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Jesus Zenimax fix Werewolf already and make it competitive!

Sonja
Sonja
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http://forums.elderscrollsonline.com/discussion/105220/werewolves-can-we-get-an-update-of-some-kind-devs#latest

http://forums.elderscrollsonline.com/discussion/88805/fix-the-werewolf/p8

http://forums.elderscrollsonline.com/discussion/108459/werewolf-berserker-bug-fur-color#latest

http://forums.elderscrollsonline.com/discussion/102452/werewolf-pack-leader-bite-cooldown-bug#latest

http://forums.elderscrollsonline.com/discussion/96993/werewolf-rant-2-the-great-mistake#latest

What i think werewolf needs is next:

1)Lower ultimate cost

2)Skyrim running animation (run on all four legs), it would make werewolf a lot more beastly.

3)Give buffs to werewolves while in human form too.

4)Give werewolves ability to break CC.

5)Give werewolves full action bar instead of just two abilities, give them similar abilities to what NPC werewolves use.

6)Make werewolf Berserker morph black fur with red eyes, as it stands now it looks just the same like someone who became a werewolf 10 seconds ago by doing the appropriate quest

7 )Give werewolves 10% damage reduction while in beast form.

8 ) Remove cooldown on Devour!

@ZoS_JessicaFolsom @ZoS_GinaBruno As it stands now in its current form werewolf is utter waste of skill points, it will only get you killed in pvp and kicked from groups in pve dungeons not to mention trials.
There are DOZENS of threads more like this and you Zenimax are ignoring ALL of them. Not a single developer/admin post related to the issues we as players have. Stop ignoring us already, its 1) Rude 2) We are paying you not vice versa so it should mean something.

I am waiting for fixes since early access, start fixing already. Thanks.
Edited by Sonja on 15 July 2014 14:35
  • rophez_ESO
    rophez_ESO
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    Some sort of comment would be nice, I agree.
  • Cyrdemaceb17_ESO
    Cyrdemaceb17_ESO
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    Agreed. Talk to us.
  • xaade
    xaade
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    We're sorry, the number cannot be reached as dialed.

    Try again.
  • Natjur
    Natjur
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    Werewolfs are competitive, just not with vampires. Besides, the only good vampire passive 'undead' does not work anyway. Give werewolfs one or two good passives that work in human form, and they will be good.

    How about faster stamina regen, we all know how great stamina based builds are :)
  • Sonja
    Sonja
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    Natjur wrote: »
    Werewolfs are competitive, just not with vampires. Besides, the only good vampire passive 'undead' does not work anyway. Give werewolfs one or two good passives that work in human form, and they will be good.

    How about faster stamina regen, we all know how great stamina based builds are :)

    Actually i think that werewolf has 4 major issues:

    -Ultimate costs way too much, at lvl 10 its 725, for that amount i can spam any other ultimate 4-5 times.

    -Lack of werewolf survivability, you have no means to heal yourself, you can't break CC in a game full of CC-s. I can bet here that there is not a SINGLE werewolf amongst all of you here, whole community that can kill me 1vs1. Its not because i am good or have awesome gear its because of the fact that i will keep you locked in crowd control until your timer runs out.
    Werewolf can't defend against CC. Dragonknight with talons or volcanic rune etc will own you, in fact any CC will own you.


    - BUGS, there are simply so many of them, you can get stuck while pouncing , if you try to move or press anything while in transformation process you will bug out, you will stay in human form with werewolf abilities, you still can't use your class abilities, you can't devour or roar, only thing you can do is pounce. It happened to me 3 times yesterday in Alik'r desert.
    Furthermore and this is issue in general, ultimates are resetting, Its so annoying seeing you filled up your bar to 100% only for it to get empty by itself forcing you to grind all over again to get that 725 number.


    - Werewolf has 0 ways to self heal, because of that and stuff listed above you will never be able to defeat more then one enemy unless you are VR 12 and they are some low level players, at least make devour to restore some HP too or give us health regen....anything.Oh yeah and beast form is too short, for that amount of ultimate it should last longer then 40 lame seconds........


  • Sonja
    Sonja
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  • Drachdhar
    Drachdhar
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    Werewolf Transform is the single most costly ultimate in the game, and the weakest. It is also the only ultimate that requires 16 SPs to reach its full potential and its still weaker than any other ultimate.
    That's 16 SPs that do not do anything at all for your character and makes you take 50-59% more poison dmg and 9% more dmg from players and makes you a target of active Fighters Guild abilities as well.
    In fact, since none of the passives(aside from Blood Rage?) aid your human form in any way, lycanthropy is an outright nerf of ones character.
    Vampirism at least is a tradeoff thing with a few bugs that should be fixed asap, like Undeath and the vampirism stage ability cost reductions.
  • Pellaeon
    Pellaeon
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    I think WW should be a toggle. Would be nice to stay in WW form for as long as I would like. If not possible then at least increase the timer so I don't feel like I am rushed to kill as many things as possible.

    Also I think some passives that help out human form would be nice. Maybe a boost to stamina or something.
    @gorall Stamina Templar-AD
  • Tendeep
    Tendeep
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    I am also not sure why they have not formally addressed this skill line - currently it is more than broken - to define my statement - currently you are less effective in WW form than when in humanoid form...
  • Sonja
    Sonja
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    Tendeep wrote: »
    I am also not sure why they have not formally addressed this skill line - currently it is more than broken - to define my statement - currently you are less effective in WW form than when in humanoid form...

    Yeah , i tried it in pvp several times.....it never ended well. You have no means to defend or survive and you mark yourself for death by transforming. As soon as you transform everyone will nuke you and cc you, simply because you are an easy kill.....
  • Chrlynsch
    Chrlynsch
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    Am I the only one devour heals?
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Pellaeon
    Pellaeon
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    Prothwata wrote: »
    Am I the only one devour heals?

    Devour heals me as well or maybe its just normal health regen, never really paid much attention as I only use it after fights. The problem is that it can't be used in combat as a viable heal anyway.
    @gorall Stamina Templar-AD
  • Drachdhar
    Drachdhar
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    Pellaeon wrote: »
    Prothwata wrote: »
    Am I the only one devour heals?

    Devour heals me as well or maybe its just normal health regen, never really paid much attention as I only use it after fights. The problem is that it can't be used in combat as a viable heal anyway.

    Yep, thats the problem atm. Its not a combat heal, just a "get stuck in faster again" heal.
    Personally I can probably manage without a combat heal, but the werewolf is currently incredibly weak.

  • Iduyenn
    Iduyenn
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    Yea, i didn`t play the game since at least 3 weeks ago...
    No changes to WW?
    See ya later

    And be warned. I will not pay any suscriptions if there aren`t some changes.
    I can live with many disappointments, but not with this one.
    Don`t announce some "heavy" changes and do nothing.

    I made enough propositions, guess we should howl louder...

    And yes, I am whining.
  • Pellaeon
    Pellaeon
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    I really wish WW was just a toggle. Then we could change Devour to be a heal or something.
    Savage Strength should effect us in both forms. Blood Rage could be changed to something that increases damage or something similar. Call of the Pack could give a group bonus to other WW in group.
    And then maybe we could get our own WW Ultimate. I mean Vamps get Batswarm and we get nothing. Really... why is this? Not to mention vamps passives are always active.

    Just a thought.
    Edited by Pellaeon on 19 June 2014 19:06
    @gorall Stamina Templar-AD
  • Sonja
    Sonja
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    Pellaeon wrote: »
    I really wish WW was just a toggle. Then we could change Devour to be a heal or something.
    Savage Strength should effect us in both forms. Blood Rage could be changed to something that increases damage or something similar. Call of the Pack could give a group bonus to other WW in group.
    And then maybe we could get our own WW Ultimate. I mean Vamps get Batswarm and we get nothing. Really... why is this? Not to mention vamps passives are always active.

    Just a thought.

    So do i.....725 ultimate for less then a minute of werewolf form, which is btw the weakest ultimate in game is absurd. Add to that ultimate reseting all the time and the pure weakness of the said form plus lack of any crowd control break/evade system make that whole skill tree only a fluff sadly.....

    I really want to be a werewolf in pvp and pve so please ZoS let me be one.

    Also getting some kind of comment from ZoS would be awesome, we (players) would like to know what will happen with the werewolf ?
    @ZOS_JessicaFolsom Can you please give us some info about it ?

    @ZOS_GinaBruno You have answered to templar pleas , why not ours ?

    Check world skil llines, dozens of month+ old threads there about the state of the werewolf, you and the rest of Zenimax never answered to any.....Why?
    Edited by Sonja on 20 June 2014 15:36
  • Sonja
    Sonja
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    Werewolves actually get WEAKER than human form when they transform. Werewolves are damage/buff focused, however I do better damage and provide better buffs/support while in human form.
    Werewolf passives and skills revolve around making you strong ONLY while transformed. Vampire passives make you stronger all the time.
    Werewolf survivability is worse than the survivability on MDPS builds while offering only comparable or even less damage/utility.
    Werewolves have no appreciable AOE damage
    Werewolves only have 2 skills and the normal attacks/blocks, while being non-werewolf lets you have access to 10 skills and TWO ultimates at any time.
    Werewolf Beserker suffers against many enemies that do not take bleeding damage.
    Werewolf ultimate is incredibly expensive and short duration for such a unimpressive ultimate.
    Werewolf transformation ACTUALLY SELF STUNS YOU when you turn human again. Being self stunned at the wrong time can easily mean death.
    Ultimate gained while in Werewolf form disappears when you transform back to human form.

    Personal Recommendations to help fix Werewolf:
    Give Werewolves 3 new abilities each with it's own morph. A cone claw swipe similar to what vampire NPC's get that causes bleeding, a single target melee attack that has a better DPS than light/heavy attacks, and a bite attack that restores a small amount of HP and buffs your hp regeneration. We want a full ability bar and the ability to do something with that stamina.
    Make pursuit and savage strength provide part of their bonus to our human forms. (5% max stamina increase and 0.5% max stamina increase per kill up to 5 times sounds fair)
    Blood Rage should also increase your time spent in werewolf form by 0.5 seconds every time you get hit, once every 3 seconds.
    Werewolf Beserker should do 1% additional damage per rank to a max of 5% additional damage when compared to Pack leader (in addition to the bleed and attack speed)
    Either remove the self stun when transforming back to human or give us significant protection when we transform back.
    Give us 1/3rd of the ultimate we build while in Werewolf form when we tranform back. Going from 50% ultimate down to 0% when you transform back is a slap in the face knowing I could have used any other ultimate multiple times within that time without penalty.
    Decrease the ultimate cost to 600 or increase the base duration 15%. There are already powerful ultimates in this game I can pretty much build up again by the time the effect of the last one is gone.
    Give Werewolves a spell resist buff when they transform as well as an armor buff.

    Good points by fellow player http://forums.elderscrollsonline.com/discussion/109373/the-issues-with-werewolves-and-how-to-fix-them#latest
    Edited by Sonja on 21 June 2014 09:39
  • Mori
    Mori
    I couldnt agree more with this thread, its about time zenimax did something about this. Ulti costs is waaaay too high... FIX IT!

    And I like Sonja's suggestions on how to fix it
  • Gizzarduk
    Gizzarduk
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    I know there are a lot of class issues, and Melee really needs some love. But please at least give us a comment on this. Surely you can see how bad it is compared to Vampire... :(
  • Storm1732
    Storm1732
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    I think one of the devs the other day responded to someone's comment either in the 1.2.2 thread or some other thread saying that word on what was going to be done about Templars, stamina builds, and werewolves would be posted this week.

    The first two did get posted and it's exciting to hear that stamina builds will become more attractive but still no word on what's being done about werewolves.

    I love playing my werewolf, I am a rank 10 werewolf berserker with feral pounce 4 and rousing roar 4, but in the higher veteran rank areas there is almost no chance of taking on more than 1 enemy at a time without dying within a matter of seconds.

    The damage output is decent but the survivability is horrendous. For something that costs 16 skill points and makes you 50% more vulnerable to poison and costs 725 ultimate, it should be the greatest ultimate in the game.
  • AKSb16_ESO2
    AKSb16_ESO2
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    Werewolf isn't even working for me. Transformation does not work, I remain human, or better Argonian. ^^ The skills change to empty slots, so I am only able to use light and heavy attacks with my sword...
  • Mori
    Mori
    come on....we want a response. Give us some juicy details on werewolves.
  • Gizzarduk
    Gizzarduk
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    I'd settle for a we are looking at it. :disappointed:
  • Mori
    Mori
    Oh no, we are looking at it is nowhere close enough...
    Play how you want, zenimax said. I try, but it isnt working out so well. why? i dont know, maybe because unless you have the salvation set you are pretty much screwed as a werewolf? we dont have skills or passives like the bloodsuckers do, we have our change and faster ulti - and thats it. what does the bloodsuckers have? insane hot, supernatural recovery and a very effective ultimate that does not cost 10 minutes of grinding to gain, lol.

    Not to mention the buggy ulti reset that happens from time to time, its freaking annoying. Hunding's Rage set bonuses doesnt work afaik. This game is still so buggy.

    All we see in cyrodil are vamps and casters, no matter their class. It's so unbalanced that everyone except a few are going magicka based builds. Isn't that a eyeopener zenimax? It's about time you make a change NOW! Give us that "play how you like" feeling, and make us stamina and werewolf players viable for all levels and armor, and not just medium armor lvl VR1 and 10...
  • Kyotita
    Kyotita
    Soul Shriven
    Still no reply on this I see....where the heck are the fixes anouncement rumored to be showing up?
  • Sonja
    Sonja
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    @ZOS_JessicaFolsom @ZOS_GinaBruno

    Nice to see you two still ignoring us, you have fixing Vampire,Nightblade and Templar while you refuse to even comment on the issues we report as your customers.

    This only lets other players to see here how you treat customers in general. Threads linked have been up FOR MONTHS!! You never responded to any of them. How does that make us feel?

    Its simple it makes us feel like second class citizens and it makes us think you don't care about players as it is.

    Answering to any of this threads or this one in fact costs you 5 minutes or less of your lifetime, is my 80$ +3x13$ not enough for your 5 minute time?

    Your boss promised to me a ''premium customer support'' when i bought this game so he could (among other things) justify subscription for this game.

    I am in need of customer support since early access (5 days), i am waiting and reporting werewolf issues since early access. firstly in game and now here, thou my fellow players have been doing that longer then i did, see thread dates for reference.

    So i ask you @ZOS_MattFiror is this your vision of premium customer service?

    Is there anyone in this company i can talk to about the broken skill line and issues me and other players are having?

    What you so here is same as if a person who bought milk in your store would tell you that your milk is is not ''what it should be'' that it is bad/broken/outdated etc, and you just turn your head away and continue selling it, despite having hundreds of customers complaining about it.

    See the number of people in every werewolf thread, do the math.

    Even if only ONE player asks you something you should answer, not to mention hundred+ like its the case here.

    I need help, where is my premium customer support? I am reporting that werewolf is broken, bugged skill tree, with zero survivability, insane ultimate cost which makes it a bad choice for dungeons or pvp.

    1)Lower ultimate cost (any other ultimate in game is better then werewolf ultimate and they cost less)

    2)Buff up werewolf attacks

    3)Give black fur and red eyes to Beserker Werewolf morph

    4)Give us full skill bar

    5)Give us CC break

    For more in depth suggestions check all thous werewolf threads you never answer to.

    For something that costs 16 skill points and makes you 50% more vulnerable to poison, fighters guild abilities/slayer passive and costs 725 ultimate, it should be the greatest ultimate in the game.
    Edited by Sonja on 24 June 2014 08:45
  • Drake81
    Drake81
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    @Sonja

    Wowowowowowo - easy man... or girl... whatever. Im totaly with you people, i have my WW - but only for having it, as it totaly sucks. Tryed it a view times in VetArea and have given up. No CC break and double stun (at start and end (not everyone gets fear ^^)) means a near death experiance.

    BUT!
    Nice to see you two still ignoring us, you have fixing Vampire,Nightblade and Templar while you refuse to even comment on the issues we report as your customers.

    Templer fixed? No, never ever m8! The mentioned planed changes they are looking in, are a poor joke. Its good that Templars get attention, but with what they have postet, its not done, not even remotly close to done. The feeling for us templars are more like, "thx for giving us your attention".

    Im a Templar WW and as far as i can see, ill need a long breath till im even with other classes and Vamps.


    Best regards,

    Drake
  • Gizzarduk
    Gizzarduk
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    Seems to be a fair few tweaks in the patch notes for Templars, not saying they are fixed but more love than Werewolfs are getting currently. :(
  • Xnemesis
    Xnemesis
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    lol just wait till all us wolves start getting hit with the buffed venom arrow.... tears will flow.

    Poison Arrow: Increased the damage-over-time for this ability by 50%

    Hawk Eye: Poison Arrow damage-over-time ticks now benefit from this passive ability
  • Orchish
    Orchish
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    Werewolf is still a complete joke in both PvE and PvP. When i slot an "ULTIMATE" i want it to be just that, an ULTIMATE ability that can be the difference between me dying or winning. I cannot ever use my Werewolf as even with all skill points invested into it, compared to my normal Orc form Werewolf is pathetically weak.
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