xMovingTarget wrote: »Three letters,
L2P
There you go.
xMovingTarget wrote: »Three letters,
L2P
There you go.
um, 2 letters and 1 number...
I don't believe he's saying he can't kill them , just that it usually takes a group of people to down a good DK.it really is a L2P though. DKs can tank those types of numbers because they are going up against pugs and they actually know how to 1vX. If you ever watch those videos about 1vX, its against random pugs who do the stupid stuff that the DK wants them to do and thats how he kills them.
If your NB:
- fear
- shades/light attacks to beat down their stamina and then CC
- constantly move around
- aoe
If your sorc:
- curse
- pet explosion
- aoe
if your templar:
- dark flare healing debuff (if they use wings constantly, time it with eclipse)
- blazing shield
- blazing spears
- aoe
If your group cant take down 1 DK, you all need to practice up.
xMovingTarget wrote: »Three letters,
L2P
There you go.
um, 2 letters and 1 number...
Doesn't change the fact he is right though.
xMovingTarget wrote: »Three letters,
L2P
There you go.
um, 2 letters and 1 number...
joshdm2001_ESO wrote: »The best tank in the game + DPS + perma Root + instant heals. OP much ZOS? Oh and then lets throw vampire skills on top of that.
Something seriously wrong with a class when it constantly takes 5+ people/zerg group to take down one DK in pvp. I see this all the time.
joshdm2001_ESO wrote: »The best tank in the game + DPS + perma Root + instant heals. OP much ZOS? Oh and then lets throw vampire skills on top of that.
Something seriously wrong with a class when it constantly takes 5+ people/zerg group to take down one DK in pvp. I see this all the time.
I have seen Nightblades do the exact same thing, tanking and holding many players. Templars too, with their blazing shield and retstro staff combo.
This isn't only something DKs can do, and i think you know this if you actually play PvP on a daily basis. Another case of a player dying to a DK and moaning on the forums.
xMovingTarget wrote: »Three letters,
L2P
There you go.
xMovingTarget wrote: »Three letters,
L2P
There you go.
eventide03b14a_ESO wrote: »I love that people are defending this like they are not OP. Playing a DK is a complete face roll and one or two anecdotes about a nightblade taking a group down doesn't change that. We are not talking about isolated incidents here but some that has been well documented and seen. This isn't even about just Reflective Scales either. They get some of the best AoE damage, bonuses to fire damage, one of the absolute best self heals and regenerations, armor buffs, etc etc. This is indisputable.
If your sorc:
- curse
- pet explosion
- aoe
If your sorc:
- curse
- pet explosion
- aoe
This is a little out-dated/not-so-good-strat. Pet explosion is currently reflecting off scales (last I checked). Curse is weak, aoe puts you in their aoe range (any of the decent aoes, not liquid lightning lol).
Best strat for sorc IMO is combo of channeled heavy attack (lightning/resto), surge, streak, and something to hit them hard with when reflective scales is down. Appy ults as available.
I have seen Nightblades do the exact same thing, tanking and holding many players. Templars too, with their blazing shield and retstro staff combo.
This isn't only something DKs can do, and i think you know this if you actually play PvP on a daily basis. Another case of a player dying to a DK and moaning on the forums.
Can, but not nearly as strong and effective. Templars only have solid defence v.s. mele opponents, ranged will pin them down quickly, no PBAoE leech, no ulti synergy and mediocre resource management. They also lack a class ultimate suitable for the playstyle.
NB tanks are free to derp both mele and range, nothing to worry about. No reflect, no class shield, no block synergy. Veil/Bats and Sap can keep them up for a while, that's about it.
Both these classes also deals way less dmg if they go for AoE tanking in PvP. I'm not agreeing with the OP really. But DK's are still the best class to play in this specific area.
Reason tanky DK's are hard to kill is because 5-6 mongrels always stand in their face feeding them ulti and hp/magicka leech. Than mongrels die trying to outlast Standard and Talons, feeding the DK another free freaking ulti, getting 70% of his resources back. It's very annoying for those nearby that's trying to kill it the proper way.
it really is a L2P though. DKs can tank those types of numbers because they are going up against pugs and they actually know how to 1vX. If you ever watch those videos about 1vX, its against random pugs who do the stupid stuff that the DK wants them to do and thats how he kills them.
If your NB:
- fear
- shades/light attacks to beat down their stamina and then CC
- constantly move around
- aoe
If your sorc:
- curse
- pet explosion
- aoe
if your templar:
- dark flare healing debuff (if they use wings constantly, time it with eclipse)
- blazing shield
- blazing spears
- aoe
If your group cant take down 1 DK, you all need to practice up.
cosmoplayer wrote: »in pvp, the dk is quickest buried on kill 20 quest (at least on thornblade), the NB is the second, templar is the number 3. sorcerer will thake a while.
sometime you find an immortal doped thank whith magma armor razored and even more. after 20 second will gona die, like the common mortal. what can do in that 20 second? lot of damage to those that going to fight it.
who will thake the distance and wait a bit...
mat the power of a single moment or a single shot is not the right way.
on thornblade the 20 dk kills take less then 5 minuts. this is a fact.