 2 spammables.
Magblade healing is in such a state that I need heals from any source I can get. The Swallow Soul heal is not that effective against players, but it is not nothing and I spend a lot of time in IC where it's useful against bosses. I also use Concealed passively on the other bar. It is what it is. I play an open world build. It's the end of a long line of experimentation on my main character. Things are not so black and white. The skill is clearly viable in PvP and my build is on example. I view it as a burst skill, not a spammable.
https://www.youtube.com/watch?v=FR0M7hlpFXk
Hahahahahaha. Oh wait. You were serious? What you're describing is called Overload and there is a reason why that is an ultimate. Can you imagine the carnage a sorc would wreak in PvP by turning on Imbue, Overload and hitting you with Frags and delayed burst at the same time? No, thank you. That's the equivalent of a proc that hits you for the damage of a spammable every second and you're proposing this can remain active while sustain lasts - stamin or magicka, not ultimate? Completely out of the question.Imbue Weapon is a nice skill, but it's very clunky. If it's toggleable, I think it would be better. Every attack cost resources and heavy attack will cost more, but heal more.
Unfortunately I am not trolling. The burst combo I run is usually Elemental Weapon (from Cloak) -> Soul Harvest -> Fear (Caluurion) -> Swallow Soul / Impale. The timing of that combo is such that Caluurion activates after Soul Harvest (for the 20% damage buff), at which point people usually dodge roll or block, which is why I Fear.cheesefome wrote: »Are we still talking about Imbue Weapon or is it light attacks? Heavy attacks? I run Elemental Weapon on my PvP magblade for the burst. I also run Swallow Soul. The timing of the attack is needed for my combo and blocking or being interrupted is not an issue when you're attacking from stealth. Certain skills for certain classes. Elemental Weapon is viable in PvP, maybe just not for the builds you play.cheesefome wrote: »The fact that you can only strictly and viably use it for PvE proves it's a flawed skill.
[snip]
Not every class is a MagickaNB. Psijic is a Global skilline. Means every class has access to it. It is certainly not a viable pvp skill against players who know what they're doing. To troll with, i guess it's fine. For PvE, its great. As a magnb there are way more important skills to slot than to slot both swallow soul and elemental weapon in the same set up. Literally a waste of a slot.
I can see how it could be useful as a stealth class though but still, there are more important skills nb needs than to slot 2 spammables.
Magblade healing is in such a state that I need heals from any source I can get. The Swallow Soul heal is not that effective against players, but it is not nothing and I spend a lot of time in IC where it's useful against bosses. I also use Concealed passively on the other bar. It is what it is. I play an open world build. It's the end of a long line of experimentation on my main character. Things are not so black and white. The skill is clearly viable in PvP and my build is on example. I view it as a burst skill, not a spammable.
https://www.youtube.com/watch?v=FR0M7hlpFXk
[snip] Just because Elemental Weapon is not useful for your builds doesn't mean it isn't useful for other people.
I think Elemental Weapon has it's uses in PvE and in some PvP builds, which is all you could ask for. It may be true that Crushing Weapon is not used on either side of the fence, but what a curious thing that is. A heal attached to a spammable is common among magicka skills. How do stamina characters get away with not wanting that? In high-end PvE only DPS counts, I get that, and for PvP I guess you can't beat the skills everyone uses, Dizzying Swing, Snipe, Suprise Attack and Jabs. When you think about it, there is an equally long list of spammables that don't make the grade as meta skills. Flurry, Stone Giant, Cutting Dive and Necro Skulls. That doesn't make them bad skills. In fact, if they're just a hair worse, I think the community often establishes a consensus that doesn't really reflect the true value of the skill.
I like things I find fun to play, but playing something off meta can also be really effective as it surprises people. For example "poop stomp" plus Corrosive Armor (my back bar ulti - I use Leap as well) catches other players out as they're not expecting a stam DK to hit from range and through all their armor. Does that work in duels? No, duelists catch on to it. Does it work in open world? You betcha, even against another stam DK I've duelled and who I know to be as good or slightly better than me.
[snip] Just because Elemental Weapon is not useful for your builds doesn't mean it isn't useful for other people.
I think Elemental Weapon has it's uses in PvE and in some PvP builds, which is all you could ask for. It may be true that Crushing Weapon is not used on either side of the fence, but what a curious thing that is. A heal attached to a spammable is common among magicka skills. How do stamina characters get away with not wanting that? In high-end PvE only DPS counts, I get that, and for PvP I guess you can't beat the skills everyone uses, Dizzying Swing, Snipe, Suprise Attack and Jabs. When you think about it, there is an equally long list of spammables that don't make the grade as meta skills. Flurry, Stone Giant, Cutting Dive and Necro Skulls. That doesn't make them bad skills. In fact, if they're just a hair worse, I think the community often establishes a consensus that doesn't really reflect the true value of the skill.
I like things I find fun to play, but playing something off meta can also be really effective as it surprises people. For example "poop stomp" plus Corrosive Armor (my back bar ulti - I use Leap as well) catches other players out as they're not expecting a stam DK to hit from range and through all their armor. Does that work in duels? No, duelists catch on to it. Does it work in open world? You betcha, even against another stam DK I've duelled and who I know to be as good or slightly better than me.