(There may well already be a topic but this, but I've not been able to find it.)
This one is not from here originally. She was born far, far to the south, in Elsweyr and travelled to many places before this, some good, some...less good. Then the altmer came to Elsweyr with their pretty words and their false promises. This one does not trust them and went north instead of following their queen. But the north had more altmer and too much fighting, so she went further north still. Now she cannot go further north but has found a people she can follow. Your deserts are strange, your mountains stranger, but your people are good and that is enough.
Out of character, I did actually start off in the Dominion because I thought it'd make sense to stick to the lore, but my character doesn't like or trust the altmer (I think it's a lingering effect of them being nearly as bad as the dunmer for keeping khajiit and argonian slaves in Morrowind) and I just kept finding myself thinking she'd be fighting against the Dominion, not for them. For this character it's more lore-appropriate that she'd leave and since I randomly got an explorers pack code I decided to make use of it. The Ebonheart Pact seems more like an alliance of necessity than anything, not one I'd put my money on. I have some doubts about DC too, it wouldn't be TES is anyone was completely good and honest, but they're the alliance my character fits best with. They seem the most likely to work out a fair deal with the other races if they took over.
Plus I want to make a Breton and a redguard soon and I think it'll be easier if they're all in the same alliance.
Edited by Danikat on 3 March 2015 13:40 PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
"Remember in this game we call life that no one said it's fair"