Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

[Suggestion] Sorc's SURGE 'problem' fix

Kahrgan
Kahrgan
✭✭✭
Suggestion: Scrap the idea of % of crit damage done, because it doesnt balance well with all styles of play (dw, dots, holding off on dmg just to get a heal).

Version 1:
  • Surge
  • This ability now applies the Major Brutality buff.
  • Power Surge: This ability now applies the Major Brutality and Major Sorcery buffs.
  • Critical Surge: This ability now heals you for X% of your total health when you critically hit, this effect can only happen every Y seconds.

Note: X and Y are both values that you determine balanced. Healing a % of your health instead of first crit dmg after ICD will solve the issue of sorcs avoiding Dots, DW, and smaller hits in favor of a heal, which is simply not fun or a good change.


Version 2:
  • Surge
  • This ability now applies the Major Brutality buff.
  • Power Surge: This ability now applies the Major Brutality and Major Sorcery buffs.
  • Critical Surge: This ability now heals you for 2% of your total health when you critically hit.

Note: this one would probably feel better to the player, and work a bit smoother, giving a reason to press the button, depending on how long of an ICD you chose for version 1.

I hope my suggestion helps.

Cheers [ ]D
Edited by Kahrgan on 6 February 2015 04:30
Sign In or Register to comment.