Spartabunny08 wrote: »Imo they overlaid the warden over top the rest of the game and between combat and out of combat has created a lag for this class to register when combat stops. They did slightly improve it but I believe they would need to rewrite the games entire code to work efficiently without bugs. It's the cut and paste method. You can see it when one loads up the game and it stutters trying to figure out if it's one tamriel or morrowind or now Summerset. Unfortunately this company seems to have this problem with fallout 3 and skyrim in the past. Without dlc these previous games worked well. Then the more I played the dlc the more crashes happened and the frequency also intensified. Here we are in next generation and well we're still having this issue. Every update and every event breaks something. Makes me nervous for fallout 76, nonetheless I will be there for that as well. I hope they do figure out how to fix all these issues, I'd like to stay for the duration of TESO but it's becoming difficult. But yeah we wardens feel your pain. In conclusion I don't think it'll get much better for the wardens combat bug.
TwinStripeUK wrote: »Now, I've seen this happen very, VERY rarely on other classes, but it's near constant on Wardens (both Stamina and Magicka types).
As an example, I'll pick up a crafting writ, exit the board and then... nothing for 6-7 seconds! My Warden freezes in place, unresponsive while the world goes on around them.
Also, after exiting combat (especially with a netch active), I'll be unable to interact with anything and can't loot, or enter doors, wayshrines etc for anything up to TWENTY SECONDS.
At first i thought this was due to DOTs not having expired, and technically combat not being concluded but then I realised that this doesn't happen (at least with such an alarmingly high frequency) with any other class?
You'd think ZOS would address this, especially considering that anyone running a Warden has effectively PAID above and beyond list price to specifcally do so....
TwinStripeUK wrote: »Now, I've seen this happen very, VERY rarely on other classes, but it's near constant on Wardens (both Stamina and Magicka types).
As an example, I'll pick up a crafting writ, exit the board and then... nothing for 6-7 seconds! My Warden freezes in place, unresponsive while the world goes on around them.
Also, after exiting combat (especially with a netch active), I'll be unable to interact with anything and can't loot, or enter doors, wayshrines etc for anything up to TWENTY SECONDS.
At first i thought this was due to DOTs not having expired, and technically combat not being concluded but then I realised that this doesn't happen (at least with such an alarmingly high frequency) with any other class?
You'd think ZOS would address this, especially considering that anyone running a Warden has effectively PAID above and beyond list price to specifcally do so....
I got wardens I do writs on pretty much every day, but only had that issue when I was stuck on a rubbish laptop for a wee while I was building my main rig.
Sorry to say, that defo sounds like hardware.
TwinStripeUK wrote: »TwinStripeUK wrote: »Now, I've seen this happen very, VERY rarely on other classes, but it's near constant on Wardens (both Stamina and Magicka types).
As an example, I'll pick up a crafting writ, exit the board and then... nothing for 6-7 seconds! My Warden freezes in place, unresponsive while the world goes on around them.
Also, after exiting combat (especially with a netch active), I'll be unable to interact with anything and can't loot, or enter doors, wayshrines etc for anything up to TWENTY SECONDS.
At first i thought this was due to DOTs not having expired, and technically combat not being concluded but then I realised that this doesn't happen (at least with such an alarmingly high frequency) with any other class?
You'd think ZOS would address this, especially considering that anyone running a Warden has effectively PAID above and beyond list price to specifcally do so....
I got wardens I do writs on pretty much every day, but only had that issue when I was stuck on a rubbish laptop for a wee while I was building my main rig.
Sorry to say, that defo sounds like hardware.
One one character class only? Oh yeah, definitely hardware
/facepalm