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1.6 one of a kind update for mmo's history

Galalin
Galalin
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This is the first expansion/update i have seen in my mmo gaming history (starting back from ultima online days) that takes away half the stuff you have earned since launch so you can spend close to another year juat to get it back.

This is a huge slap in the face to the community.

A big smoke screen of number changes to confuse ppl as to how much you have taken away.

Changing all of the class and weapon abilities at ONE time when you could not even balance them in the previous 8 months.

The changes made to ultimate are ridiculous. You don't get the buff if you hit anyone with a shield. And with this new system thats everyone but the dead guys.

Chump points (as i will call them) are unrealistic in the time it takes to earn them.

I could go on forever but the fact is if this goes live it will go dead shortly after.

I for one am not grinding for another year just to earn back what i have accomplished. I could handle this if it was further progression but all you have done it take it away amd say here with this new chump system you can earn it back

Added: who wants to bet the cash shop sells enlightenment pots?
Edited by Galalin on 2 February 2015 04:44
  • Mettaricana
    Mettaricana
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    kinda agree on the champ points ridiculous
  • Wolfenbelle
    Wolfenbelle
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    In before the ZOS 'yes' people to say I agree with you completely.
  • Khivas_Carrick
    Khivas_Carrick
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    I'm almost certain WoW has done this before, as well as other games. I mean it's a bit silly, but I don't think it's as bad as you make it out to be
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Domander
    Domander
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    lol, yeah this is not a first, unfortunately.

    I mostly like the update though...
  • timidobserver
    timidobserver
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    I wonder if the thing with no getting ultimate from attacking someone with a shield is intended or not.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • sabresandiego_ESO
    sabresandiego_ESO
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    I disagree, this is a great update, and they aren't taking anything away from you.
    Ali Dreadsabre -Necromancer
    Ali Sabre -Nightblade
  • Joejudas
    Joejudas
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    Yeah all my gear from the last 10 months is garbage now. My character stats and abilties and garbage now. PvP has some more serious issues now. It's going down the toilet with this update unless they change it.
  • sabresandiego_ESO
    sabresandiego_ESO
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    Things change, advanced humans adapt, lower humans complain. Should the natives have complained that their spears and bows were obsolete when the new people came with guns? Or should they have adapted and used guns? The tribes that stuck to their spears and bows got wiped out, the ones that started using guns actually won some battles and become part of the new country.
    Edited by sabresandiego_ESO on 2 February 2015 06:34
    Ali Dreadsabre -Necromancer
    Ali Sabre -Nightblade
  • Snowstrider
    Snowstrider
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    1.6 made me come back to eso,But i respect your opinion
  • Panda244
    Panda244
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    Galalin wrote: »
    This is the first expansion/update i have seen in my mmo gaming history (starting back from ultima online days) that takes away half the stuff you have earned since launch so you can spend close to another year juat to get it back.

    This is a huge slap in the face to the community.

    A big smoke screen of number changes to confuse ppl as to how much you have taken away.

    Changing all of the class and weapon abilities at ONE time when you could not even balance them in the previous 8 months.

    The changes made to ultimate are ridiculous. You don't get the buff if you hit anyone with a shield. And with this new system thats everyone but the dead guys.

    Chump points (as i will call them) are unrealistic in the time it takes to earn them.

    I could go on forever but the fact is if this goes live it will go dead shortly after.

    I for one am not grinding for another year just to earn back what i have accomplished. I could handle this if it was further progression but all you have done it take it away amd say here with this new chump system you can earn it back

    Added: who wants to bet the cash shop sells enlightenment pots?

    I understand why they did what they did, but I don't support it. I don't support it, not because I play a DK and I'm so horribly OP and wreck face. (Happy, I said it?) But because 1.6 is a HUGE change from the last eight months and to be blunt, it's to much of a change. We'll adapt, obviously, but 1.6 is still a slap in the face to subscribers and is going to cause substantially more problems than it's going to fix.
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  • Joejudas
    Joejudas
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    Some folks on here don't get it....we paid 10 months of subs and spent hundreds of hours playing a game...then 1.6 PTS nerfed everything including end game PvE gear...and expect us to put in another 10 months into a new leveling system by grinding mobs cause that content from the last 10 months was unrepeatable.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    I am an advanced human, and I can adapt, but I won't bother with it if it doesn't feel like fun. This is a game, it's not about survival or anything else that actually matters. If the new system doesn't feel like fun for existing players, they will leave.
  • Joejudas
    Joejudas
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    The new system is a long con. It's a set up for p2w it's really obvious.
  • Rev Rielle
    Rev Rielle
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    I personally think it's a case of 'one step back for two steps forward'. I'm more than happy to put up with a little bit of short-term adjusting for long term (i.e. for years to come) relative stability and balance.

    I'd like to think that those in the community that aren't inherently selfish and narrow-minded can also see this and understand what ZOS is trying to do. Of course it's not perfect, and expecting it to be is a completely child-like notion. But it is a move in the right direction and that is the important thing.
    If you can be anything, be kind.
  • Xeniph
    Xeniph
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    I totally agree with the OP's sentiment. It reminds me of the "Combat Upgrade" and "New Game Experience" Changes in another MMO, years ago. Those that remember it will probably agree.

    I get why/what they are doing, but I still feel like for all the time we spent tweaking and perfecting our stats, too many "buffs" were shifted into the champ system and taken out of gear.

    Essentially nerfing our toons until we are able to invest heavily into Champ, to get them back.

    As a small example:

    On live I am able to push a comfortable (could go higher) 145+ magicka regen.
    However on the PTS with the same gear, I can only push 1k. and that's with all my points into champ regen.

    Live- 2400 pool/145 regen = 33.1 ticks to refill

    PTS- 20k pool/1k regen = 40 ticks to refill

    Couple this with the massive increate in cost of all the abilities in proportion to the pool and it's a huge issue imo.

    They need to shift some of the buffs back to gear/enchants and lower the cost of abilities a little bit.
    And don't even get me started on jewelry enchants.

    My two cents.


    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • trimsic_ESO
    trimsic_ESO
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    Joejudas wrote: »
    Yeah all my gear from the last 10 months is garbage now. My character stats and abilties and garbage now. PvP has some more serious issues now. It's going down the toilet with this update unless they change it.

    At almost every WOW expansion, our stuff is just garbage and we have to renew it. In most MMO where a season system is implemented, our stuff is just garbage when the new season starts and we have to renew our stuff. This is quite usual in MMOs. And this not a problem.

  • Galalin
    Galalin
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    Joejudas wrote: »
    Yeah all my gear from the last 10 months is garbage now. My character stats and abilties and garbage now. PvP has some more serious issues now. It's going down the toilet with this update unless they change it.

    At almost every WOW expansion, our stuff is just garbage and we have to renew it. In most MMO where a season system is implemented, our stuff is just garbage when the new season starts and we have to renew our stuff. This is quite usual in MMOs. And this not a problem.

    In most mmo's the gear is replaced by newer better gear and new content...

    Care to compare?

    Just sayin
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    Lotro did something similar with their first major expansion Mines of Moria. They increased the level cap but lowered how good you were at the old level cap.

    Anyway power is relative and if everyone has become weaker then your new stats still have the same relative power in relation to your environment.

    People should understand that the money they have will become weaker too because the justice system will cause inflation.

    Some of the changes are for the better, block casting will be much much harder now and impulse groups cannot roam freely. Some changes are both good and bad like how specialization >>> versatility in the new system or that light attacks has become a lot stronger compared to abilities. Some changes are bad like the insane power of damage shields on the pts compared to live.

    Time will tell how this plays out but it becomes clear that the devs have certain intentions and know how to make them real. No one knows if those intentions are good for the health of the game.
  • Cogo
    Cogo
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    Rev Rielle wrote: »
    I personally think it's a case of 'one step back for two steps forward'. I'm more than happy to put up with a little bit of short-term adjusting for long term (i.e. for years to come) relative stability and balance.

    I'd like to think that those in the community that aren't inherently selfish and narrow-minded can also see this and understand what ZOS is trying to do. Of course it's not perfect, and expecting it to be is a completely child-like notion. But it is a move in the right direction and that is the important thing.

    Marry me!
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    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
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  • Wolfsspinne
    Wolfsspinne
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    Xeniph wrote: »
    I totally agree with the OP's sentiment. It reminds me of the "Combat Upgrade" and "New Game Experience" Changes in another MMO, years ago. Those that remember it will probably agree.

    I get why/what they are doing, but I still feel like for all the time we spent tweaking and perfecting our stats, too many "buffs" were shifted into the champ system and taken out of gear.

    Essentially nerfing our toons until we are able to invest heavily into Champ, to get them back.

    As a small example:

    On live I am able to push a comfortable (could go higher) 145+ magicka regen.
    However on the PTS with the same gear, I can only push 1k. and that's with all my points into champ regen.

    Live- 2400 pool/145 regen = 33.1 ticks to refill

    PTS- 20k pool/1k regen = 40 ticks to refill

    Couple this with the massive increate in cost of all the abilities in proportion to the pool and it's a huge issue imo.

    They need to shift some of the buffs back to gear/enchants and lower the cost of abilities a little bit.
    And don't even get me started on jewelry enchants.

    My two cents.

    Every other Player, regardless of class, race, faction and achieved character progress "suffers from the same issue".

    So what exactly are you complaining about?
  • Galalin
    Galalin
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    If there were added content or new gear sets to get like undaunted... i would have no problem. If its progression based np... but this is nothing more than leaving us to play the same content we have to earn back what they are essentially just taking away.

    I guess some ppl get it and some don't. Everyone is entitled to their opinion and this is just mine.

    If some new content came out of this np... but to regrind the all the same crap for 8 months to get to the same point... i just don't have the patience
  • Costismaros
    Costismaros
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    Joejudas wrote: »
    Yeah all my gear from the last 10 months is garbage now. My character stats and abilties and garbage now. PvP has some more serious issues now. It's going down the toilet with this update unless they change it.

    Why it took you so long to build gear ?I have like 5 different setup and i m playing only 3 months. Gear is not the problem.
    The problem was the balance between weapons and between armors.

    I wonder if the thing with no getting ultimate from attacking someone with a shield is intended or not.

    I think it is intended. We dont want block cast. We have complaining about it for months.
  • f047ys3v3n
    f047ys3v3n
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    Galalin wrote: »
    This is the first expansion/update i have seen in my mmo gaming history (starting back from ultima online days) that takes away half the stuff you have earned since launch so you can spend close to another year juat to get it back.

    This is a huge slap in the face to the community.

    A big smoke screen of number changes to confuse ppl as to how much you have taken away.

    Changing all of the class and weapon abilities at ONE time when you could not even balance them in the previous 8 months.

    The changes made to ultimate are ridiculous. You don't get the buff if you hit anyone with a shield. And with this new system thats everyone but the dead guys.

    Chump points (as i will call them) are unrealistic in the time it takes to earn them.

    I could go on forever but the fact is if this goes live it will go dead shortly after.

    I for one am not grinding for another year just to earn back what i have accomplished. I could handle this if it was further progression but all you have done it take it away amd say here with this new chump system you can earn it back

    Added: who wants to bet the cash shop sells enlightenment pots?

    Amen brother. I spent two months earning those Sanctum armor sets. Boy did I feel accomplished, special, and happy when I got the 5th piece and made them all gold. Now, poop on a stick. There are crafted and green drop sets that I think will prove better now.

    They destroyed the items I earned.

    They made a new more important XP system and gave me almost none of the XP I earned in that system.

    They changed all my skills so that now all of the knowledge I gained is useless.

    They will reset all of my juicy leaderboard times.

    From what I can see so far they did not fix the class imbalance that has plagued the game but only made it worse.

    I unsubbed. I will be writing a summary post on the gear changes in the next couple of days. I expect that will be my last post.
    I am mostly pleased with the current state of ESO. Please do continue to ban cheaters though and you guys have to find out who is duping gold and how because the economy is currently non-functional.
  • trimsic_ESO
    trimsic_ESO
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    Galalin wrote: »
    Joejudas wrote: »
    Yeah all my gear from the last 10 months is garbage now. My character stats and abilties and garbage now. PvP has some more serious issues now. It's going down the toilet with this update unless they change it.

    At almost every WOW expansion, our stuff is just garbage and we have to renew it. In most MMO where a season system is implemented, our stuff is just garbage when the new season starts and we have to renew our stuff. This is quite usual in MMOs. And this not a problem.

    In most mmo's the gear is replaced by newer better gear and new content...

    Care to compare?

    Just sayin
    I agree with you, the stuff just sucks in ESO. There is almost no stuff progression, and this is one of the main reasons why people have stopped playing the game.

    ESO needs better gear, a season system, new contents. And by better gear I mean something that, when it drops (preferably a token that a crafter can use), people say YEEES!!!

    Gear is the fuel of the games, and this especially true in MMOs. This is what makes WOW, D3 be so successful.
    Edited by trimsic_ESO on 2 February 2015 12:15
  • Joejudas
    Joejudas
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    Xeniph wrote: »
    I totally agree with the OP's sentiment. It reminds me of the "Combat Upgrade" and "New Game Experience" Changes in another MMO, years ago. Those that remember it will probably agree.

    I get why/what they are doing, but I still feel like for all the time we spent tweaking and perfecting our stats, too many "buffs" were shifted into the champ system and taken out of gear.

    Essentially nerfing our toons until we are able to invest heavily into Champ, to get them back.

    As a small example:

    On live I am able to push a comfortable (could go higher) 145+ magicka regen.
    However on the PTS with the same gear, I can only push 1k. and that's with all my points into champ regen.

    Live- 2400 pool/145 regen = 33.1 ticks to refill

    PTS- 20k pool/1k regen = 40 ticks to refill

    Couple this with the massive increate in cost of all the abilities in proportion to the pool and it's a huge issue imo.

    They need to shift some of the buffs back to gear/enchants and lower the cost of abilities a little bit.
    And don't even get me started on jewelry enchants.

    My two cents.

    Every other Player, regardless of class, race, faction and achieved character progress "suffers from the same issue".

    So what exactly are you complaining about?

    So a level 40 didn't put 10 months into farming end game gear and have it turned into a pile of crap....So no it isn't effecting everyone evenly. Nice try though
  • DDuke
    DDuke
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    Galalin wrote: »
    Joejudas wrote: »
    Yeah all my gear from the last 10 months is garbage now. My character stats and abilties and garbage now. PvP has some more serious issues now. It's going down the toilet with this update unless they change it.

    At almost every WOW expansion, our stuff is just garbage and we have to renew it. In most MMO where a season system is implemented, our stuff is just garbage when the new season starts and we have to renew our stuff. This is quite usual in MMOs. And this not a problem.

    In most mmo's the gear is replaced by newer better gear and new content...

    Care to compare?

    Just sayin
    I agree with you, the stuff just sucks in ESO. There is almost no stuff progression, and this is one of the main reasons why people have stopped playing the game.

    ESO needs better gear, a season system, new contents. And by better gear I mean something that, when it drops (preferably a token that a crafter can use), people say YEEES!!!

    Gear is the fuel of the games, and this especially true in MMOs. This is what makes WOW, D3 be so successful.

    Couldn't agree more.

    What initially got me back to playing the game after 3 month break (after stealth damage nerf), was the prospect of grinding the new SO gear which looked awesome.

    That said, there are some issues with the loot system which I'd like to see addressed before adding new gear...
    Edited by DDuke on 2 February 2015 12:30
  • Armitas
    Armitas
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    1.6 made me come back to eso,But i respect your opinion

    Guildies are coming back in bulk. I suspect there are a ton of people like you returning with 1.6 as a final make or break point.

    We have got to get 1.6 right, given the above I think it will be the most important update yet. It deserves all the time that is needed to make it right.
    Retired.
    Nord mDK
  • Armitas
    Armitas
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    Diablo 3 introduced a similar system and got it right. I think it was nephilim points or something. When they added nephilim points they left the world just as it was, but you got more powerful as you spent them without breaking the game. You got better rewards, faster clears and less deaths. You actually felt like you were getting powerful instead of being jacked in the face, having your stuff stolen and hidden behind an xp wall that makes an enemy of grinding.
    Edited by Armitas on 2 February 2015 12:41
    Retired.
    Nord mDK
  • Fizzonance
    Fizzonance
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    Things change, advanced humans adapt, lower humans complain. Should the natives have complained that their spears and bows were obsolete when the new people came with guns? Or should they have adapted and used guns? The tribes that stuck to their spears and bows got wiped out, the ones that started using guns actually won some battles and become part of the new country.

    Oh dear... I never rage, but you Sir, are a perfect example for why the gaming community is looked down upon. Re-read your history and keep this type of post-colonial [snip] out of the forum.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on 2 February 2015 20:17
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  • e.chiesa73b16_ESO
    e.chiesa73b16_ESO
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    I think it's a good update.
    I see many new possibilities about rotations, gears, strats.
    It's a balance update, so we have to adapt: there isn't one cookie-cutter build anymore. And I, for one, welcome it
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