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Fiery Grip

prototypefb
prototypefb
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@ZOS_GinaBruno can, please, ask developers to work on Fiery Grip skill, after update 6 reflective scale nerf, DKs will be needing reliable gap closer.
Fiery Grip ( and it's nerfs) were nerfed because:
1) it was pulling some people through walls
2)it was used to pull ''enemy'' on walls, exploiting cross-alliance keep tagging

if developers could adjust so skill could be used to pull enemy down keep walls but not up, this would add greatly to pvp fun, please, look into it, thank you in advance (*) (*) (*) (*) (*)
  • Cody
    Cody
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    you could use it to surprise people when you first enter a DK in PVP.

    but once the mass population knows who you are, it will be useless:D
    Edited by Cody on 7 December 2014 07:16
  • AlexDougherty
    AlexDougherty
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    if developers could adjust so skill could be used to pull enemy down keep walls but not up, this would add greatly to pvp fun, please, look into it, thank you in advance

    Tricky, because it implies a directionality in the game that might not be there. The game probably just looks at walls as barriers, not caring whether you are behind it, or in front of it. Likewise height is probably treated as a difference, with no preference given to the higher or the lower, so making it so that down is acceptable, while up isn't might be tricky.

    Not to mention people complaining that one side has an advantage because it's abilities all work, while the other is hampered.

    As I said, Tricky.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
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