Stamina builds still lack heals and shields, and as long as this is the case, they will always be weaker than magicka builds. But I wouldn't call stamina builds really underpowered anymore, Snipe and Uppercut do a ton of damage, and all classes had some of their class morphs changed to stamina.
Templar:
- Biting Jabs
- Binding Javeline
- Power of the Light
Dragonknight:
- Unstable Flame
- Burning Breath
Nightblade:
- Killer's Blade
- Surprise Attack
- Ambush
- Power Extraction
Sorcerer:
- Bound Armaments
- Dark Deal
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Stamina builds still lack heals and shields, and as long as this is the case, they will always be weaker than magicka builds. But I wouldn't call stamina builds really underpowered anymore, Snipe and Uppercut do a ton of damage, and all classes had some of their class morphs changed to stamina.
Templar:
- Biting Jabs
- Binding Javeline
- Power of the Light
Dragonknight:
- Unstable Flame
- Burning Breath
Nightblade:
- Killer's Blade
- Surprise Attack
- Ambush
- Power Extraction
Sorcerer:
- Bound Armaments
- Dark Deal
Rally, Vigor, Bone shield where were stamina lacking again?