cosmoplayer wrote: »in pvp, the dk is quickest buried on kill 20 quest (at least on thornblade), the NB is the second, templar is the number 3. sorcerer will thake a while.
sometime you find an immortal doped thank whith magma armor razored and even more. after 20 second will gona die, like the common mortal. what can do in that 20 second? lot of damage to those that going to fight it.
who will thake the distance and wait a bit...
mat the power of a single moment or a single shot is not the right way.
on thornblade the 20 dk kills take less then 5 minuts. this is a fact.
xMovingTarget wrote: »Three letters,
L2P
There you go.
drhodeswub17_ESO wrote: »I am also a daedra that's why you guys can't kill me
joshdm2001_ESO wrote: »
Something seriously wrong with a class when it constantly takes 5+ people/zerg group to take down one DK in pvp. I see this all the time.
eventide03b14a_ESO wrote: »I love that people are defending this like they are not OP. Playing a DK is a complete face roll and one or two anecdotes about a nightblade taking a group down doesn't change that. We are not talking about isolated incidents here but some that has been well documented and seen. This isn't even about just Reflective Scales either. They get some of the best AoE damage, bonuses to fire damage, one of the absolute best self heals and regenerations, armor buffs, etc etc. This is indisputable.
eventide03b14a_ESO wrote: »I love that people are defending this like they are not OP. Playing a DK is a complete face roll and one or two anecdotes about a nightblade taking a group down doesn't change that. We are not talking about isolated incidents here but some that has been well documented and seen. This isn't even about just Reflective Scales either. They get some of the best AoE damage, bonuses to fire damage, one of the absolute best self heals and regenerations, armor buffs, etc etc. This is indisputable.
drhodeswub17_ESO wrote: »I am also a daedra that's why you guys can't kill me
Well, technically, that still won't kill a Daedra. Just discorporate it and return it to Oblivion :PWreuntzylla wrote: »drhodeswub17_ESO wrote: »I am also a daedra that's why you guys can't kill me
Ouch, how's it going with the huge fighter's guild bonuses against you???
The_Death_Princess wrote: »eventide03b14a_ESO wrote: »I love that people are defending this like they are not OP. Playing a DK is a complete face roll and one or two anecdotes about a nightblade taking a group down doesn't change that. We are not talking about isolated incidents here but some that has been well documented and seen. This isn't even about just Reflective Scales either. They get some of the best AoE damage, bonuses to fire damage, one of the absolute best self heals and regenerations, armor buffs, etc etc. This is indisputable.
Ahyup.
L2P is stoopid too. Im in one of the top guilds and we ALL complain about DK's. IMO its reflective scales. We all KH2P. The described method of L2P will make your toon even more gimped in comparison to other classes. It equals to I am immune to you, and at the same time gonna control you with yours then control you with mine.
ZOS THATS DUMB! Flat take it out. It is also a MAJOR contributor to lag/animation bugs. Nearly every single time a reflect happens on me, it bugs. The code even knows its shouldnt be doing it.
Hell, when was the last time you saw a none DK solo a resource in under 3 minutes. (We see it all the time because as KH2P we know diversions).
The_Death_Princess wrote: »eventide03b14a_ESO wrote: »I love that people are defending this like they are not OP. Playing a DK is a complete face roll and one or two anecdotes about a nightblade taking a group down doesn't change that. We are not talking about isolated incidents here but some that has been well documented and seen. This isn't even about just Reflective Scales either. They get some of the best AoE damage, bonuses to fire damage, one of the absolute best self heals and regenerations, armor buffs, etc etc. This is indisputable.
Ahyup.
L2P is stoopid too. Im in one of the top guilds and we ALL complain about DK's. IMO its reflective scales. We all KH2P. The described method of L2P will make your toon even more gimped in comparison to other classes. It equals to I am immune to you, and at the same time gonna control you with yours then control you with mine.
ZOS THATS DUMB! Flat take it out. It is also a MAJOR contributor to lag/animation bugs. Nearly every single time a reflect happens on me, it bugs. The code even knows its shouldnt be doing it.
Hell, when was the last time you saw a none DK solo a resource in under 3 minutes. (We see it all the time because as KH2P we know diversions).
There is a video of a NB taking down a DK, Current Emperor, Vampire in a 1v1. So while it may take 5 people in certain groups, other people can do it with one person.
joshdm2001_ESO wrote: »xMovingTarget wrote: »Three letters,
L2P
There you go.
how is it L2P when it constantly takes a zerg group to take down 1 DK?
So much ignorance. People moaning about DKs holding off a bunch of players before going down when the exact same thing is done by Templars and Nightblades.
I used to laugh at the idea of Nightblades being tanks then i started seeing some of the better players in PvP tanking just as much as a DK could. Ofcourse it takes more skill and there is little to no room for mistakes compared to a DK, but don't kid your selves. Templars and Nightblades are just as tanky when they want to be.
I am sure Sorcs can be too, although from personal experience i find this class the easiest to take down. Although that depends on the players right?
So much ignorance. People moaning about DKs holding off a bunch of players before going down when the exact same thing is done by Templars and Nightblades.
I used to laugh at the idea of Nightblades being tanks then i started seeing some of the better players in PvP tanking just as much as a DK could. Ofcourse it takes more skill and there is little to no room for mistakes compared to a DK, but don't kid your selves. Templars and Nightblades are just as tanky when they want to be.
I am sure Sorcs can be too, although from personal experience i find this class the easiest to take down. Although that depends on the players right?
Sorcs can use shield stacking/spamming but ultimately I think that will probably be fixed sometime as there have been threads complaining about shield stacking from Templars as well.
There is a video of a NB taking down a DK, Current Emperor, Vampire in a 1v1. So while it may take 5 people in certain groups, other people can do it with one person.
The dk in video has the emp title because he left the campaign as emp before he was dethroned. He however is not an emp....
So much ignorance. People moaning about DKs holding off a bunch of players before going down when the exact same thing is done by Templars and Nightblades.
I used to laugh at the idea of Nightblades being tanks then i started seeing some of the better players in PvP tanking just as much as a DK could. Ofcourse it takes more skill and there is little to no room for mistakes compared to a DK, but don't kid your selves. Templars and Nightblades are just as tanky when they want to be.
I am sure Sorcs can be too, although from personal experience i find this class the easiest to take down. Although that depends on the players right?
Sorcs can use shield stacking/spamming but ultimately I think that will probably be fixed sometime as there have been threads complaining about shield stacking from Templars as well.
It is already fixed
joshdm2001_ESO wrote: »What do nightblades get? a broken sneak function? Where damage was recently nerfed. A bow mechanic that relies on exploiting animation to do any real damage? Siphoning skills that tickle their opponent due to lackluster damage over time? Burst ability that doesn't do crap because everyone is running around with 3k+HP and impenetrable in PvP?
What do Sorcs get? Bolt escape?
Templars? Don't make me laugh...
michaelb14a_ESO2 wrote: »Can any DK here that doesn't believe their class is at all OP, please tell me, what WOULD YOU CONSIDER OP?
Please, give me a theoretical in game example of something you think would make a class OP?
Thechemicals wrote: »michaelb14a_ESO2 wrote: »Can any DK here that doesn't believe their class is at all OP, please tell me, what WOULD YOU CONSIDER OP?
Please, give me a theoretical in game example of something you think would make a class OP?
Anything that requires excessive resources to combat and/or cannot be countered with standard abilities and skills. Anything that cannot be countered at all or requires specific and well groomed gear/skills.
I find shield blocking spam clipped with block-attacking-lava-whip to be overpowered. It requires too much stamina resource, and defensive skills, and manuevers, to sustain a fight against a DK using this style of play.
I find shadow cloak to be overpowered when coupled with certain gear pieces as well, because a player can attack you and fail and escape without possibility of a counter within one meter of you. I have crit rushed shadow cloakers and theyyve disapeared at the location of impact. The counter is costly; using magelight which has to be applied to both loadouts for practicality and often having to build skills around magelight for things to make sense, beyond having it on just for NB's
I find batswarm to be overpowered because its invisibility morph is not countered by magelight for revealing and single target based attacking the *** vampire.
Thechemicals wrote: »I find shadow cloak to be overpowered when coupled with certain gear pieces as well, because a player can attack you and fail and escape without possibility of a counter within one meter of you. I have crit rushed shadow cloakers and theyyve disapeared at the location of impact. The counter is costly; using magelight which has to be applied to both loadouts for practicality and often having to build skills around magelight for things to make sense, beyond having it on just for NB's
Just to be fair...
I have even seen NB's having no trouble controlling the whole fight and taking down a DK
Thechemicals wrote: »I find shadow cloak to be overpowered when coupled with certain gear pieces as well, because a player can attack you and fail and escape without possibility of a counter within one meter of you. I have crit rushed shadow cloakers and theyyve disapeared at the location of impact. The counter is costly; using magelight which has to be applied to both loadouts for practicality and often having to build skills around magelight for things to make sense, beyond having it on just for NB's.
CapuchinSeven wrote: »Just to be fair...
I have even seen NB's having no trouble controlling the whole fight and taking down a DK
Just to be fair...
The change to Cripple, it's now reflected by Scales, makes this harder to do.
Because, you know; DKs where having such a hard time.Thechemicals wrote: »I find shadow cloak to be overpowered when coupled with certain gear pieces as well, because a player can attack you and fail and escape without possibility of a counter within one meter of you. I have crit rushed shadow cloakers and theyyve disapeared at the location of impact. The counter is costly; using magelight which has to be applied to both loadouts for practicality and often having to build skills around magelight for things to make sense, beyond having it on just for NB's.
OOOOR, pop a cheaper than chips detection potion and render NBs class ability totally and utterly pointless?
Thechemicals wrote: »I find shadow cloak to be overpowered when coupled with certain gear pieces as well, because a player can attack you and fail and escape without possibility of a counter within one meter of you. I have crit rushed shadow cloakers and theyyve disapeared at the location of impact. The counter is costly; using magelight which has to be applied to both loadouts for practicality and often having to build skills around magelight for things to make sense, beyond having it on just for NB's
You could use a detection potion.