Maintenance for the week of October 5:
• [COMPLETE] ESO Store and Account System for maintenance – October 8, 8:00AM EDT (12:00 UTC) – 12:00PM EDT (16:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

ESO Live - Ask Us Anything!

  • CirithValaria
    CirithValaria
    ✭✭✭✭
    Aldmera wrote: »
    With the inclusion of Experience Boost Potions in the Crown Store being mentioned, as well as the ESO Plus Experience Boost that is a bonus for being a subscriber, I just wanted to ask where/when I will be able to select the Experience Disable option?

    All your players do NOT want to get from 1- VR14 (whatever it will be when the champ system is implemented fully) as quickly as possible. There are those of us who fully enjoy the work that you have put into the stories behind quests and the designs of the different regions/dungeons and NPCs, that we would rather not be rushed out of them by the game itself, the areas/quests becoming too easy and wanting to get back some difficulty.

    (Also when I level up too quickly (out-leveling my enemies but still wanting to finish the areas quests even though they are gray) I don't get the chance to fully understand my skill's mechanics in on-level gameplay, and thus, become a button masher...)

    I fully support this!
    Motto:
    “What we have done for ourselves alone dies with us...
    What we have done for others and the world, it remains and is immortal...”

    About me:
    @Cirith-Valar'ia & @Lilith-Valar'ia (in-game)
    | hardcore-casual | pc-eu / ps4-eu | pve | pvp | player since early beta | subscriber since early-launch |
    | The Sanctum Sanctorum - founder & guild master |

    Characters:
    @Cirith-Valar'ia(pc-eu)
    Cirith Valar'ia | Dunmer (M) | Lord of Light, Templar DD (magic) | (ex)VR 16 | Aldmeri Dominion (Master Crafter - all crafts, traits & styles.)
    Nezghul Sithis | Breton (F) | Winter Ward, Warden Tank (magicka) | lvl 50 | Aldmeri Dominion
    Hakrata Hekate | Orc (F) | Dying Light, Templar DD (stamina) | lvl 50 | Aldmeri Dominion
    Tummien-Vesien-Tulkki | Argonian (M) | Blood Shield, Nightblade Tank (magic) | (ex)VR 16 | Ebonheart Pact
    Valonkantaja | Argonian (F) | Healer of the Hist, Templar Healer | (ex)VR 16 | Ebonheart Pact
    Tulenvalaja | Argonian (M) | Guardian of the Hist, Dragonknight Tank (magic) | (ex)VR 16 | Ebonheart Pact
    Kal-Mah | Argonian (F) | Spawn of Wamasu, Sorcerer Tank (magic) | (ex)VR 16 | Ebonheart Pact
    Puutiainen | Bosmer (F) | Horny Ravager, Sorcerer DD (stamina) | (ex)VR 16 | Daggerfall Covenant
    Musta-Surma | Khajiit (F) | NightPAWler, Nightblade DD - thief (stamina) | (ex)VR 16 | Daggerfall Covenant
    Satiainen | Bosmer (F) | Hunter Chef, Sorcerer DD (stamina) | (ex)VR 1 | Daggerfall Covenant (Master Cook - all recipes.)
    S'auron | Khajiit (M) | Poison Paw, Dragonknight DD (stamina) | lvl 50 | Daggerfall Covenant
    (900CP)

    @Lilith-Valar'ia(pc-eu)
    Lilith Valar'ia | Dunmer (F) | Phœnix, Dragonknight Healer | lvl 25 | Aldmeri Dominion
    Stormpaw | Khajiit (F) | Cpt. Pirate Puss, Sorcerer DD (stamina) | lvl 25 | Aldmeri Dominion
    Iliath Valar'ia | Dunmer (F) | Storm Ward, Sorcerer Tank (magic) | lvl 25 | Aldmeri Dominion
    Haudantakainen | Argonian (M) | Pale Avenger, Nightblade DD (magic) | lvl 25 | Ebonheart Pact
    Sunpaw | Khajiit (M) | Crescent Moon Guardian, Templar Tank (stamina) | lvl 40 | Daggerfall Covenant
    (180CP)

    @CirithValaria(ps4-eu)
    Topaz-dar | Khajiit (F) | Mysticat, Sorcerer DD (stamina) | lvl 5 | Aldmeri Dominion
    Her-Frozen-Heart | Argonian (F) | Frozen Shield, Warden Tank (magicka) | lvl 5 | Daggerfall Covenant
    Neazgûl | Redguard (F) | Bear Matron, Warden DD (stamina) | lvl 50 | Daggerfall Covenant
    (160CP)
  • Hawk269
    Hawk269
    ✭✭✭
    Console Question:

    You have mentioned a few times that the Character Transfer for those that qualify will be done in advance of the Console release. Do you know yet how far ahead of time the transfer will take place? I am in a few guilds and some of the members are donating crafting supplies, gold and misc. items to help new console owners as they come on board. If we could get a time frame on when the transfer will begin, it would make it easier to coordinate and arrange our banks before you make the switch.

    Thanks!
  • Khydan
    Khydan
    ✭✭✭
    Hey Zenimax!

    You can pretend my avatar is asking this question ;D The game is great, but my favorite questline so far has been the one involving the Wyresses. You may have heard this a few times before but I haven't seen any response about it so far! The question is simple:

    Are there any plans going forward to incorporate nature magic in the game?

    Druids may be rare in TES but they certainly exist!! Lots of potential for a new skill line there or maybe just something to add into one of the classes. Really hope to hear back, been wondering this for a long time!!
  • phreatophile
    phreatophile
    ✭✭✭✭✭
    Dazmilan09 wrote: »
    Is is possible to add sometime to where we can do daily quests from the Fighters Guild or Mages Guild like in Skyrim to where you can go and help an NPC with a problem like for example "I have a bunch of rats in my cellar can you please get rid of them for me" and after you complete the quest you get a reward? I would love to see this added to the game.

    I whole heartedly agree. That sounds awesome. Random guild dailies would be lots of fun. I do think fighters gold has them in Cyrodiil. But, aside from that I don't think there is any.

    The various random quests we get in dungeons would be a good place for this. After Skyrim, I can't believe I'm saying this, but give us radiant quests.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you cannot make a statement here in the forum, could you please answer during ESO Live :smile:

    I am hoping that we can find out a little about how the rollout of ESOTU will happen.

    I have seen references to the next incremental patch, 1.6.7 and normally this would happen on Monday. ESOTU comes out on Tuesday. Does ESOTU need server maintenance or a client update? Does the patch release have to work around ESOTU or is Monday still the most likely time?

    Is there anything that can be shared with us this week?

  • WolfingHour
    WolfingHour
    ✭✭✭✭
    Any ETA on fixing the silver leash skill so that it actually pulls undead/daedra?

    My suspicion is that the stun element is causing cc immunity so you can't subsequently pull the mob.
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    [Can't remember if this has been asked/answered already or not... sorry!]
    Given that:
    There will absolutely be numerous useful updates to the console UI, and some of the updates are based on popular PC add-ons. For example, a lot of the functionality in the "Loot Drops" mod is a part of the console UI by default. There are others add-ons we have drawn inspiration from as well, but I'm calling this one out specifically because I really like it.
    Will some of these popular add-ons that are being implemented by default into the console UI also be added as options on the PC UI without the add-ons? Can you give a list of these new features that the Console UI will be including? (Mr The Konk has already mentioned the functionality of LootDrop.)
    Edited by Enodoc on 12 March 2015 14:08
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Albin_003
    Albin_003
    Soul Shriven
    1. What is the most requested future things to be added to the game?
    2. Can we see player housing in-game in 2015, it's a really requested feature
    3. approximately how many new features are we going to see in the "crown store" yearly?


    Thanks for doing an awesome game!! <3
  • dafox187
    dafox187
    ✭✭✭
    heres a list of things I have had since launch [keep in mind some of them have been fulfilled all ready so thats why some numbers are missing ]
    2.horse racing with betting at differt set aside areas
    5. fighting vanity pets and vanity humanoid npcs [like companions in skyrim and other games]
    6. houses with storage and farms for crafting
    7. visible jewelry
    9.more naval quests [im not much into lore but if possible piracy]
    12. jail for justice system that you can escape from with a quest
    10.fix all the really bad bugs
    and here are to list from one of my suggestion discussions

    - When we select an ability to morph it would be nice to know if we have already morphed one ability or both and by how much. I have trained and re-trained so many times I have lost track of what I have leveled up. This should not be a guessing game! Please include either a mouse over or include where the current morphs are in the morph window.

    - When we search for something from vendor to vendor ALLOW us to carry over the same search parameters. Do you know how tedious it is to have to select the same list of things over and over and over?

    - I'm sorry but drinks are STILL pretty worthless and have not been "brought in line" with food, as you claim. the values would need to be 2-3 times higher for people to even consider them. (currently the V10 version is, by live conversion +14 instead of 8)

    - Allow us to change the order of our character roster! Would be nice if my most active character was at the top.

    - You turn my rare pepper old and provide me with no other rare equivalent like Tomatoes or Oats? That is just plain wrong. If anything it should be turned into Frost Mirriam.

    - The CP award of 70 for V14s (which really means 33-34 pts per area) is still WAY below what we need even come close to what you took away and locked behind a CP point wall. This number needs to be closer to 70 PER area for a total of 210. I'm not even sure that would do it considering diminishing returns but it would be a start.

    - Put those unique trophy items we all got from quests into the collection section. I would like ot use them occasionally but they take up so much space I have had to put them elsewhere.

    - Allow us to break down jewelry.

    1 - Fix the infinite loading bugs while you are in a group
    2 - Convert the silver and gold key from daily pledge to a token system with a NCP that barther the tokens.
    Could use a conversion ratio of 10 Silver > 1 Gold token ; 10 Gold for an item you select from the NPC.
    Tokens could drop in trials and DSA & VDSA as in the dailies.
    3 - Fix the leader bug that is still around
    4 - add a buff/debuff to any PvP map so you can balance PvP without impacting PvE and could even buff if your side is underpopulated VS another side.
    5 - make the mobs roam around a little from their respawn position.
    6 - Add a grind spot you want us to do. so you dont have to nerf every spot ppl will use in the near future for CP.
    7 - At the end of the Gold Cadwell add a special quest that enable someone to change to the others factions if he want to. like a one time quest you can take to change with big RED flashing notice.
    8 - add a racial change in the store or as a quest.
    9 - Housing per account or for a guild, with a shared storage container and craft stations.
    10 - Put a dummy in at least one town for DPS testing.
    11 - Add some kind of Epic rare mob with tons of healt that you have to be 12 or more to kill. like a big monster or trial boss in the middle of every zone with a marker on it. could also be roaming and with a low respawn rate.
    12 - put a wayshrine at the entrance of DSA.
    these were on http://forums.elderscrollsonline.com/en/discussion/152605/my-suggestions-if-you-have-any-please-post-here-and-tell-me-why-you-like-or-dont-like-mine#latest but i dont argree with them all just wanted to show them

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • yodased
    yodased
    ✭✭✭✭✭
    ✭✭✭✭✭
    Are you freaked out you are doing this on Friday 13th and your game is so broken?
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Esha76
    Esha76
    ✭✭✭✭✭
    I have two questions i know others are curious about.

    1) Obviously Tamriel Unlimited, and console launch, are the current immediate priorities. However some of us had an impression the the writs for Master (Equipment) crafters were going to be updated for completed soon. Is that still the plan? Also can you provide any kind of hopeful time frame such an update would be implemented?

    2) As knowledgeable community members have already clarified this, I do not recall seeing ZOS having an official word. I am just hoping the words can come directly from you to the community via the Live show to help alleviate some angst and hostility at dark anchors: Can you officially deny (or confirm should that be the case) that leaving pinions up at Dark Anchors increases the chance of a daedric general to spawn? Forgive me if this has been previously confirmed or denied by ZOS.

    Thank you very much for your time
    "There is no moisture in your angry stares." - Laughs-at-All
    "I don't know why I bother guarding you horrible people." - Orama Sadas
    "Scales here is about to have a really bad day..." - Valeric
    "Just tell me what you're doing here before I turn your heart into a tomato..." - Sereyne
    "Break those rocks! Dig those ditches! Why??? Because I want you to!!!" - Ifriz the Unraveller
    "There are worse masters than I. Far worse." - Molag Bal
    "I humiliated the Daedra in Mehrunes Spite." - You, when turning in a specific Undaunted Daily.
    "I'm not finding you very pleasant!" - Adla the Brewer
    "Old Ri'hirr likes his birds slow and stupid!" - Old Ri'hirr
    "When things get dirty... Oh, I get so flustered." - Meredil the Archivist
    "Too many Argonians about these days..." - Davon's Watch Guard (though I think this one has been removed from game)
  • Vizeroh
    Vizeroh
    ✭✭
    I'm here to ask the hard questions.

    1) Many people experience horrible lag, random black screen crashes, random locks up, or otherwise just completely random crashing with ESO, which after much time is not on their end, and clearly part of the many patches in which ESO has applied to the client. Which is usually always brushed off to the users end. Server stability and client stability should be number 1 in any MMO, let alone one that has mentioned many times that they are able to show many players on one screen, and when asked about the lag that could come with that, the answer was, our systems are the best to handle this. Why hasn't these issues been addressed further, and been fixed properly?
    Venatus - Officer
    RIP RAGE
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    Questions:
    Can we expect to see some changes at toggle abilitys like they're only needed to slot on one bar instead both.
    Also if you got a toggle ability on one bar right now it deactivates itself if you swap weapons and stays deactivated if you swap back.
    How about it saves the state and reactivates itself again if you swap back to the bar?
    Is anything like that planned or are Sorcs forced to play with 3 Slots less?
    Edited by Soulac on 13 March 2015 12:28
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Aldmera
    Aldmera
    ✭✭
    1."Solo instance difficulty easing now begins after your first death. We have also increased the velocity of easing in response to repeated deaths." - Patch Notes v1.6.5
    Are there any plans to make Solo scaling due to death an optional thing (Like a toggle yes/no to scaling option in the Gameplay Combat settings)? As the development of this has reached the point where it starts scaling after the 1st death, I for one would like to say, sometimes I just rush in without realizing I am fighting a boss, or before all my pools have refilled, or not realizing all my gear is at 0 durability, OR I just do something wrong, that I know I did, and could fix, AND would love the chance to retry the fight without the enemy(s) suddenly being nerfed.

    2. With regular gold (Septims, as some refer to them), the Crown Store opening in 4 days for the use of Crowns, the Champion System with its Champion Points, and the Cyrodiil having Alliance Points, is there any future plan to make Achievement Points a thing that can be spent in some way? I appreciate that with a few of them there are dyes and/or titles associated with the completion, but what is the POINT of the POINTS?

    3. For the achievements, is there any plan to add more titles, such as a Master Blacksmith/Woodworker/Alchemist/etc.. title once you reach rank 50 in a profession, or something like Hoarder for completing all the General Trophy achievements? The titles of a lot of the achievements would make good titles for a player, and would add more a more unique feel to each player instead of everyone just running around with their Alliance's "Hero" title, or their Cyrodiil rank.
  • AriBoh
    AriBoh
    ✭✭✭✭✭
    Why do you allow shield stacking?
    khele23eb17
    Agreed. Whoever came up with the design should be shot in the foot and only admitted to hospital when he manages to find 3 other people willing to maim themselves the same way in order to accompany him.

    ZOS_AmeliaR admin
    Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!

    tinythinker
    "I used to be a healer once, but then I took a Wrobel to the knee"
  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    Here are my questions for today's Ask Us Anything:

    1. Is there any idea of when a developer will start making decisions on the future of Stamina Sorcerers? I know specific dates are tricky with something like this, but is it something they're working on now or is it on the schedule for after the Tamriel Unlimited dust settles?

    2. Is the option of purchasing or allowing us to have a race change any closer to reality? You've mentioned a few times now that this was a much asked for option, and especially since 1.6 where certain builds have changed, I hope you are more seriously looking into adding this to the game.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • exiledtyrant
    exiledtyrant
    ✭✭✭
    1. Will attack speed from the weighted trait be taken away and will attack speed buffs return in other forms?
    I think attack speed implemented the right way could offer more build choice for people who want sustained physical on hit builds that have more than bleed to rely on.

    2. Has consolidating the sorcerer skill lines into utility ( daedric summoning), crowd control ( dark magic), and damage (storm calling) instead of giving each tree a little bit of each ever been considered?
    I would personally just like to see more focused skill lines.
    If all are brethren
    How could my hands not tremble
    As breath fled my prey?

    What blinds my vision?
    My hands are tools; it must be
    The haze of blossoms

    -Salous the Penitent
  • b92303008rwb17_ESO
    b92303008rwb17_ESO
    ✭✭✭✭✭
    Is there currently any plan to make some adjustments to the visual effects of sorcerer ability Bound Armor? If toggling this ability consumes all costumes or gears, why bother creating or using them?
  • SturgeHammer
    SturgeHammer
    ✭✭✭✭
    Today Paul Sage said there may be changes coming to Cyrodill to encourage players to spit up and take on multiple objectives, as opposed to everyone piling up in one location. Is there any info you can provide us about what measures may be taken to address this?
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • rdiaz3834
    rdiaz3834
    Soul Shriven
    I was really excited for this game when it was announced but it did not turn out as good as I thought it would in addition to that the game was very expencive. I haven't been on in months since its release, however; I would continue to play if I can transfer my game to ps4 so that I could play with friends who will purchase this game for that console. Is that possible?
  • phreatophile
    phreatophile
    ✭✭✭✭✭
    Something changed with conal AOE's with 1.6.

    They used to center where the recticle was pointed. Or rather our character rotates to the direction we are aiming. Given that the recticle is our aiming device, that made sense.

    Now, they fire off wherever the character is facing. I wasted a lot of attacks into thin air.

    Is this intentional? or a bug? If a bug how soon will targeting functionality be restored
  • Tanis-Stormbinder
    Tanis-Stormbinder
    ✭✭✭✭
    No link to your Twitch channel on your ESO LIVE’S NEXT EPISODE: 3/13 post!
  • Wratun
    Wratun
    Soul Shriven
    Can we expect to see "enforcers" for the justice system later on? and if so, will the achievements in the justice system have a dual nature (if you choose to become an enforcer, the achievements you can earn are the same as if you chose to become a theif) this way you could earn the same amount of achievements as a thief, without ever thieving.
    Wratun - PC - EU - Aldmeri Dominion - Templar.
    Wratun Dreloth - PC - EU - Ebonheart Pact - Sorcerer.
  • linoge63
    linoge63
    ✭✭✭
    I am about as green as green can get here, ; but i am wondering is there a way to repair items besides buying repair kits?

    If there is an ability that opens up later in my crafting development line then cool. If not, it seems counter intuitive that we can create, and extract and improve armor and weapons but cannot repair it by our own hands.

    Cheers and ...btw this game...(setting aside the lag issues lately) is awesome.

  • hazune
    hazune
    ✭✭✭
    you are going to enter, Capes as costume as it is shown in the official movies?
    Polska Gildia - Ebonheart pact
    XENOTAVERN
    xenotavern.com
  • bg22
    bg22
    ✭✭✭✭✭
    One request... And I don't imagine it would be a huge problem to fix. Increase the visual size of the shields. This bugs me more than anything! They're absolutely tiny... Every time I see one I think "Did not a single developer look into actual shield sized when this game was created?".

  • Shadow
    Shadow
    ✭✭
    one request I have for the current state of the werewolf ultimate.

    I feel and I know a lot of players out there would agree with me in the fact that the werewolf form should be a toggle. There seems to be so much work put into the werewolf skill line for it last for such a little amount of time and the amount of skill points we have to invest into the skill line to master it makes it more of an actual class and playstyle rather than what it is.

    Sure, if you're in constant combat you can sustain the form indefinitely but I found a major issue with that is I cant take the time out of grinding mobs to maintain the form to loot chests, barrels, etc. or talk to NPCs without skipping all dialogue just so that I can run back into battle so I don't lose the transformation. I cant exit dungeons nor look at my skills long because the timer still counts down while doing this. The form doesn't make you op in any way, and can still be killed with relative ease in PVP and having no range attack other than pounce and being melee and so stamina dependent can be weaknesses in themselves and with the poison damage taken along with the fighters guild perks, a werewolf is an easy target. It could easily be made where the transformation would still occupy the ultimate slot but be a toggle so you can transform at will.

    In PVP you can still be caught off guard if your not in werewolf form as it takes time to transform and in some cases you could be killed before making it to your wolf form. You could even make the werewolf negatives affect your human form as well as your wolf form to help any issues with balance that you may see, which I believe they should if this ability is to be a toggle. Not only from a combat standpoint but any RPers out there that would like to add a werewolf element to their RP cant fully do that due to the fact that your form doesn't last for long at all. With the werewolves current damage, a toggle form would be perfect and I don't see how it would be op in any aspect of the game. You would have to rework feral pounce morph, pack leader morph and a couple passives but none of that seems out of perspective.

    I would love to see my werewolf form become part of my playstyle rather than a DPS buff every now and then for a very short amount of time. Only other issue I can see with using this ability as a toggle is that you would have to be able to gain weapon and armor levels while changed which again I don't see that being a complicated change.
  • Samadhi
    Samadhi
    ✭✭✭✭✭
    ✭✭✭
    When will Legerdemain tasks like pickpocketing, successful steals, and selling to a Fence generate experience/veteran experience/champion experience for characters?
    The skill line is great, but it feels rather divorced from the rest of character development.
    Currently taking the time to level up Legerdemain means outright sacrificing experience gain in all other aspects of character development, and the generation of a Bounty makes it difficult to quest in some areas. Playing under the Thief archetype is both higher risk and lower reward than playing under the Warrior or Mage archetypes.

    Would really like to level up as a Thief archetype like in previous games; however, currently the Justice System (which is itself great!) feels very tacked on to the rest of game content rather than a meaningful playstyle choice.
    My character can level up playing as a Warrior or a Mage; will we see options to level up as a character playing as a Thief?
    The inclusion of the Thief aspect within the Champion System suggests that this playstyle is meant to be a meaningful option for character development, but the current implementation unfortunately does not reflect that.
    Edited by Samadhi on 14 March 2015 06:31
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • StrangerFull
    StrangerFull
    ✭✭✭
    Will there be a future opportunity to have 2 different builds at the same time? One for PvE and one for PvP. It would be nice to have that opportunity. For example, for PvE I need skill Eruption, but for PvP Cinder Storm, but at the same time have them I can not.
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    @ZOS_GinaBruno

    could we get an overview of the Q&A yesterday? :)
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
This discussion has been closed.