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Dark Conversion

RinaldoGandolphi
RinaldoGandolphi
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ZOS can you please remove the mobility option on Dark Conversion.

Part of the reason i chose Dark Conversion over Dark Deal to begin with is because moving cancels the Dark Conversion. Now im forced to use bash in order to cancel the darn channel, and often times, I only want 1 quick tick, and now its much more difficult to do that, and from a resource management perspective, even 1 extra tick can be the difference between living and death(not having enough stamina for a break free because its such a pain to cancel Dark Conversion on the PTS)

It makes sense for Dark Deal users to be able to move, it makes even more sense now since the changes to Dark Deal on the PTS.

Can you please change Dark Conversion back to not being able to move while channeling and it canceling when you move like it is on live?

Most Sorcs duck behind rocks, etc and use Dark Conversion, we don't want the ability to move, nor need it, in fact we use moving to cancel the channel, now were forced to use bash. As far as i can tell, i never saw anyone on these forums or elsewhere even asking for Dark Conversion to have the ability to move while channeling..why fix something that isn't broke?
Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
Juste Gandolphi Dark Elf Templar Daggerfall Covenant
Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
Officer Fire and Ice
Co-GM - MVP



Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

"Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Merlin13KAGL
    Merlin13KAGL
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    The self interrupt costs you nothing but a click. It's no different than cancelling any other action. (You don't lose stamina when you cancel Crystal Shards, for instance)

    Removing mobility forces others to terminate this early in order to avoid the red... If movement was not a desired option, it would never have been a morph option.

    And ducking behind rocks? It's not out-of-sight, out-of-mind. If you're in a fight, they most definitely know you're there, plus it's not as if it's a subtle animation.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
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