Update 14 is now available to test. ALL CONTENT ON THE PTS IS CURRENTLY UNDER AN NDA. Please note that Morrowind and its contents are accessible only if you have received an invitation via email. You can read the full patch notes here: https://forums.elderscrollsonline.com/en/discussion/338733/

PTS Patch Notes v2.7.0 (Homestead)

ZOS_GinaBruno
OVERVIEW
Welcome to The Elder Scrolls Online v2.7.0, featuring Homestead! This free update introduces our player housing system with 39 uniquely-themed homes you can acquire throughout Tamriel. With over 2,000 individual decorative and furniture options, plus Furnishing Crafting, you’ll have a lot of options available to make your home truly yours.

In addition to this massive new system, we’ve also added Master Crafting Writs, four new Motifs, and updated several sources of itemization in Cyrodiil and the Imperial City, all of which are detailed below. You’ll also find that we’ve put a focus on improving the balance across all classes and skills, and we look forward to reading your feedback after you’ve had a chance to try everything out.

As always, we’ve made several fixes and improvements to all previously DLC game packs and the base game patch. We can’t wait to hear what you think of our latest update, which is approximately 4.02 GB in size. Thanks, and enjoy!


HOMESTEAD
  • Homestead Basics
  • Acquiring a Home
  • Home Previewing
  • The Housing Editor
  • Home Decoration
  • Specialty Furnishings
  • Furnishing Sourcing
  • Furnishing Crafting
  • Housing Permissions
  • Housing Achievements
  • List of Homes

NEW FEATURES / UPDATES / BIG CHANGES
  • Master Crafting Writs
  • New Motifs
  • Imperial City Vendors
  • Cyrodiil Vendors
  • Quest Rewards from Towns in Cyrodiil
  • Dungeon Ready Check
  • Razer Chroma Support
  • Champion Point Increase

AVAILABLE TEMPLATES

KNOWN ISSUES

FIXES & IMPROVEMENTS
  • DLC Game Packs
    • Dark Brotherhood
    • Imperial City
    • Orsinium
    • Thieves Guild
  • Base Game Patch
    • Alliance War
    • Art & Animation
    • Audio
    • Combat & Gameplay
    • Crafting & Economy
    • Crown Store & Crown Crates
    • Dungeons & Group Content
    • Exploration & Itemization
    • Quests & Zones
    • UI
Edited by ZOS_GinaBruno on 4 January 2017 17:08
Gina Bruno
Community Manager - The Elder Scrolls Online
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Staff Post
  • ZOS_GinaBruno
    AVAILABLE TEMPLATES
    For this update, we are supplying one character template with 561 Champion Points. Your starting point will be in Wayrest, and you will have a wayshrine unlocked in every zone’s capital city (excluding starter zones). You will have all the same items available from the previous PTS testing cycle for One Tamriel in addition to some new items supporting Homestead:
    • The template contains a new item in your inventory, The Homeowner’s Crate. This crate contains:
      • Multiples of the Furnisher’s Materials Crate, which contains 200 of each of the base materials used in crafting furniture items.
      • The Exquisite Furniture Tome, which contains nearly all of the Furniture-crafting recipes available in the game at present.
      • The recipe for the Target Dummy furniture item, which is the exception to the above book.
      • The Cozy Crafter’s Crate, which contains a large number of Crafting Stations that can be placed in the home – including Attunable Crafting Stations, which can be used to create item set-crafting stations.
      • Containers which contain the Collectibles for all homes available in the base game, from the Inn rooms and Apartments, up through Small, Medium, and Large homes, and including Manors.
    • The Crafter crate has been updated to include the new Styles and their Style Items for Mazzatun, Silken Ring, Ebony, and Ra Gada.
    • Added more gold to the template in case you’d like to test the buying of houses “the actual way”.
    Edited by ZOS_GinaBruno on 3 January 2017 21:13
    Gina Bruno
    Community Manager - The Elder Scrolls Online
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    Staff Post
  • ZOS_GinaBruno
    FIXES & IMPROVEMENTS, IMPERIAL CITY DLC GAME PACK

    Combat & Gameplay
    Monster Abilities
    • Flesh Colossus
      • Miasma Pool no longer causes animations to display incorrectly if the target of the ability is immediately killed.
    • Necrotic Hoarvor
      • The damage from Necrotic Explosion can no longer be mitigated by blocking.
      • The damage over time from Vile Bite can no longer be mitigated by blocking.

    Exploration & Itemization
    General
    • Waxed Apothecary's Parcels can now be quickslotted, and will appear in the Consumables section of the inventory.
    • The Grievous Ward, awarded for completing Imperial City Prison, can now be dyed and re-enchanted.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
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    Staff Post
  • ZOS_GinaBruno
    FIXES & IMPROVEMENTS, ORSINIUM DLC GAME PACK

    Combat & Gameplay
    Monster Abilities
    • Great Bear
      • The following abilities can no longer be interrupted:
        • Bite
        • Ferocity
        • Lunge
        • Slam
      • Bite no longer causes the bear to stop moving.
      • Lunge can now be cast while silent.
      • The damage from Mitigating Slam has been made more intuitive.
      • Slam no longer cancels prematurely if the target moves out of its cone.
      • Slam can now be cast while silent, and now threatens a larger area.
    • Ogre Elder
      • Freeze Wounds no longer fails to display an interrupt telegraph when its caster is also the target.
      • Freeze Wounds now displays a beam to the healed target.
    • Orcs
      • Orcs in Rkindaleft no longer stab themselves with mysteriously ethereal weapons while idle.

    Exploration & Itemization
    General
    • Fixed an issue where Nirnroot and Water Hyacinth would incorrectly appear as pools of water in Wrothgar.
    • Adjusted the distribution of Maelstrom weapons obtained from the Maelstrom Arena via the Leaderboards and drops.
      • Previously, this was divided evenly by weapon category (Destruction Staff, Two Hand, etc). Now, it is based on the individual item type (Dagger, One Handed Sword, etc), and all damage weapons within the item type have an equal probability to drop.
      • In addition, when a Dual Wield weapon is awarded, you will receive two Dual Wield weapons.
      • We also slightly reduced the drop chance for Healing Staves, Bows, and One Hand and Shields.

    Achievements
    • Maelstrom Arena Perfect Run: Updated the text for this achievement to more clearly represent its requirements. The updated text reads "Complete Veteran Maelstrom Arena in a single attempt, without dying or leaving the arena."

    Quests & Zones
    Quests
    • Invitation to Orsinium: Fixed an issue if you followed the scent, you could hear multiple versions of Karina and Arusha's VO.
    • Nature's Bounty: Fixed an issue where grouped player characters could get double credit in specific scenarios.
    • Quarry Conundrum: Fixed an issue where the light puzzle would get out of sync while in a group if one player pulled the lever prematurely.
    • Scholarly Savage: Fixed an issue where the quest pins on the map displayed different text than the actual quest objective while looking for torn pages.
    • The Anger of a King: Talviah will no longer be visible outside after you've entered the Vosh Rakh Council Chamber.
    • To Save a Chief: Bazrag will no longer repeat himself after you leave Fharun Prison.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
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    Staff Post
  • ZOS_GinaBruno
    FIXES & IMPROVEMENTS, THIEVES GUILD DLC GAME PACK

    Art & Animation
    Animation
    • Khajiit eyelids will no longer become distorted when using the Assassin personality.

    Figure
    • The Outlaw Ancestor Silk mask will no longer clip into Khajiit heads.
    • The Darkstride Medium Helm and Mighty Chudan Helm will no longer appear as black when viewed from a distance.

    Combat & Gameplay
    General
    • Unlocking chests during a heist will no longer reveal you from stealth.

    Monster Abilities
    • Haj Mota
      • Bite’s damage over time effect can no longer be mitigated by blocking.
      • Bog Burst now cancels correctly when the Haj Mota leashes during a cast.
    • Mournful Aegis
      • Fixed an issue where blocking Binding Strain would cause animations to display incorrectly.
      • Shattered Harmony now animates correctly.
    • Sentinel
      • Fool Me Once can no longer be interrupted.
    • Stealth Archer
      • Poisoned Arrow can no longer be interrupted.

    Exploration & Itemization
    General
    • Fixed an issue where water skins, Nirnroot, and Water Hyacinth were erroneously appearing as pools of water in Hew's Bane, rendering them invisible and yet still strangely damp.

    Item Sets
    • Fixed an issue where rings from the Syvvara's Scales and Bahraha's Curse item sets would drop less often than intended, and necklaces from these sets would drop more often than intended.
    • Fixed an issue where Well-Fitted shields in Maw of Lorkhaj sets were Bind on Equip instead of Bind on Pickup as originally intended.

    Quests & Zones
    Quests
    • A Faded Flower: Fixed an issue where Nahrani would not respawn as a follower if your character died in the Weaver's Storeroom.
    • A Secret Shame: Using the spirit catcher in a group will no longer increment the quest multiple times.
    • Prison Break: Grouped player characters can now share advancement for unlocking the cell.
    • Suspects and Sabotage: Stealing the ledger can now be shared among your group.
    • The Long Game:
      • Grouped player characters who interact with pass phrase documents at the same time will no longer double-increment the discovery step.
      • Compass pins will now work properly inside the Iron Wheel Headquarters.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Facebook | Twitter | Google+ | Tumblr | YouTube
    Staff Post
  • ZOS_GinaBruno
    Audio
    General
    • Fixed a number of edge cases where audio wasn’t playing properly for certain monsters and player abilities.
    • Fixed a number of audio-related game crashes.
    • Polished the audio for many of the abilities.
    • Added a number of optimizations to improve audio-related performance.
    • Polished many locations where the sound and/or music didn’t quite fit the space or, in some cases, was missing entirely.
    • Improved the audio used by a number of monsters, critters and objects in the world.
    • Fixed a number mismatched or erroneous text/voice-over pairings throughout the game.
    • Reduced the amount of screaming your character does when falling.
    • Improved and, in some cases, added new audio for a number of quests.
    • Fixed multiple doors that did not play any audio when using them.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Facebook | Twitter | Google+ | Tumblr | YouTube
    Staff Post
  • ZOS_GinaBruno
    Dungeons & Group Content
    General
    • Fixed various locations where you could become stuck in the world.
    • All dungeon-specific abilities will now display a proper icon in the Death Recap.

    Dungeons
    • City of Ash I
      • Golor the Banekin Handler will no longer endlessly pursue cowardly player characters.
    • Crypt of Hearts
      • Lover's Torment: Alanwe's soul will now spawn more reliably at the end of the quest.
    • Crypt of Hearts II
      • Ruzozuzalpamaz's Web Wrap now displays a duration under the active effects UI.
    • Fungal Grotto I
      • You will no longer be knocked through the door before it’s opened during the battle with War Chief Ozozai.
      • You can no longer be knocked through the door when fighting Kra’gh the Dreugh King.
    • Selene’s Web
      • The damage from Selene’s Primal Spirit can now be reduced by blocking.
    • Spindleclutch I
      • Deadly Whispers now has a quest marker indicating where you must go to “Silence the Whispers”.
    • Spindleclutch II
      • The Flesh Atronach triplets and Mad Mortine will no longer endlessly pursue cowardly player characters.
    • Tempest Island
      • Gust of Wind is now appropriately named in your active effects UI.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Facebook | Twitter | Google+ | Tumblr | YouTube
    Staff Post
  • ZOS_GinaBruno
    Quests & Zones
    General
    • Many books that were once inaccessible after their associated quests are now able to be found in the world. In addition, you can now read most books while in combat or in stealth.
    • Many NPCs walking on plants and tables have been brought back to solid ground.

    Alik'r Desert
    • Feathered Fiends: Fixed an issue if you spoke to the harpy and took the shortcut back to Kozanset, you would maroon your friends without a harpy to ride back.
    • Rise of the Dead: General Thoda will now remain standing while speaking with you during this quest.

    Auridon
    • Dogs can no longer teleport while chasing cats (much to the disappointment of the dogs).
    • The Unveiling: Razum-dar will no longer try to walk through doors by mashing his face into it. Silly Khajiit, that's not how doors work.

    Bangkorai
    • Dayarrus will no longer spawn in the floor.

    Betnikh
    • Unearthing the Past: Fixed an issue where quest hints would tell you to "Retrieve Staff" even though the event was automatic, making the hint moot. Now there is no hint.

    Coldharbour
    • Between Blood and Bone: You can now use the door to the Coral Tower any time after entering it while still on the quest.
    • Hall of Judgment: Fixed an issue where you could unintentionally avoid aggro during the quest step to defend the Mages.
    • Library of Dusk: You can no longer speak to Raynor Vanos while he is sleeping.
    • Soul Shriven in Coldharbour: Lockpicks are now available in the quest reward for those that want to start their life of crime early.
    • Special Blend: Nelhilda no longer attempts to stand on the table to make the purifying potion.
    • The Will of the Worm: Thallik's Gem will no longer interfere with jumping while using Gamepad Mode.

    Craglorn
    • You will now be able to zoom out from the Outlaw Refuge map in Belkarth.
    • Little Leaf no longer appears in certain areas after leaving.
    • Hall Steward Thais in Craglorn is now officially a "Hall Steward" and not just a "Steward".
    • Elemental Army: Fixed an issue where some VO could not be heard.
    • Skyreach Catacombs: The Fallen Kings event will no longer reset occasionally.
    • The Shattered and Lost: Defeating The Lost One will now consistently progress your quest.

    Cyrodiil
    • Stacking the Odds: The spy associated with this quest will now spawn and advance the quest.
    • Prisoners of War: Captured Rebels are now available for rescuing.

    Deshaan
    • The Wounds in the World: Fixed an issue where the Watcher would stop granting credit when killed.
    • Eidolon's Hollow: All groupmates will now be able to enter Eidolon's Hollow as long as someone is on the quest.

    Eastmarch
    • The War Council: Lord Vurlop will now properly respawn as your follower if your character dies in Fort Amol to guards, gravity, or the sudden onset of extreme old age.

    Fighters Guild
    • Hold the Line: Destroying Dark Anchors can now be shared amongst your group.
    • Prismatic Core: Fixed an issue where there could be two portals going to the same location during this quest.

    Glenumbra
    • Champion of the Guardians: A Dark Fissure will no longer appear on top of the ritual site.
    • Signals of Dominion: Commander Ammur is no longer the source of the Dominion Messages, as they are now locked away securely inside a chest within his tent. As a result, he will no longer spawn as quickly.

    Grahtwood
    • Carnival Conundrum: Fixed an issue where there was no map pin for the quest step to take the Akaviri Cultural Infiltration Document.
    • The Innkeeper's Daughter: Fixed an issue where being inside the building Meats, Mimics, and More would not properly direct you out of the door for quest goals.
    • Until Death: Fixed an issue where you could use the dog whistle in a certain spot in Rivenspire. That's way too far away to be useful.

    Greenshade
    • Magister Marthine Augier is now officially a "Magister" and not a "Guildmagister"—an archaic title that only existed for a brief time within the Mages Guild.
    • Hold the Line: This quest will no longer erroneously display Malabal Tor in the quest journal when referring to Greenshade.
    • Right of Theft: Fixed an issue where compass pins were disappearing when you approached Shadow Rifts.
    • Stone Cold: Indanas no longer repeats the same thing if you run about Shadows Crawl.
    • The Fading Tree: Laniriel will no longer occasionally despawn at the end of this quest.

    Malabal Tor
    • Reap What is Sown: Fixed an issue where you would not receive a door pin over the arena gates when you are asked to leave.
    • Restore the Silvenar: The door pin to Spinner Caerllin's location will no longer vanish upon entering the trunk of the tree where it is located.

    Reaper's March
    • Baan Dar's Bash: Five Finger Chicken Dinners can now be shared amongst your group.
    • Gentle Gardener: Soil Samples and Root Samples can now be shared amongst your group.
    • Questionable Contract: The acquisition of Hoarvor Chitin, Torchbug Thoraxes, and Heartwood can now be shared with group members.
    • The Golden Claw: Rid-Thar-ri'Datta will now properly respawn if he gets stuck for any reason.

    Rivenspire
    • Darkness Blooms in Rivenspire: Made a clarification in the quest journal that you will not receive credit for killing Fingaenion Forestmasher without eating the moonflowers first.
    • The Emerald Chalice: Lady Laurent will now respawn if you log out at the end of the quest.

    The Rift
    • Inflamed Pyres of the Rift: You must now have the pyres lit before defeating Jakalor to progress the quest.
    • Stomping Sinmur: Thalik Wormfather can no longer spawn three copies of himself during the fight with Sinmur.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Facebook | Twitter | Google+ | Tumblr | YouTube
    Staff Post
  • silky_soft
    silky_soft
    ✭✭✭✭✭
    Super nice

    EDIT: actually they not...
    e833310346e8eb8d0972f76afad541bcf50b9ba7b30336cd0d821157b64f60af.jpg
    Edited by silky_soft on 4 January 2017 10:54
    Haha block, ha rip.
    Here $15, goat mount please. Not paying 45 : lol :
    Netch is free with a cleanse and free magika. You nerf siphon into the ground. Nice balance team.
  • DrWill
    DrWill
    Soooooooo...

    can we update now? o:)
  • Ghettokid
    Ghettokid
    ✭✭✭✭✭
    I see some nice changes there. Especially new clouding swarm is something I'm interested about. One thing I really wanted to see was buff for morkuldin set. Well maybe next time.
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭
    All the new crafting looks like it will keep me busy for a while!

    And the small and medium homes are very reasonably priced.
    Sweetrolls for all!

    Benoit Christophe Raziel III - Breton Mage of Winterhold. Dwemer and Daedric Scholar. EU DC
    Marius Palenix - Imperial Nightblade from Kvatch, Thief, Assassin and Fisherman. EU DC
    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
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