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Official Feedback Thread for Templars

  • Dedricus
    Dedricus
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    Well Wrobel just said it. No changes for another 3 months. Ahahahaha.
  • Sallington
    Sallington
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    Radburn wrote: »
    Played a templar since beta and I really enjoy the class in PVE, not so much in PvP. I rolled a Nightblade recently and it became evident over time why the Templar is so weak, here is a summarized comparison:

    Nightblade - Class skills & passives synergize well. They can choose a role and do it very well, especially burst Damage. They can utilize animation cancelling which is very important in the current meta. Stamina caters to high Burst damage while Magicka has better survival options. vs Templar's skills & passives which don't really add up to much.

    Templar - Class skills & Passives do not synergize, the class suffers from an identity issue. We've seen classes like this before in other games, the jack of all trades. They can do it all, just not very well or as good as other classes. The Magicka Templar performs well in all categories except one, small scale or 1 vs 1 pvp.

    In small scale PVP the Templar gets focused and does not have any way to counter the deadly animation cancelling rotations of Nightblades. They are no match for the combination of shield stacking, evasive, fast casting, hard hitting rotation of Sorcerers. In my experience they cannot outlast DKs who are better suited to playing defensive while dishing out damage. Templars defense relies on spamming heals, and they cannot go on the offense. Once you're healing you are already dead.

    The Templar, so far as I know, does not have a high burst rotation so it cannot compete in the TTK circus that is live right now. Stamina Templars may have a build which comes close but they require specialized gear and give up way too much of their class skills in the process. Play a nightblade if you want to go stamina. Magicka is where Templars belong, however our good class defining skills like Puncturing Sweep and Dark Flare are locked behind channeling + cast times which just doesn't work in this current meta. We cannot properly animation cancel using them AND they get affected by the horrible lag. Don't even get me started on Focus Charge...

    I am really enjoying the fast pace of my Stamina Nightblade and it really opened my eyes. The Templar needs a review and there have been plenty of good suggestions. If you don't plan on changing the current meta then please make Templars viable within it.


    Rad for president.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • AriBoh
    AriBoh
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    I've missed most of the broadcast can someone tell me in detail how screwed we still are?
    khele23eb17
    Agreed. Whoever came up with the design should be shot in the foot and only admitted to hospital when he manages to find 3 other people willing to maim themselves the same way in order to accompany him.

    ZOS_AmeliaR admin
    Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!

    tinythinker
    "I used to be a healer once, but then I took a Wrobel to the knee"
  • tinythinker
    tinythinker
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    ESO live for Friday, Feb 12th:

    -combat teams loves and plays all classes equally
    -general changes to Templar intended to make it feel like you had more options with the class
    -changes to BoL to create parity
    -changes to Healing Ritual to make it something useful in group play so allies don't die waiting for heal

    Wait, wut?

    - The third ... parity with what? That we can now heal as well as sorcerers without their shields, mobility, or burst DPS?
    More parity among classes for all roles. The context was that you don't know what role you want to play if you are new to the game, you just like the idea of breathing fire or summoning storms, so having some classes being far and away better at a role and then deciding later you want to do something your class isn't optimized for is something to avoid.

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  • tinythinker
    tinythinker
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    Chat: Will you consider bringing back Blinding Flashes?

    Response: There were problems with it, but it sounds like people are asking for a tanking skill, we will look into it.
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  • tinythinker
    tinythinker
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    Soris wrote: »
    Question: Can Templars haz Major Expedition?

    Response: Templars are designed to stand tall and not let people come into their house, but by nerfing Major Expedition you can almost sprint as fast as someone with that buff

    In fact the problem is that they cant protect that house by standing still. Especially stamina builds, when you stand still, you die. Give old blazing shield and a miss chance then we can stand our ground

    From earlier in today's ESO Live: Return miss chance? No. Looking at making health matter more and at tanking skills in general (and Templar tanking skills in particular like Blazing Shield)? Yes.
    Edited by tinythinker on 12 February 2016 22:19
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    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


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  • Dread_Guy
    Dread_Guy
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    Edited by Dread_Guy on 12 February 2016 22:21
    "My name is Julius Decimus Heraclius, Guildmaster of the Scions of the Sun, Brigadier of the Covenant Army, loyal servant to the High King Emeric. Brother to a betrayed legion, son to a fallen empire. And I will have my vengeance, in this life or the next." ---Julius Decimus Heraclius (Imperial Templar)
  • dodgehopper_ESO
    dodgehopper_ESO
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    Soris wrote: »
    Question: Can Templars haz Major Expedition?

    Response: Templars are designed to stand tall and not let people come into their house, but by nerfing Major Expedition you can almost sprint as fast as someone with that buff

    In fact the problem is that they cant protect that house by standing still. Especially stamina builds, when you stand still, you die. Give old blazing shield and a miss chance then we can stand our ground

    That's the point exactly. The only way a Templar can 'dominate space' is by hitting BoL like a monkey over and over, hoping their opponent will get tired, and this only if they've built for the healing role. All other builds need not apply (Tank, StamDPS). At any regard Templar really isn't any better at Dominating Space than anyone else. Perhaps if we had a skill that actually punishes people for getting in our neighborhood then we could talk. Blazing Shield is definitely not that skill right now.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    Q: How about Toppling Charge? It is not 'completely fixed'... when will it be?

    A: Our patch note wasn't specific enough. We fixed the issue of unresponsiveness when you weapon swapped (it would take a long time if you weapon swapped). Now it is more useful if you want to charge and swap. There are still some issues-- some weird terrain issues. But we'll inform users more to let them know when they can't charge. And there is also server lag so it can't draw path data for any abilities. So there's definitely more complicated issues... and they are complicated. We'd like to get them in but we're doing a lot of things.

    Nothing about the Global Cool Down. He didn't even acknowledge it.
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • tinythinker
    tinythinker
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    Soris wrote: »
    Question: Can Templars haz Major Expedition?

    Response: Templars are designed to stand tall and not let people come into their house, but by nerfing Major Expedition you can almost sprint as fast as someone with that buff

    In fact the problem is that they cant protect that house by standing still. Especially stamina builds, when you stand still, you die. Give old blazing shield and a miss chance then we can stand our ground

    That's the point exactly. The only way a Templar can 'dominate space' is by hitting BoL like a monkey over and over, hoping their opponent will get tired, and this only if they've built for the healing role. All other builds need not apply (Tank, StamDPS). At any regard Templar really isn't any better at Dominating Space than anyone else. Perhaps if we had a skill that actually punishes people for getting in our neighborhood then we could talk. Blazing Shield is definitely not that skill right now.

    You mean like having Sun Shield do more damage/knock people down, adding Minor Maim to an enemy when you block a melee attack to the Spear Wall passive, yada yada yada?
    Edited by tinythinker on 12 February 2016 22:30
    Make-A-Friend! Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ and add someone new to your friend list ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • dodgehopper_ESO
    dodgehopper_ESO
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    Soris wrote: »
    Question: Can Templars haz Major Expedition?

    Response: Templars are designed to stand tall and not let people come into their house, but by nerfing Major Expedition you can almost sprint as fast as someone with that buff

    In fact the problem is that they cant protect that house by standing still. Especially stamina builds, when you stand still, you die. Give old blazing shield and a miss chance then we can stand our ground

    That's the point exactly. The only way a Templar can 'dominate space' is by hitting BoL like a monkey over and over, hoping their opponent will get tired, and this only if they've built for the healing role. All other builds need not apply (Tank, StamDPS). At any regard Templar really isn't any better at Dominating Space than anyone else. Perhaps if we had a skill that actually punishes people for getting in our neighborhood then we could talk. Blazing Shield is definitely not that skill right now.

    You mean like having Sun Shield do more damage/knock people down, adding Minor Maim to an enemy when you block a melee attack to the Spear Wall passive, yada yada yada?

    Sure that works. I've said it before and I'll say it again: There's more than one way to skin a cat. (why do people skin cats?)

    I don't have just one answer to solve the problems and usually I offer multiple options in part because I realize the Devs have a certain vision and are trying to push that vision forward. I can deal with that, they're artists and its their artwork. The problem I have is that DK does just about everything Templar does only way better, and I'm even talking about healing. I actually shuffled my main DK over toward the Healer role for that reason exactly. Between Combat Prayer, Igneous Weapons and Igneous Shield and the upcoming boost to magma armor and so on I feel like DK is a way better healer than Templar. The only area where I feel DK healer is inferior is in the capacity of refilling your chums Stamina bar. DK is just tougher, meaner, and has such beautiful cc and debuffing. DK is glorious the way it synergizes between your Earthen Heart (most of your mitigation/heal skills) and stamina/ultimate/resource regeneration. While its doing that it definitely can dominate space in far better ways with powers like Talons, Scales, Cinders, Petrify, Stone Fist (which also heals).
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • technohic
    technohic
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    AriBoh wrote: »
    I've missed most of the broadcast can someone tell me in detail how screwed we still are?

    They have no comprehension at all on what is wrong with the class still, to this day. Thats why any buff attempts will continue to be worthless. They see things as parity rather than lacking necessary things that make a class work in PvP.
  • david.haypreub18_ESO
    david.haypreub18_ESO
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    AriBoh wrote: »
    I've missed most of the broadcast can someone tell me in detail how screwed we still are?

    Utterly screwed. Eric didn't address any of the major outstanding issues to the class, but rather just justified the nerfs.

    There's nothing more coming for Templars at all. The patch that was supposed to fix and buff us has instead nerfed us to the ground.

    You might even be better off with a Stamina Sorcerer; at least he mentioned trying to help them in update 10.
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • timidobserver
    timidobserver
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    wayfarerx wrote: »
    The only area where I feel DK healer is inferior is in the capacity of refilling your chums Stamina bar.

    This is the only unique positive element of a templar healer anymore. Anything else unique about us is something we cannot do effectively (mobility, resource management, etc).

    We are literally one new skill away from complete obsolescence.

    That is definitely the last standing thing that makes Templar superior to other healers. It's ultimately why I stopped theorycrafting the idea of swapping from a Templar healer to a DK healer. Any stam build is going to prefer a Templar healer over any other healer, regardless of comparative healing power. I expect that to be nerfed anytime now since it is the last thing that really holds Templar healers over others.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

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