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Skill: Critical Rush /// loading-screen/fall under textures/dead /// Cyrodiil
Hi,
45% of my Critical Rush to enemy looks like: 1. charge 2. 5-10min loading screen 3. live at place where enemy was in time of charge (battle is over long ago...)
45% of my Critical Rush looks like: 1. charge 2. 1-5min falling under map 3. 5-10min loading screen 4.dead by fall-damage at place where enemy was in time of charge
10% charges are successfull, cuz i did them on absolute flat ground...
I dont know what you did to that skill but its terrible. Pls repair it, its most important skill for all two-handers...
Thanks.