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Remove Shield stacking completely

ewhite106b16_ESO
ewhite106b16_ESO
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The 50% shield strength nerf in PVP zones (cyrodil and imperial city) doesn't solve the real problem with shields which is being able to stack multiple different shields for a huge amount of damage mitigation. The 50% nerf is screwing over individual damage shields like Harness Magicka or Igneous Shield that were not in themselves unbalanced to begin with - even with the damage nerf in PVP, having a 3600 point shield isn't worth much. Meanwhile, Sorcs are STILL stacking shields to get considerable damage mitigation (considering damage was also nerfed they only lost about 20% shield strength).

Now that players no longer regenerate stamina while blocking, and roll dodging has cumulative cost increases, shield stacking is also tremendously unbalanced in PVE. Magicka builds can get way higher survivability then DPS, after the block nerfs I wouldn't be surprised if shield stacking light armor builds became better at tanking then actual "tanks". Buffs such as evasion don't stack anymore, why should shields be any different?

Once shield stacking is removed, just like abilities giving armor buffs the individual shields can be balanced against one another properly and given different alternative effects so magicka builds actually make a strategic choice in deciding which ones to use.
  • Zsymon
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    I agree, reverse the nerf to damage shields, and simply remove shield stacking.

    All this change does is force people to stack as many shields as possible to get some protection.

    Individual damage shields were never overpowered, they barely protect you for a second or two, the only problem ever was when multiple shields got stacked.
  • TheBull
    TheBull
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    Shields are super strong. The dmg nerf was much worse than shields. Healing Ward is OP...
  • DisgracefulMind
    DisgracefulMind
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    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    Unfortunate magicka warden main.
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    Retired to baby bgs forever. Leave me alone.
  • ewhite106b16_ESO
    ewhite106b16_ESO
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    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.

    This has nothing to do with trying to "destroy sorcs" If conjured ward as an individual shield needs a buff after remiving shield stacking to give sorcs adequate defense I have no issue with that. Trying to balance multiple shields stacked on top of one another that have different scaling, effects and strengths is impossible - its not just sorcs stacking shields right now either. ZOS has made a ton of other changes last few patches to standardize and streamline mechanics. Shield stacking is IMO one of the biggest remaining problem areas.

    I have a magicka build, I use light armor for PVE and would much rather choose the best single, useful damage shield for a given situation then be spamming a bunch of stacking weaker shields that also take up way too much space on the ability bar.
  • Zlater
    Zlater
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    The 50% shield strength nerf in PVP zones (cyrodil and imperial city) doesn't solve the real problem with shields which is being able to stack multiple different shields for a huge amount of damage mitigation. The 50% nerf is screwing over individual damage shields like Harness Magicka or Igneous Shield that were not in themselves unbalanced to begin with - even with the damage nerf in PVP, having a 3600 point shield isn't worth much. Meanwhile, Sorcs are STILL stacking shields to get considerable damage mitigation (considering damage was also nerfed they only lost about 20% shield strength).

    Now that players no longer regenerate stamina while blocking, and roll dodging has cumulative cost increases, shield stacking is also tremendously unbalanced in PVE. Magicka builds can get way higher survivability then DPS, after the block nerfs I wouldn't be surprised if shield stacking light armor builds became better at tanking then actual "tanks". Buffs such as evasion don't stack anymore, why should shields be any different?

    Once shield stacking is removed, just like abilities giving armor buffs the individual shields can be balanced against one another properly and given different alternative effects so magicka builds actually make a strategic choice in deciding which ones to use.

    I think the Cyrodiil buff should reduce damage dealt to all damage shields by 100% If cause of the damage is a nightblade.

    Let's see if the OP is actually a NB?

    Seriously though, this would made sorcs completely useless and we'd all have to re-roll a Nb, Cyrodiil will be: "Waiting for someone to accidental stand up."
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  • Leandor
    Leandor
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    Leave shield stacking as is. Leave shield strength as is. Make it so that recasting a shield that is not depleted, only resets duration, not absorb capacity.
  • Rinmaethodain
    Rinmaethodain
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    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.
  • ewhite106b16_ESO
    ewhite106b16_ESO
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    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"
  • Rinmaethodain
    Rinmaethodain
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    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    Every nerf has something to do with PVP, someone got killed somewhere and his ego got hurt. A flame flood on forums to nerf x,y,z just because of PVP. Not a single person bothers to think about PVE.
  • Zlater
    Zlater
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    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    These nerf and whine threads are annoying, why don't say something new or constructive? NB'S complaining on the forums about this are getting so much it's almost trolling.
    If we do then I think we should also buff damage shields' size to at least 200% of what they are now. Or they are pretty much pointless and you're ignoring other threads on this exact topic.
    Edited by Zlater on 29 July 2015 09:03
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  • Zlater
    Zlater
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    @MaximusDargus agreed.
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  • Dracane
    Dracane
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    As most people realized, healing ward is what makes shield stacking so strong.
    Since healing ward received a double nerf with 1.7, it might become less of a problem ? Not sure, I don't use it myself. Because I want a fair fight, and healing ward is definately not far.

    They should remove the heal of healing ward. Not the initial heal, but the final heal that heals you for the remaining strenght of the shield. This is too strong and can easily be solved by removing this heal, or giving it a fix amount.
    And this is more than enough to "solve" the shield stack "problem"
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

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  • Teargrants
    Teargrants
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    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    The funny thing is if ZOS actually did what these whiners want, it would actually be a huge buff to me. I haven't stacked shields w/ my sorc builds for months, stopping everyone else from stacking Healing Ward + Harness Magicka + w/e class shield they have would only make it sooooo much easier for my sorc to kill them while changing nothing in regards to my surviability. As it is, pretty much anyone stacking Healing Ward + Harness Magicka takes skill/time to kill for me.
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  • Zlater
    Zlater
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    Dracane wrote: »
    As most people realized, healing ward is what makes shield stacking so strong.
    Since healing ward received a double nerf with 1.7, it might become less of a problem ? Not sure, I don't use it myself. Because I want a fair fight, and healing ward is definately not far.

    They should remove the heal of healing ward. Not the initial heal, but the final heal that heals you for the remaining strenght of the shield. This is too strong and can easily be solved by removing this heal, or giving it a fix amount.
    And this is more than enough to "solve" the shield stack "problem"

    That's tricky because it's the only heal for a non-temp they can use in an emergency, you would ruin every non-temp healer out there.
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  • Leandor
    Leandor
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    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    Every nerf has something to do with PVP, someone got killed somewhere and his ego got hurt. A flame flood on forums to nerf x,y,z just because of PVP. Not a single person bothers to think about PVE.
    Mate, that is utter rubbish and you know it. Why don't you please stop this incessant propaganda. You seriously sound like Angela Merkel.

    You really feel that soloing vDSA should be possible? That completely bypassing game mechanics by stacking enough damage (20-second Valkyn Skoria kill video) is a good idea? That "stack on tank and bomb" as best possible tactics for trial encounters is fun?

    This game needs tuning down of damage output in all aspects. It needs to make surviving something that is an achievement instead of a given all around. It needs to be actually a game you play, not something where you press one button and loot pixels to... "shake it" over.

    You sound like a very broken record, mate. It starts to get quite aggravating by now. Seriously.
  • Morvul
    Morvul
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    Dracane wrote: »
    They should remove the heal of healing ward. Not the initial heal, but the final heal that heals you for the remaining strenght of the shield. This is too strong and can easily be solved by removing this heal, or giving it a fix amount.
    And this is more than enough to "solve" the shield stack "problem"
    well, due to the double nerf, the "finall" heal will be roughly 33% of what it used to be (estimate, not actually done the math) - so it might actually turn out close to the way you think it should...

    (I obviously hate it as a sorc player, but time will tell how hard a hit it actually is :sweat_smile: )
  • Leandor
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    Teargrants wrote: »
    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    The funny thing is if ZOS actually did what these whiners want, it would actually be a huge buff to me. I haven't stacked shields w/ my sorc builds for months, stopping everyone else from stacking Healing Ward + Harness Magicka + w/e class shield they have would only make it sooooo much easier for my sorc to kill them while changing nothing in regards to my surviability. As it is, pretty much anyone stacking Healing Ward + Harness Magicka takes skill/time to kill for me.
    Yeh, I agree. Shield stacking has never been a problem. The problem is that they can be recast faster than you can break through them while still allowing the shielded player to dish out damage. Or escape. (This is now a nerf BE thread!)
  • Rinmaethodain
    Rinmaethodain
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    Leandor wrote: »
    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    Every nerf has something to do with PVP, someone got killed somewhere and his ego got hurt. A flame flood on forums to nerf x,y,z just because of PVP. Not a single person bothers to think about PVE.
    Mate, that is utter rubbish and you know it. Why don't you please stop this incessant propaganda. You seriously sound like Angela Merkel.

    You really feel that soloing vDSA should be possible? That completely bypassing game mechanics by stacking enough damage (20-second Valkyn Skoria kill video) is a good idea? That "stack on tank and bomb" as best possible tactics for trial encounters is fun?

    This game needs tuning down of damage output in all aspects. It needs to make surviving something that is an achievement instead of a given all around. It needs to be actually a game you play, not something where you press one button and loot pixels to... "shake it" over.

    You sound like a very broken record, mate. It starts to get quite aggravating by now. Seriously.

    Because "soloing vDSA" and 20 second Valkyn Skoria kills are such every day thing?

    And of course it has everything to do with stamina regeneration while blocking? Right? Its not like soloing vDSA and 20 second VS kills have something to do with insane DPS? Oh wait! Could that mean.... the problem is... DPS are OP? And they know that, and instead of doing something with this, they try to blame everything on poor "OP" tanks to maintain DPS supermacy in whole 1.7?
  • Kova
    Kova
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    Zlater wrote: »

    I think the Cyrodiil buff should reduce damage dealt to all damage shields by 100% If cause of the damage is a nightblade.

    Let's see if the OP is actually a NB?

    Seriously though, this would made sorcs completely useless and we'd all have to re-roll a Nb, Cyrodiil will be: "Waiting for someone to accidental stand up."

    I remember the week after 1.6 and that was the case. XD

    After playing on PTS, I can say that getting killed 1v1(and sometimes much more) by a NB in IC isn't a thing anymore. However, this is only possible with my shields. I think it's a fair trade off for the strength reduction, buff to cloak, nerf to dodge roll, nerf to BE(Seriously? 1 friggen second for BoL)***, and any other chance for me not to recieve damage besides my shields.

    I have to say, regrettably, that the most harm this patch has done was dropped on DKs. I don't even play a DK, but I had these guys wail on me with the DK charge-talon-whip combo and they couldn't even dent me without an utli. They also drop so fast now with the no regen block thing.

    SN: Is anyone noticing that Ults seem to have kept their damage?

    ***This really bothers me. I don't use BoL, but I ran into a few sorcs that did and they dropped like flies because of this crap.
    EP Sorc: Aydinn
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  • Teargrants
    Teargrants
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    Leandor wrote: »
    Teargrants wrote: »
    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    The funny thing is if ZOS actually did what these whiners want, it would actually be a huge buff to me. I haven't stacked shields w/ my sorc builds for months, stopping everyone else from stacking Healing Ward + Harness Magicka + w/e class shield they have would only make it sooooo much easier for my sorc to kill them while changing nothing in regards to my surviability. As it is, pretty much anyone stacking Healing Ward + Harness Magicka takes skill/time to kill for me.
    Yeh, I agree. Shield stacking has never been a problem. The problem is that they can be recast faster than you can break through them while still allowing the shielded player to dish out damage. Or escape. (This is now a nerf BE thread!)
    Blink already being nerfed about as hard as anything can possibly be nerfed, so what's the new troll nerf whine gonna be?

    I need to know, so I can make all my memes in advance.
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  • Leandor
    Leandor
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    Leandor wrote: »
    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    Every nerf has something to do with PVP, someone got killed somewhere and his ego got hurt. A flame flood on forums to nerf x,y,z just because of PVP. Not a single person bothers to think about PVE.
    Mate, that is utter rubbish and you know it. Why don't you please stop this incessant propaganda. You seriously sound like Angela Merkel.

    You really feel that soloing vDSA should be possible? That completely bypassing game mechanics by stacking enough damage (20-second Valkyn Skoria kill video) is a good idea? That "stack on tank and bomb" as best possible tactics for trial encounters is fun?

    This game needs tuning down of damage output in all aspects. It needs to make surviving something that is an achievement instead of a given all around. It needs to be actually a game you play, not something where you press one button and loot pixels to... "shake it" over.

    You sound like a very broken record, mate. It starts to get quite aggravating by now. Seriously.

    Because "soloing vDSA" and 20 second Valkyn Skoria kills are such every day thing?

    And of course it has everything to do with stamina regeneration while blocking? Right? Its not like soloing vDSA and 20 second VS kills have something to do with insane DPS? Oh wait! Could that mean.... the problem is... DPS are OP? And they know that, and instead of doing something with this, they try to blame everything on poor "OP" tanks to maintain DPS supermacy in whole 1.7?
    @Teargrants Come on. I know that DPS is the problem, that and infinite resources. My text was directed at this specific person, because he constantly, incessantly blames PvP for everything that influences his precious PvE build. Which is completely off target.

    Of course it is not an every day thing to solo vDSA or kill Valkyn in less than 20 seconds. But the fact that it is possible is wrong!
    Teargrants wrote: »
    Leandor wrote: »
    Teargrants wrote: »
    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    The funny thing is if ZOS actually did what these whiners want, it would actually be a huge buff to me. I haven't stacked shields w/ my sorc builds for months, stopping everyone else from stacking Healing Ward + Harness Magicka + w/e class shield they have would only make it sooooo much easier for my sorc to kill them while changing nothing in regards to my surviability. As it is, pretty much anyone stacking Healing Ward + Harness Magicka takes skill/time to kill for me.
    Yeh, I agree. Shield stacking has never been a problem. The problem is that they can be recast faster than you can break through them while still allowing the shielded player to dish out damage. Or escape. (This is now a nerf BE thread!)
    Blink already being nerfed about as hard as anything can possibly be nerfed, so what's the new troll nerf whine gonna be?

    I need to know, so I can make all my memes in advance.
    Hey, that one sentence was only my "summon @Ezareth " joke and totally not serious. I do realize that BE is okay, maybe even overnerfed (they should have started with the same 33% of dodgeroll).

    That aside, the combination of a cheap and universally usable shield (hardened ward) in conjunction with the only gap opener in game (BE) is what lies at the base of the discussion, and is something that is not possible to balance (in my humblest of all opinions).
  • ewhite106b16_ESO
    ewhite106b16_ESO
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    Zlater wrote: »
    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    These nerf and whine threads are annoying, why don't say something new or constructive? NB'S complaining on the forums about this are getting so much it's almost trolling.
    If we do then I think we should also buff damage shields' size to at least 200% of what they are now. Or they are pretty much pointless and you're ignoring other threads on this exact topic.

    I play a magicka DK, and i do use damage shields but for reasons already mentioned above think shield stacking doesnt make sense as a mechanic. I am definitely not against buffing the strength of individual damage shields so they are viable as standalone abilities, rather then the mess caused by trying to figure out how changes to one damage shield impacts the final result when stacking it together with two others.

    A major reason for posting this thread in the first place was seeing my igneous shield having a strength of 3600 points on caster in Cyrodil on the PTS and thinking the ability was no longer worthwhile.
    Edited by ewhite106b16_ESO on 29 July 2015 09:32
  • Germtrocity
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    Leandor wrote: »
    @Teargrants Come on. I know that DPS is the problem, that and infinite resources.

    Except in 1.7 infinite resources is still a thing. They didn't even touch the root of the problem, they just fixed some side effects of the issues.

    Now everyone can have infinite resources but no one can kill each other because the TTK is so low. At least currently in game you can kill someone by catching them off guard - because let's be honest, ever since resto heavy attacks have become unbashable, no one ever loses a fight (I am referring to dueling / 1v1 specifically) because they ran out of resources. It is unheard of.

    With the TTK so high now, any competent player just became a demi-god. Highly skilled players just became immortal.
  • Leandor
    Leandor
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    Leandor wrote: »
    @Teargrants Come on. I know that DPS is the problem, that and infinite resources.

    Except in 1.7 infinite resources is still a thing. They didn't even touch the root of the problem, they just fixed some side effects of the issues.

    Now everyone can have infinite resources but no one can kill each other because the TTK is so low. At least currently in game you can kill someone by catching them off guard - because let's be honest, ever since resto heavy attacks have become unbashable, no one ever loses a fight (I am referring to dueling / 1v1 specifically) because they ran out of resources. It is unheard of.

    With the TTK so high now, any competent player just became a demi-god. Highly skilled players just became immortal.
    This is what I feared would happen. The better way would have been to make Battle Spirit provide a 100% increase to player health points instead of reducing damage by 50%.
  • Teargrants
    Teargrants
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    Leandor wrote: »
    Leandor wrote: »
    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    Every nerf has something to do with PVP, someone got killed somewhere and his ego got hurt. A flame flood on forums to nerf x,y,z just because of PVP. Not a single person bothers to think about PVE.
    Mate, that is utter rubbish and you know it. Why don't you please stop this incessant propaganda. You seriously sound like Angela Merkel.

    You really feel that soloing vDSA should be possible? That completely bypassing game mechanics by stacking enough damage (20-second Valkyn Skoria kill video) is a good idea? That "stack on tank and bomb" as best possible tactics for trial encounters is fun?

    This game needs tuning down of damage output in all aspects. It needs to make surviving something that is an achievement instead of a given all around. It needs to be actually a game you play, not something where you press one button and loot pixels to... "shake it" over.

    You sound like a very broken record, mate. It starts to get quite aggravating by now. Seriously.

    Because "soloing vDSA" and 20 second Valkyn Skoria kills are such every day thing?

    And of course it has everything to do with stamina regeneration while blocking? Right? Its not like soloing vDSA and 20 second VS kills have something to do with insane DPS? Oh wait! Could that mean.... the problem is... DPS are OP? And they know that, and instead of doing something with this, they try to blame everything on poor "OP" tanks to maintain DPS supermacy in whole 1.7?
    @Teargrants Come on. I know that DPS is the problem, that and infinite resources. My text was directed at this specific person, because he constantly, incessantly blames PvP for everything that influences his precious PvE build. Which is completely off target.

    Of course it is not an every day thing to solo vDSA or kill Valkyn in less than 20 seconds. But the fact that it is possible is wrong!
    Teargrants wrote: »
    Leandor wrote: »
    Teargrants wrote: »
    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    The funny thing is if ZOS actually did what these whiners want, it would actually be a huge buff to me. I haven't stacked shields w/ my sorc builds for months, stopping everyone else from stacking Healing Ward + Harness Magicka + w/e class shield they have would only make it sooooo much easier for my sorc to kill them while changing nothing in regards to my surviability. As it is, pretty much anyone stacking Healing Ward + Harness Magicka takes skill/time to kill for me.
    Yeh, I agree. Shield stacking has never been a problem. The problem is that they can be recast faster than you can break through them while still allowing the shielded player to dish out damage. Or escape. (This is now a nerf BE thread!)
    Blink already being nerfed about as hard as anything can possibly be nerfed, so what's the new troll nerf whine gonna be?

    I need to know, so I can make all my memes in advance.
    Hey, that one sentence was only my "summon @Ezareth " joke and totally not serious. I do realize that BE is okay, maybe even overnerfed (they should have started with the same 33% of dodgeroll).

    That aside, the combination of a cheap and universally usable shield (hardened ward) in conjunction with the only gap opener in game (BE) is what lies at the base of the discussion, and is something that is not possible to balance (in my humblest of all opinions).
    So.....what you're saying is....you don't know what memes I need to make now?
    Leandor wrote: »
    @Teargrants Come on. I know that DPS is the problem, that and infinite resources.

    Except in 1.7 infinite resources is still a thing. They didn't even touch the root of the problem, they just fixed some side effects of the issues.

    Now everyone can have infinite resources but no one can kill each other because the TTK is so low. At least currently in game you can kill someone by catching them off guard - because let's be honest, ever since resto heavy attacks have become unbashable, no one ever loses a fight (I am referring to dueling / 1v1 specifically) because they ran out of resources. It is unheard of.

    With the TTK so high now, any competent player just became a demi-god. Highly skilled players just became immortal.
    ...Until IC lags and you get hit w/ a bunch of unanimated atks from invisible enemeis.
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  • SC0TY999
    SC0TY999
    ✭✭✭✭
    The 50% shield strength nerf in PVP zones (cyrodil and imperial city) doesn't solve the real problem with shields which is being able to stack multiple different shields for a huge amount of damage mitigation. The 50% nerf is screwing over individual damage shields like Harness Magicka or Igneous Shield that were not in themselves unbalanced to begin with - even with the damage nerf in PVP, having a 3600 point shield isn't worth much. Meanwhile, Sorcs are STILL stacking shields to get considerable damage mitigation (considering damage was also nerfed they only lost about 20% shield strength).

    Now that players no longer regenerate stamina while blocking, and roll dodging has cumulative cost increases, shield stacking is also tremendously unbalanced in PVE. Magicka builds can get way higher survivability then DPS, after the block nerfs I wouldn't be surprised if shield stacking light armor builds became better at tanking then actual "tanks". Buffs such as evasion don't stack anymore, why should shields be any different?

    Once shield stacking is removed, just like abilities giving armor buffs the individual shields can be balanced against one another properly and given different alternative effects so magicka builds actually make a strategic choice in deciding which ones to use.

    @ZOS_BrianWheeler Pay Attention to this!

    We have always stated that stacking shields was the issue not the actual shield strengths themselves.
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    Teargrants wrote: »
    Leandor wrote: »
    Leandor wrote: »
    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    Every nerf has something to do with PVP, someone got killed somewhere and his ego got hurt. A flame flood on forums to nerf x,y,z just because of PVP. Not a single person bothers to think about PVE.
    Mate, that is utter rubbish and you know it. Why don't you please stop this incessant propaganda. You seriously sound like Angela Merkel.

    You really feel that soloing vDSA should be possible? That completely bypassing game mechanics by stacking enough damage (20-second Valkyn Skoria kill video) is a good idea? That "stack on tank and bomb" as best possible tactics for trial encounters is fun?

    This game needs tuning down of damage output in all aspects. It needs to make surviving something that is an achievement instead of a given all around. It needs to be actually a game you play, not something where you press one button and loot pixels to... "shake it" over.

    You sound like a very broken record, mate. It starts to get quite aggravating by now. Seriously.

    Because "soloing vDSA" and 20 second Valkyn Skoria kills are such every day thing?

    And of course it has everything to do with stamina regeneration while blocking? Right? Its not like soloing vDSA and 20 second VS kills have something to do with insane DPS? Oh wait! Could that mean.... the problem is... DPS are OP? And they know that, and instead of doing something with this, they try to blame everything on poor "OP" tanks to maintain DPS supermacy in whole 1.7?
    @Teargrants Come on. I know that DPS is the problem, that and infinite resources. My text was directed at this specific person, because he constantly, incessantly blames PvP for everything that influences his precious PvE build. Which is completely off target.

    Of course it is not an every day thing to solo vDSA or kill Valkyn in less than 20 seconds. But the fact that it is possible is wrong!
    Teargrants wrote: »
    Leandor wrote: »
    Teargrants wrote: »
    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    The funny thing is if ZOS actually did what these whiners want, it would actually be a huge buff to me. I haven't stacked shields w/ my sorc builds for months, stopping everyone else from stacking Healing Ward + Harness Magicka + w/e class shield they have would only make it sooooo much easier for my sorc to kill them while changing nothing in regards to my surviability. As it is, pretty much anyone stacking Healing Ward + Harness Magicka takes skill/time to kill for me.
    Yeh, I agree. Shield stacking has never been a problem. The problem is that they can be recast faster than you can break through them while still allowing the shielded player to dish out damage. Or escape. (This is now a nerf BE thread!)
    Blink already being nerfed about as hard as anything can possibly be nerfed, so what's the new troll nerf whine gonna be?

    I need to know, so I can make all my memes in advance.
    Hey, that one sentence was only my "summon @Ezareth " joke and totally not serious. I do realize that BE is okay, maybe even overnerfed (they should have started with the same 33% of dodgeroll).

    That aside, the combination of a cheap and universally usable shield (hardened ward) in conjunction with the only gap opener in game (BE) is what lies at the base of the discussion, and is something that is not possible to balance (in my humblest of all opinions).
    So.....what you're saying is....you don't know what memes I need to make now?
    I'm sorry! I didn't want this to happen! really! Maybe post a "nerf templar" meme for the lulz :trollface:
  • Teargrants
    Teargrants
    ✭✭✭✭✭
    ✭✭✭✭
    Leandor wrote: »
    Teargrants wrote: »
    Leandor wrote: »
    Leandor wrote: »
    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    Every nerf has something to do with PVP, someone got killed somewhere and his ego got hurt. A flame flood on forums to nerf x,y,z just because of PVP. Not a single person bothers to think about PVE.
    Mate, that is utter rubbish and you know it. Why don't you please stop this incessant propaganda. You seriously sound like Angela Merkel.

    You really feel that soloing vDSA should be possible? That completely bypassing game mechanics by stacking enough damage (20-second Valkyn Skoria kill video) is a good idea? That "stack on tank and bomb" as best possible tactics for trial encounters is fun?

    This game needs tuning down of damage output in all aspects. It needs to make surviving something that is an achievement instead of a given all around. It needs to be actually a game you play, not something where you press one button and loot pixels to... "shake it" over.

    You sound like a very broken record, mate. It starts to get quite aggravating by now. Seriously.

    Because "soloing vDSA" and 20 second Valkyn Skoria kills are such every day thing?

    And of course it has everything to do with stamina regeneration while blocking? Right? Its not like soloing vDSA and 20 second VS kills have something to do with insane DPS? Oh wait! Could that mean.... the problem is... DPS are OP? And they know that, and instead of doing something with this, they try to blame everything on poor "OP" tanks to maintain DPS supermacy in whole 1.7?
    @Teargrants Come on. I know that DPS is the problem, that and infinite resources. My text was directed at this specific person, because he constantly, incessantly blames PvP for everything that influences his precious PvE build. Which is completely off target.

    Of course it is not an every day thing to solo vDSA or kill Valkyn in less than 20 seconds. But the fact that it is possible is wrong!
    Teargrants wrote: »
    Leandor wrote: »
    Teargrants wrote: »
    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    The funny thing is if ZOS actually did what these whiners want, it would actually be a huge buff to me. I haven't stacked shields w/ my sorc builds for months, stopping everyone else from stacking Healing Ward + Harness Magicka + w/e class shield they have would only make it sooooo much easier for my sorc to kill them while changing nothing in regards to my surviability. As it is, pretty much anyone stacking Healing Ward + Harness Magicka takes skill/time to kill for me.
    Yeh, I agree. Shield stacking has never been a problem. The problem is that they can be recast faster than you can break through them while still allowing the shielded player to dish out damage. Or escape. (This is now a nerf BE thread!)
    Blink already being nerfed about as hard as anything can possibly be nerfed, so what's the new troll nerf whine gonna be?

    I need to know, so I can make all my memes in advance.
    Hey, that one sentence was only my "summon @Ezareth " joke and totally not serious. I do realize that BE is okay, maybe even overnerfed (they should have started with the same 33% of dodgeroll).

    That aside, the combination of a cheap and universally usable shield (hardened ward) in conjunction with the only gap opener in game (BE) is what lies at the base of the discussion, and is something that is not possible to balance (in my humblest of all opinions).
    So.....what you're saying is....you don't know what memes I need to make now?
    I'm sorry! I didn't want this to happen! really! Maybe post a "nerf templar" meme for the lulz :trollface:
    I was sort of banking on detect pots not working on cloak....but then that didn't happen.

    Now I'm just lost.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • Leandor
    Leandor
    ✭✭✭✭✭
    ✭✭
    Teargrants wrote: »
    Leandor wrote: »
    Teargrants wrote: »
    Leandor wrote: »
    Leandor wrote: »
    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    Every nerf has something to do with PVP, someone got killed somewhere and his ego got hurt. A flame flood on forums to nerf x,y,z just because of PVP. Not a single person bothers to think about PVE.
    Mate, that is utter rubbish and you know it. Why don't you please stop this incessant propaganda. You seriously sound like Angela Merkel.

    You really feel that soloing vDSA should be possible? That completely bypassing game mechanics by stacking enough damage (20-second Valkyn Skoria kill video) is a good idea? That "stack on tank and bomb" as best possible tactics for trial encounters is fun?

    This game needs tuning down of damage output in all aspects. It needs to make surviving something that is an achievement instead of a given all around. It needs to be actually a game you play, not something where you press one button and loot pixels to... "shake it" over.

    You sound like a very broken record, mate. It starts to get quite aggravating by now. Seriously.

    Because "soloing vDSA" and 20 second Valkyn Skoria kills are such every day thing?

    And of course it has everything to do with stamina regeneration while blocking? Right? Its not like soloing vDSA and 20 second VS kills have something to do with insane DPS? Oh wait! Could that mean.... the problem is... DPS are OP? And they know that, and instead of doing something with this, they try to blame everything on poor "OP" tanks to maintain DPS supermacy in whole 1.7?
    @Teargrants Come on. I know that DPS is the problem, that and infinite resources. My text was directed at this specific person, because he constantly, incessantly blames PvP for everything that influences his precious PvE build. Which is completely off target.

    Of course it is not an every day thing to solo vDSA or kill Valkyn in less than 20 seconds. But the fact that it is possible is wrong!
    Teargrants wrote: »
    Leandor wrote: »
    Teargrants wrote: »
    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    The funny thing is if ZOS actually did what these whiners want, it would actually be a huge buff to me. I haven't stacked shields w/ my sorc builds for months, stopping everyone else from stacking Healing Ward + Harness Magicka + w/e class shield they have would only make it sooooo much easier for my sorc to kill them while changing nothing in regards to my surviability. As it is, pretty much anyone stacking Healing Ward + Harness Magicka takes skill/time to kill for me.
    Yeh, I agree. Shield stacking has never been a problem. The problem is that they can be recast faster than you can break through them while still allowing the shielded player to dish out damage. Or escape. (This is now a nerf BE thread!)
    Blink already being nerfed about as hard as anything can possibly be nerfed, so what's the new troll nerf whine gonna be?

    I need to know, so I can make all my memes in advance.
    Hey, that one sentence was only my "summon @Ezareth " joke and totally not serious. I do realize that BE is okay, maybe even overnerfed (they should have started with the same 33% of dodgeroll).

    That aside, the combination of a cheap and universally usable shield (hardened ward) in conjunction with the only gap opener in game (BE) is what lies at the base of the discussion, and is something that is not possible to balance (in my humblest of all opinions).
    So.....what you're saying is....you don't know what memes I need to make now?
    I'm sorry! I didn't want this to happen! really! Maybe post a "nerf templar" meme for the lulz :trollface:
    I was sort of banking on detect pots not working on cloak....but then that didn't happen.

    Now I'm just lost.
    Wait, cloak not immune to detect pots?

    HALLELUJA! They got that one right, then.
  • Teargrants
    Teargrants
    ✭✭✭✭✭
    ✭✭✭✭
    Leandor wrote: »
    Teargrants wrote: »
    Leandor wrote: »
    Teargrants wrote: »
    Leandor wrote: »
    Leandor wrote: »
    "Remove Shield stacking completely in PVP"

    Fixed OP topic.

    Im sick of PVP whines and nerfs ruining PVE.

    Leave PVE alone, Do everything you want but in Cyriodiil only.

    Shield stacking as a mechanic doesn't make sense in PVP or PVE, this has nothing to do with "pvp ruining pve"

    Every nerf has something to do with PVP, someone got killed somewhere and his ego got hurt. A flame flood on forums to nerf x,y,z just because of PVP. Not a single person bothers to think about PVE.
    Mate, that is utter rubbish and you know it. Why don't you please stop this incessant propaganda. You seriously sound like Angela Merkel.

    You really feel that soloing vDSA should be possible? That completely bypassing game mechanics by stacking enough damage (20-second Valkyn Skoria kill video) is a good idea? That "stack on tank and bomb" as best possible tactics for trial encounters is fun?

    This game needs tuning down of damage output in all aspects. It needs to make surviving something that is an achievement instead of a given all around. It needs to be actually a game you play, not something where you press one button and loot pixels to... "shake it" over.

    You sound like a very broken record, mate. It starts to get quite aggravating by now. Seriously.

    Because "soloing vDSA" and 20 second Valkyn Skoria kills are such every day thing?

    And of course it has everything to do with stamina regeneration while blocking? Right? Its not like soloing vDSA and 20 second VS kills have something to do with insane DPS? Oh wait! Could that mean.... the problem is... DPS are OP? And they know that, and instead of doing something with this, they try to blame everything on poor "OP" tanks to maintain DPS supermacy in whole 1.7?
    @Teargrants Come on. I know that DPS is the problem, that and infinite resources. My text was directed at this specific person, because he constantly, incessantly blames PvP for everything that influences his precious PvE build. Which is completely off target.

    Of course it is not an every day thing to solo vDSA or kill Valkyn in less than 20 seconds. But the fact that it is possible is wrong!
    Teargrants wrote: »
    Leandor wrote: »
    Teargrants wrote: »
    No. People like you are STILL trying so hard to destroy the Sorcerer class. Just stop.
    The funny thing is if ZOS actually did what these whiners want, it would actually be a huge buff to me. I haven't stacked shields w/ my sorc builds for months, stopping everyone else from stacking Healing Ward + Harness Magicka + w/e class shield they have would only make it sooooo much easier for my sorc to kill them while changing nothing in regards to my surviability. As it is, pretty much anyone stacking Healing Ward + Harness Magicka takes skill/time to kill for me.
    Yeh, I agree. Shield stacking has never been a problem. The problem is that they can be recast faster than you can break through them while still allowing the shielded player to dish out damage. Or escape. (This is now a nerf BE thread!)
    Blink already being nerfed about as hard as anything can possibly be nerfed, so what's the new troll nerf whine gonna be?

    I need to know, so I can make all my memes in advance.
    Hey, that one sentence was only my "summon @Ezareth " joke and totally not serious. I do realize that BE is okay, maybe even overnerfed (they should have started with the same 33% of dodgeroll).

    That aside, the combination of a cheap and universally usable shield (hardened ward) in conjunction with the only gap opener in game (BE) is what lies at the base of the discussion, and is something that is not possible to balance (in my humblest of all opinions).
    So.....what you're saying is....you don't know what memes I need to make now?
    I'm sorry! I didn't want this to happen! really! Maybe post a "nerf templar" meme for the lulz :trollface:
    I was sort of banking on detect pots not working on cloak....but then that didn't happen.

    Now I'm just lost.
    Wait, cloak not immune to detect pots?

    HALLELUJA! They got that one right, then.
    Just wait till Eric Wrobel finds out.
    POST EQVITEM SEDET ATRA CVRA
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    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
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