Unless reflective scales is also nerfed to not work against bows then no. Leave them alone. L2Pim sorry but bows have THE BEST range in this game, there is NO reason they need to have that much damage. Not one logical excuse. You want to sit up on a keep wall and pew pew people fine, but you shouldnt be able to do stuff like that.
i think its just a complaint from people that are not used to being killed in PvP.
however, i will not complain if the damage is toned down.
i have also noticed that snipe cannot be interrupted. iv bashed people as soon as they started doing it, before the 1.1 second cast time went, and it did not stun them. if that is the case, that too needs to be fixed.
i think its just a complaint from people that are not used to being killed in PvP.
however, i will not complain if the damage is toned down.
i have also noticed that snipe cannot be interrupted. iv bashed people as soon as they started doing it, before the 1.1 second cast time went, and it did not stun them. if that is the case, that too needs to be fixed.
You might be experiencing that due to Lag, I have used bow since I created my NB months ago and if you get hit while casting snipe it does cause the attack to fail. As for the damage amount I cannot say as I rarely see those numbers personally, but my build just not be properly kitted out for that particular damage model. @Goldie what is your character build, are you vamp? WW? 2k damage might be happening to you based on what build you have so it would be interesting and useful for the conversation to know.
i think its just a complaint from people that are not used to being killed in PvP.
however, i will not complain if the damage is toned down.
i have also noticed that snipe cannot be interrupted. iv bashed people as soon as they started doing it, before the 1.1 second cast time went, and it did not stun them. if that is the case, that too needs to be fixed.
You might be experiencing that due to Lag, I have used bow since I created my NB months ago and if you get hit while casting snipe it does cause the attack to fail. As for the damage amount I cannot say as I rarely see those numbers personally, but my build just not be properly kitted out for that particular damage model. @Goldie what is your character build, are you vamp? WW? 2k damage might be happening to you based on what build you have so it would be interesting and useful for the conversation to know.
I'm a NB, use a bow, hit hard as a freight train with my bow, but don't get one of two shoted by someone else using snipe on me, it's probably because just as I've made my toon hit hard, I understand how to counter it. I have plenty of impen on my gear for a start.
Just like you'd roll dodge out of standard of might (you'd get hit with 2K upwards if you didn't move) you should roll dodge when you hear the sound of a snipe. Same goes for roll dodging out of bats etc. Don't just stand there, move, always move.
Things you can do to help being torn apart by bow:
1. Wear impen armour, 3 pieces is okay, 5 pieces much better
2. Wear some heavy (understand if you don't want to do this though)
3. Wear Poison resist glyphs
4. Roll Dodge when you hear the sound
5. If DK use reflective scales
6. If Sorc/Temp stack those sheilds
7. Get up close to the archer and tear them a new one
Snipe when hitting a target that is detected yet still in sneak will stun. If you get stunned, be prepared for another snipe to tear you down. If you are detected, and you have bow users on you, don't stay in sneak, they will just stun you and make you go boom. Stay mobile, roll dodge, use invis pots. Block, stack those shields and watch the bow user run out of stamina after spamming snipe. Then go to town on them once you've closed the gap.
Not sure if anyone else has been experiencing this, but, I receive hits from bow users for upwards of 2000 damage per hit. While my health does sit somewhere between 3.5k and 4k at any given time, getting killed in 2 shots from another player that is on a keep wall seems a tad OP to me.
Your thoughts?
Not sure if anyone else has been experiencing this, but, I receive hits from bow users for upwards of 2000 damage per hit. While my health does sit somewhere between 3.5k and 4k at any given time, getting killed in 2 shots from another player that is on a keep wall seems a tad OP to me.
Your thoughts?
Duck?
Bows are not an overkill in Cyrodiil. Heck if the player has Impren Armor or is using Reflective Scales Bow attacks are useless. I know for a fact since I use a Bow.
Have you tried moving or block when you get the "MARKED" on you?
True, so if you are not a DK then you can stack shields, wear impen, dodge roll, block, get up close and nasty and pummel the bow user into the ground.
dancing.in.the.webeb17_ESO wrote: »First they whine that they were oneshoted by bow from stealth. All stealth attacks were nerfed.
Now they whine that they are being killed with bow anyway.
I have been never killed by >70% dmg bow attack. What i'm doing wrong? Cause when I'm attacked by snipe I roll and then evade. And there is no any need in dragon scale.
Class cannons has low HP and light armor, why shouldn't they survive focused non-magika attack?
im sorry but bows have THE BEST range in this game, there is NO reason they need to have that much damage. Not one logical excuse. You want to sit up on a keep wall and pew pew people fine, but you shouldnt be able to do stuff like that.
im sorry but bows have THE BEST range in this game, there is NO reason they need to have that much damage. Not one logical excuse. You want to sit up on a keep wall and pew pew people fine, but you shouldnt be able to do stuff like that.
Agree. Bow damage should fallout depending on distance from the target. Longer the distance from target, less damage arrows do. Giving an option of dealing ~3k damage to a player in 2 seconds, miles away from the target, in a game where you should look for visual/audio clues in the world to determine combat elements (not UI), with average player health pool in cyro ~3k, no global cooldown but forced animations instead (often glitched), with audio/video lags... is crazy.
"Elitist" may preach their wisdom how one should l2p, get better gear, more hp, travel hidden, in groups or whatever, but point is majority of players are not elitist and just there to have fun. They can be good or bad players but all have two things in common... they are majority of subscribers and they are getting increased number of instant deaths with recent patches and changes to bows. If majority of players can't have fun in the game because they are instantly killed and furthermore need three days of riding back, they will quite the game or look for safety in zergs. Zergs are not fun and we will sure have no fun if most players leave the game.
Not sure if anyone else has been experiencing this, but, I receive hits from bow users for upwards of 2000 damage per hit. While my health does sit somewhere between 3.5k and 4k at any given time, getting killed in 2 shots from another player that is on a keep wall seems a tad OP to me.
Your thoughts?
Glass cannons (like me) are pretty weak when you get up close to them, I have to use an exit plan as a strategy, not go toe to toe. Most NB's that use a bow with big weapon damage will do the same. It's either bug out, hide and stay alive to fight another day or go boom, weapon swaps recently being awful have hurt glass cannons a lot too.
Having said that, because the bow is good DPS you can from time to time, go toe to toe with a sorc when you are both trying to range each other to death, then it's just down to skill and situational awareness that will see you out as the victor.
True, so if you are not a DK then you can stack shields, wear impen, dodge roll, block, get up close and nasty and pummel the bow user into the ground.
Glass cannons (like me) are pretty weak when you get up close to them, I have to use an exit plan as a strategy, not go toe to toe. Most NB's that use a bow with big weapon damage will do the same. It's either bug out, hide and stay alive to fight another day or go boom, weapon swaps recently being awful have hurt glass cannons a lot too.
I'm an NB and don't get torn apart with bows, I use invis pots, dark cloak (which is our version of class shield I guess.... Thanks ZOS) , plus immoveable when I can.