Hi,
I just returned after a long break an noticed that my nightblade at level 33 has more than 8000 health with broken equipment. As far as i remember, when I played RVR (where everyone is 50 and only some where high VR) health pools varied from 1500 to about 3000. Now I went to to read up on some class builds and on Tamriel Foundry I read that NB tanks can assume to have 30k health at VR14. This seems a bit rough to me - the you-know-which-mmo had great problems with such large numbers and recently downscaled it a bit, but this point was reached after 10 years on the market. Did TESO just hit ridiculous numbers without even one expansion?
Can anyone please tell me that this change is indeed beneficial and works as intended - is the gap between low level and high level characters indeed so profound? To be honest this spoils immersion for me and I liked that initially ESO had this neat, clean system. Could some experienced players comment on this?
Regards
Paul