madangrypally wrote: »Lets consider how long this will likely take:
3600 Champion Points.
Lets assume 400k per champion point.
Lets assume enlightenment bonus is 1 champion point per day.
Lets assume the optimal exp per hour is 200k.
Lets assume 12.5 hours per day playing while earning optimal exp.
Therefore: 1 day a player will earn 7 Champion Points.
Playing every day with the above it would take 504 days to cap if starting with 70 champion points.
Even if there is an even more extreme player then the above I seriously doubt they will earn the full 3600 Champion Points in less then a year. I would also doubt their sanity if they earned them all in less then 2 years.
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But wait what about cash shop enlightenment pots. Lets assume these are in the cash shop at the following values:
1 enlightenment pot = 1 champion point worth of exp bonus. (IE: 100k = 400k)
Now lets assume there is no cap on usage. This will greatly increase the overall time required to cap the full 3600 champion points.
Lets assume the optimal exp per hour is 200k.
Lets assume 12.5 hours per day playing while earning optimal exp.
Lets assume the player is always under enlightenment through cash shop purchases.
It would take 141 days to earn the full 3600 champion points.
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The above was extremes though likely not the most extreme a few will attempt. I also doubt ZoS allows the cash shop experience boost to be used without some type of cooldowns.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
madangrypally wrote: »Lets consider how long this will likely take:
3600 Champion Points.
Lets assume 400k per champion point.
Lets assume enlightenment bonus is 1 champion point per day.
Lets assume the optimal exp per hour is 200k.
Lets assume 12.5 hours per day playing while earning optimal exp.
Therefore: 1 day a player will earn 7 Champion Points.
Playing every day with the above it would take 504 days to cap if starting with 70 champion points.
Even if there is an even more extreme player then the above I seriously doubt they will earn the full 3600 Champion Points in less then a year. I would also doubt their sanity if they earned them all in less then 2 years.
========================================
But wait what about cash shop enlightenment pots. Lets assume these are in the cash shop at the following values:
1 enlightenment pot = 1 champion point worth of exp bonus. (IE: 100k = 400k)
Now lets assume there is no cap on usage. This will greatly increase the overall time required to cap the full 3600 champion points.
Lets assume the optimal exp per hour is 200k.
Lets assume 12.5 hours per day playing while earning optimal exp.
Lets assume the player is always under enlightenment through cash shop purchases.
It would take 141 days to earn the full 3600 champion points.
=======================================
The above was extremes though likely not the most extreme a few will attempt. I also doubt ZoS allows the cash shop experience boost to be used without some type of cooldowns.
not trying to destroy your bubble but without enlightment i was able to get a CP in 98minutes. and from past expiriences the really hardcore freaks were gettin the same xp in ~50% of my times. so you can assume safely even without enlightment some guys will only need a hour per CP.
with your enlightment buff from the cashshop this will lead to 37.5 days of play time till 3600 cp have been reached. with 15hours of playtime(normal for those peps) that would be exactly 60 days after release of the CP system.
Lukas-Kerstingb16_ESO wrote: »Just did Vet DSA Solo with my Stamina NB... want that 3800CP on live
Teargrants wrote: »80% reduced stam costs for 8 sec after CC break...Way of the Arena, here I come!
Dmg shield for 50% of my HP when I press block, I am Bubble Boy!
Yeah, I think I know where all the sweet rolls, skooma and moon surgar went.
Lukas-Kerstingb16_ESO wrote: »Just did Vet DSA Solo with my Stamina NB... want that 3800CP on live
did u use that two handed bug thats going around? (maybe not knowingly but still would be important )
Lukas-Kerstingb16_ESO wrote: »Lukas-Kerstingb16_ESO wrote: »Just did Vet DSA Solo with my Stamina NB... want that 3800CP on live
did u use that two handed bug thats going around? (maybe not knowingly but still would be important )
Used Grimm focus, momentum, blur, evil hunter and death mark spaming brawl
Nivzruo_ESO wrote: »You can bet the world that those types of guys are also the ones that will find a glitch/bug grinding spot that can crank a few CP in 10-15 mins. So calculate all you want, but someone will be maxed in a week.
If you need any gear crafted, let me know. I'm NA and I certainly don't care how many stacks of her endless mats my char spends on pts for the sake of testing lol. Up to 9 traits in most.xMovingTarget wrote: »It's broken. The champion system will create a wall for newer players down the road. This isn't just a "Veteran of the game" type buff... This is a "I will demolish you and take your lunch money" difference.
Some of these passives have me wondering what they were thinking and which substance was used. Skooma maybe? Hist sap?
420, just that
With maxed champ you can literally ignore everything red. Its ridiculous. Too bad i cant yet check it on a good char with good gear. =( sucki EU Player here
Teargrants wrote: »80% reduced stam costs for 8 sec after CC break...Way of the Arena, here I come!
Dmg shield for 50% of my HP when I press block, I am Bubble Boy!
Yeah, I think I know where all the sweet rolls, skooma and moon surgar went.
This is not the way it's implemented in MMOs. In general, in the long term, new comers are granted a buff so they can reduce the gap with the veteran players quite rapidly. Similar systems are also in place in many games to reduce the gap between the hardcore gamers and the casual gamers. So, while I understand your concerns, it's too early to worry about this problem.It's broken. The champion system will create a wall for newer players down the road. This isn't just a "Veteran of the game" type buff... This is a "I will demolish you and take your lunch money" difference.
Some of these passives have me wondering what they were thinking and which substance was used. Skooma maybe? Hist sap?
m.stollb16_ESO wrote: »I think 3600 points is a bit too much. I always assumed 360 was going to be the max >< With 3600 you really don't need to make a choice anymore, you can simply max every single champion ability there is. I'd rather have a system where your choices matter.
As to how this will roll out for new players, I don't think it is going to change much. If you go against a VR14 while not being at least VR12 you are going to come out on the losing end 999 out a 10000. I do think that the award of a champion point every time you gain a level from 1-50 would be a good idea. It would give a new VR1/50 level a little bit of a boost once they enter the end game.
WillhelmBlack wrote: »With a bit of practice I was soloing resources.
There are many solutions to the numerous problems that arise with the introduction of this very flawed system. To acquire some insights you could actually read the critical threads regarding the champion system instead of posting "GIMME 1.6 NOW !!!!11" like you do in pretty much all of them.jamesharv2005ub17_ESO wrote: »So people calling for balance what is your solution? No character progression so a new player can come in and compete in pvp? Hows that going to work? With no reason to do anything people will simply log off.
dwemer_paleologist wrote: »WillhelmBlack wrote: »With a bit of practice I was soloing resources.
here is a patch note:
1.6.2
Champion System
General
The maximum system limit of 3,600 Champion Points will now be awarded to the Character Template to allow for more testing of the Champion System.
Note: This will cause PvE content to become easier than it was originally balanced for, and is not the intended balance of the system.
There are many solutions to the numerous problems that arise with the introduction of this very flawed system. To acquire some insights you could actually read the critical threads regarding the champion system instead of posting "GIMME 1.6 NOW !!!!11" like you do in pretty much all of them.jamesharv2005ub17_ESO wrote: »So people calling for balance what is your solution? No character progression so a new player can come in and compete in pvp? Hows that going to work? With no reason to do anything people will simply log off.
However, I assume ZOS will not listen anyway. While the system has some good ideas it would need a giant overhaul to be actually working. I assume they don't care enough about the existing playerbase, they care more about the new box sales, the sales of their kittehs, the sales of their horsies... And even if they did, it would be too much work because that would push 1.6 back for at least a couple of months. That's how fundamentally flawed it is.