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Crushing Shock doesn't seem to be working.

Kyosji
Kyosji
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I've been testing this for 2 days with a friend as a witness. The added effect of Crushing Shock is that it is supposed to stun and off balance a casting target. I've used this against targets glowing gold about to attack, and targets glowing red about to do some skill, this skill doesn't do anything to them. My friend also tried this skill out and it's not working for him either. Anyone else noticing this?
  • Kyosji
    Kyosji
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    No one is experiencing this?
  • Morvul
    Morvul
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    interrupt is only supposed to work against the "red sparkling" enemies (the "yellow sparkles" want to be blocked)

    That said, crushing shock seems to be working fine for me. neatly prevents casting by enemies.
  • Cody
    Cody
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    Iv been stunned by it in PvP while casting snipe.
  • Lynx7386
    Lynx7386
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    A red glow/sparkle around the enemy means they're casting a spell. A yellow or gold glow/sparkle means they're using a heavy attack or charged/power attack.

    Crushing shock, and similar interrupting abilities, will only work against the former, you cannot interrupt a heavy attack with it.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Cody
    Cody
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    Lynx7386 wrote: »
    A red glow/sparkle around the enemy means they're casting a spell. A yellow or gold glow/sparkle means they're using a heavy attack or charged/power attack.

    Crushing shock, and similar interrupting abilities, will only work against the former, you cannot interrupt a heavy attack with it.

    one cant interrupt a heavy attack at all from most weapons these days
    Edited by Cody on 4 January 2015 08:28
  • Lynx7386
    Lynx7386
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    It's called blocking, try it.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Cody
    Cody
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    Lynx7386 wrote: »
    It's called blocking, try it.

    I don't see how that relates to what I posted, but ok.....

    I assume you meant me anyway.

    It's odd because heavies USED to be interruptible, now they are not, and I don't recall reading about any kind of change like that in the patch notes

    Edited by Cody on 5 January 2015 22:48
  • Nestor
    Nestor
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    Cody wrote: »
    It's odd because heavies USED to be interruptible, now they are not, and I don't recall reading about any kind of change like that in the patch notes

    They still are with a Bash, not a Spell Attack. I have bashed enemies queuing up a Heavy Attack and it knocks them off balance. The timing needs to be right as not all bashes will stun them out of the attack if they are already near the end of their windup animation. You need to Bash earlier than you need to with Casters.

    I have even remapped the Interrupt to the Q key (tired of using up Tri-Pots) and it has helped

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

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