Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Heavy Armor And Shield: Nearly Unkillable At High Champion Levels

sabresandiego_ESO
sabresandiego_ESO
✭✭✭✭✭
Can sit there holding block forever against 1-3 enemies.
Ali Dreadsabre -Necromancer
Ali Sabre -Nightblade
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    That permblock again. Such a bad gamemechanic.

    PC EU
    PvP only
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Fortunately there are block breaking abilitys and you won't kill anything with holding block.

    You want to hold block all the time, it's your choice.. Do it.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • prototypefb
    prototypefb
    ✭✭✭✭
    i hope at least zos will address block casting which will fix it, blockinjg should be powerfull means of protection, give great survivability, even vs multiple targets, tho it shouldn't allow MR Turtle to kill off his opponents easily while doing it XD
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    360 blocking tho, stupid. "Im holding a shield infront of my face, and my ass gets the same kind of protection" Its a game, yes, but man....bleh.

    PC EU
    PvP only
  • aco5712
    aco5712
    ✭✭✭✭✭
    you do realise that the tank will tank 3 people pretty easily otherwise your a *** tank lol. and like mentioned above, some moves go through block. if you can tank 3 people perma blocking, you dont have much specced into dps because your built to take damage.
    Banned for Naming and Shaming exploiters. Great ideology ZOS.
    #FreeLeo

    Main: Vir Cor | Dragonknight
    Alt: Leo Cor | Nightblade
    Alt: Leonidas Cor | Templar

    Guild: K-Hole
    Youtube: CorESO
    DK PvP Tank/DPS Hybrid Build (2.1+): Cor Leonis
  • BoloBoffin
    BoloBoffin
    ✭✭✭✭✭
    OK, I wasn't blocking - but I just got one-shotted in Cyrodiil.

    62rr0w8hjciu.jpg

    With a light attack, no less. What the what?
    Edited by BoloBoffin on 11 February 2015 08:20
    Been there, got the Molag Bal polymorph.
  • BoloBoffin
    BoloBoffin
    ✭✭✭✭✭
    2hc5g93p7hp4.jpg

    And this time for 1.4 million damage.
    Been there, got the Molag Bal polymorph.
  • BoloBoffin
    BoloBoffin
    ✭✭✭✭✭
    And finally, 7.4 million one-shot:

    ip6mmuch38o3.jpg

    With that kind of possible damage out there, how can a tank do anything but block?
    Been there, got the Molag Bal polymorph.
  • kkampaseb17_ESO
    kkampaseb17_ESO
    ✭✭✭
    BoloBoffin wrote: »
    With that kind of possible damage out there, how can a tank do anything but block?

    Tell me this is some kind of funny post? You do understand this is bug right?
  • BoloBoffin
    BoloBoffin
    ✭✭✭✭✭
    BoloBoffin wrote: »
    With that kind of possible damage out there, how can a tank do anything but block?

    Tell me this is some kind of funny post? You do understand this is bug right?

    Good!
    Been there, got the Molag Bal polymorph.
  • McDoogs
    McDoogs
    ✭✭✭✭
    Soulac wrote: »
    you won't kill anything with holding block.


    Oh yeah?
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    As long as there is a trade off to permablocking i'm ok with it. That trade off being completely useless to your alliance because you show up and just hold block.

    But if it's got to be fixed I think it would be far easier to put in a PvP constellation or moon within the CP system that gives PvPers the ability to deal with this. Adding block penetration against players or increased damage to blockers (a la temp). This way tanks won't have to get 1 shotted while taunting a boss in PvE because they can no longer block cast their essentials.
    Edited by Armitas on 11 February 2015 14:02
    Retired.
    Nord mDK
  • Orchish
    Orchish
    ✭✭✭✭✭
    So what you are saying is a tank should not be able to tank 3 enemies? despite the fact you stand no chance of killing them unless you're a light armour tank with shields stacked of course. If a tank can only tank 1 enemy then why even have tanks at all?
  • LtCrunch
    LtCrunch
    ✭✭✭✭✭
    olsborg wrote: »
    360 blocking tho, stupid. "Im holding a shield infront of my face, and my ass gets the same kind of protection" Its a game, yes, but man....bleh.
    It is kinda lame but due to latency it needs to be in there.
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Oughash
    Oughash
    ✭✭✭✭
    Armitas wrote: »
    As long as there is a trade off to permablocking i'm ok with it. That trade off being completely useless to your alliance because you show up and just hold block.

    But if it's got to be fixed I think it would be far easier to put in a PvP constellation or moon within the CP system that gives PvPers the ability to deal with this. Adding block penetration against players or increased damage to blockers (a la temp). This way tanks won't have to get 1 shotted while taunting a boss in PvE because they can no longer block cast their essentials.

    Once people are able to traverse deeper into the CP constellations and get the block cost reduction perks, I think you will see a new PvP build: DK, sw/sh, permablock, w/ the Alliance War skill that grabs projectiles. i.e. a true PvP tank. While this character will not do much damage, the amount of mitigation will make it priceless for group play.
  • McDoogs
    McDoogs
    ✭✭✭✭
    Honestly I feel like having unkillable pvp tanks is terrible for pvp gameplay, especially when they are unkillable just because they hold down one button and periodically apply a self heal or damage shield. It's an incredibly easy way to play, with almost zero ways to counter (NB and WW fear are the only things I know of that penetrate block).
    Edited by McDoogs on 11 February 2015 14:28
  • NoRefunds
    NoRefunds
    ✭✭✭
    petrify and spear shards can penetrate block aswell now,without champ points block cost is pretty high but with full champ points you can block forever
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    BoloBoffin wrote: »
    2hc5g93p7hp4.jpg

    And this time for 1.4 million damage.

    obviously you should have brought a friend and charged up a heavy attack.

    scrub...
  • LtCrunch
    LtCrunch
    ✭✭✭✭✭
    McDoogs wrote: »
    Honestly I feel like having unkillable pvp tanks is terrible for pvp gameplay, especially when they are unkillable just because they hold down one button and periodically apply a self heal or damage shield. It's an incredibly easy way to play, with almost zero ways to counter (NB and WW fear are the only things I know of that penetrate block).

    Ground based AOE is no longer unlockable, and I believe Agony and Rune Prison also penetrate block now.

    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • LtCrunch
    LtCrunch
    ✭✭✭✭✭
    Ishammael wrote: »
    Armitas wrote: »
    As long as there is a trade off to permablocking i'm ok with it. That trade off being completely useless to your alliance because you show up and just hold block.

    But if it's got to be fixed I think it would be far easier to put in a PvP constellation or moon within the CP system that gives PvPers the ability to deal with this. Adding block penetration against players or increased damage to blockers (a la temp). This way tanks won't have to get 1 shotted while taunting a boss in PvE because they can no longer block cast their essentials.

    Once people are able to traverse deeper into the CP constellations and get the block cost reduction perks, I think you will see a new PvP build: DK, sw/sh, permablock, w/ the Alliance War skill that grabs projectiles. i.e. a true PvP tank. While this character will not do much damage, the amount of mitigation will make it priceless for group play.

    This would be great. As it stands right now a true tank isn't really required in PVP and it's largely pointless to be specced in such a way. I would love to see tanking become a useful role in PVP. It adds another layer of strategy to Cyrodiil. Imagine how useful such a spec would be for keep defense or for storming into breaches! An Emp with such a spec would be awe-inspiring.

    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


Sign In or Register to comment.