Casting while blocking has been a function since early beta, it has been discussed over and over. It has even been addressed by ZOS, while at work I don't have the time to find it but it was stated quite clearly that they know it is happening and absolutely 100% supported.
Unfortunately this has and will continue to be an issue with the balance between magicka and stamina builds. Melee weapons don't have the option while stave users can cast all their magicka abilities while block is being held. It was stated that due to the nature of the active combat and the requirement of that combat for the player to be able to block or dodge at a moments notice that they didn't want to punish spell users by locking them into an animation. However try the same with Snipe,Rapid strikes or Uppercut any melee ability with a cast time.
Block casting is a fact of life for ESO, stick and dress reign supreme.
Casting while blocking has been a function since early beta, it has been discussed over and over. It has even been addressed by ZOS, while at work I don't have the time to find it but it was stated quite clearly that they know it is happening and absolutely 100% supported.
Unfortunately this has and will continue to be an issue with the balance between magicka and stamina builds. Melee weapons don't have the option while stave users can cast all their magicka abilities while block is being held. It was stated that due to the nature of the active combat and the requirement of that combat for the player to be able to block or dodge at a moments notice that they didn't want to punish spell users by locking them into an animation. However try the same with Snipe,Rapid strikes or Uppercut any melee ability with a cast time.
Block casting is a fact of life for ESO, stick and dress reign supreme.
You can block cast certain class abilities while blocking with sword and board. Not all class abilities can but once you test them and figure out which ones do, you can be a rolling death machine (some classes more so than others).
Casting while blocking has been a function since early beta, it has been discussed over and over. It has even been addressed by ZOS, while at work I don't have the time to find it but it was stated quite clearly that they know it is happening and absolutely 100% supported.
guybrushtb16_ESO wrote: »Casting while blocking has been a function since early beta, it has been discussed over and over. It has even been addressed by ZOS, while at work I don't have the time to find it but it was stated quite clearly that they know it is happening and absolutely 100% supported.
Unfortunately this has and will continue to be an issue with the balance between magicka and stamina builds. Melee weapons don't have the option while stave users can cast all their magicka abilities while block is being held. It was stated that due to the nature of the active combat and the requirement of that combat for the player to be able to block or dodge at a moments notice that they didn't want to punish spell users by locking them into an animation. However try the same with Snipe,Rapid strikes or Uppercut any melee ability with a cast time.
Block casting is a fact of life for ESO, stick and dress reign supreme.
You can block cast certain class abilities while blocking with sword and board. Not all class abilities can but once you test them and figure out which ones do, you can be a rolling death machine (some classes more so than others).
Block casting is neither restricted to sword and board nor class abilities. Everything that is instant can be cast while holding block. Even though it looks as if you stopped blocking, as long as the little block icon is up you are still considererd fully blocking.
The issue is that the main damage dealing abilites of all the stamina weapons just happen to have a cast time, which is extremely awkward and IMO very questionable design. I really can't begin to understand what they were thinking when they decided that the ranged casters should have instants while the melee users get channeled skills by default.
xsorusb14_ESO wrote: »The only way to remove block casting would be to nerf everyones damage via massively improving mitigation from armor.
Nubs who don't understand that unless you're doing the whole shield stacking thing right now, You're pretty much forced into blocking if you want to live more then 3 seconds in PvP.
The second they "nerf" block casting, you force everyone into shield stacking,and since most of the people whine about block casting don't even understand that, they'll be crying they're dying to fast in PvP now.
I never block without a reason, that's why I'm able to break any Stun. I just block things like charge and shards, everything else could be dodged by cloak.
I don't like this block casting at all and don't see the point in using it to lose more Stamina.
(Well it seems nice for 24/7 blocking dks, but I got a little nice skill called fear.)
I can't make sense of the OP at all.
Here's the thing though:
In PVP Block casting is beyond broken.
In PVE, if they removed Block casting, they would have to let tanks actually tank. Because as it is now, with trash packs that tend towards the massive in Veteran Dungeons, any DPSer that doesn't block cast is likely going to die.
Think of the initial pull in VR12 Spindleclutch on Praxin.........There's seemingly 20 spiders and they can't all be tanked. So if you can't block cast, wtf are you supposed to do? Have every player use a taunt and try to avoid dying while they never die?
I can't make sense of the OP at all.
Here's the thing though:
In PVP Block casting is beyond broken.
In PVE, if they removed Block casting, they would have to let tanks actually tank. Because as it is now, with trash packs that tend towards the massive in Veteran Dungeons, any DPSer that doesn't block cast is likely going to die.
Think of the initial pull in VR12 Spindleclutch on Praxin.........There's seemingly 20 spiders and they can't all be tanked. So if you can't block cast, wtf are you supposed to do? Have every player use a taunt and try to avoid dying while they never die?
Its called situation awareness. If you KNOW there are going to be a crap ton of mobs coming at you, you better make use of CC abilities huh. CC --> dps --> cc --> dps. No one moves no one gets hurt. So defend the broken block casting now.
I can't make sense of the OP at all.
Here's the thing though:
In PVP Block casting is beyond broken.
In PVE, if they removed Block casting, they would have to let tanks actually tank. Because as it is now, with trash packs that tend towards the massive in Veteran Dungeons, any DPSer that doesn't block cast is likely going to die.
Think of the initial pull in VR12 Spindleclutch on Praxin.........There's seemingly 20 spiders and they can't all be tanked. So if you can't block cast, wtf are you supposed to do? Have every player use a taunt and try to avoid dying while they never die?
Its called situation awareness. If you KNOW there are going to be a crap ton of mobs coming at you, you better make use of CC abilities huh. CC --> dps --> cc --> dps. No one moves no one gets hurt. So defend the broken block casting now.