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Crown Store Research

Ethromelb14_ESO
Ethromelb14_ESO
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I would like to be able to purchase more research slots, because three just isn't cutting it.
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Strength of character is not a physical thing. -E
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  • Turelus
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    Not sure this would be something they're going to be willing to sell since it's tied to in game skills and crafting levels.

    Also the P2W crowed will go full on riot mode.
    @Turelus - EU PC Megaserver
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  • Iluvrien
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    No. Just... such a bad idea I can't even find a place where I can begin to describe how bad an idea this actually is.
  • Defilted
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    3 slots at 26 to 30 days a pop does take a long time , but I like that it takes a while because it makes it that much more satisfying when I get it completed.

    A lot of things in this game are very easy to complete becasue it is been lowered to the lowest common denominator. This makes the game in some aspects boring because it is easy. I am not saying that researching traits is hard, but at least it takes some patients and dedication.
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  • TheValkyn
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    I would like to be able to purchase more research slots, because three just isn't cutting it.

    How are you not finished with your research? It doesn't take that long.
  • Ourorboros
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    I'm not in favor of more research slots, but nothing that pops up in the crown store surprises me any more. With "7 million" ESO players, there's bound to be a few.......idio individuals willing to drop 5k-10k crowns for this. How could zos resist?
    PC/NA/DC
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  • gamerguy757
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    Id say if you want more research slots, you'll have to accept longer research times
  • NewBlacksmurf
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    TheValkyn wrote: »
    I would like to be able to purchase more research slots, because three just isn't cutting it.

    How are you not finished with your research? It doesn't take that long.

    @TheValkyn

    Define "that long" cause there are a lot of slots to research for all of crafting.
    How long did it take you and when did you start?
    Have you completed all traits on everything in the game?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • tnanever
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    Iluvrien wrote: »
    No. Just... such a bad idea I can't even find a place where I can begin to describe how bad an idea this actually is.

    Maybe you can't describe how it's a bad idea, because it isn't.
  • Acrolas
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    Crafting's always been *** backward anyway.

    It should take the least time to research your last traits.
    You should use fewer tempers as you improve, and fewer higher level than lower level.

    ZOS developers don't like a sense of efficiency. That's been pretty evident since the beginning.
    signing off
  • ZOS_DaryaK
    ZOS_DaryaK
    admin
    We've removed a series of thread that were off topic. This discussion is about adding additional research slots in the Crown Store.

    There are several other discussions about crafting bags, that topic does not belong in this thread.
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  • Hluill
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    Sorry for the derail, OP.
    nine9six wrote: »
    Would you feel better if it were worded like this?

    "The base game patch also features an abundance of new features including Poison-Making as an extension of the Alchemy system, improvements to item set Traits, more enhancements to the Activity Finder, nameplates, item locking, and more! And, of course, the highly anticipated removal of Veteran Ranks.

    Additionally, and not a part of either the Base Game or the DLC, we've added an extended crafting inventory (Craft Bag) for ESO+ Members."

    Ummm, yes, that is exactly how it should have been worded. I also believe that the crafting bag changed crafting and gathering so fundamentally that it should have been considered a basic-game item.

    And, now that I have one, I feel silly for buying and spending all those crowns on bank and bag space.
    Acrolas wrote: »
    Crafting's always been *** backward anyway.

    It should take the least time to research your last traits.
    You should use fewer tempers as you improve, and fewer higher level than lower level.

    ZOS developers don't like a sense of efficiency. That's been pretty evident since the beginning.

    Yeah, don't get me started on the sillyness of ESO crafting. The standard "collect and click" crafting of most MMOs is pretty depressing.

    Black-handed Hluill and his daughter Leyek of House Numaril.
  • Cazzy
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    ZOS_DaryaK wrote: »
    We've removed a series of thread that were off topic. This discussion is about adding additional research slots in the Crown Store.

    There are several other discussions about crafting bags, that topic does not belong in this thread.

    Your could have phrased that nicer but OK!
  • JKorr
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    TheValkyn wrote: »
    I would like to be able to purchase more research slots, because three just isn't cutting it.

    How are you not finished with your research? It doesn't take that long.

    Why do you think it doesn't take that long? How long is "that long"?

    I finally got, thanks to a very incredibly generous gift from a guildmate, the last 5 nirncruxes for weapons that I needed. I'm researching two nirn staves, one handed axe, one handed mace, and dagger. I do have the "research 3 items at a time" ability. All of my research timers are now at 28 days, some hours and minutes. That is after the time spent researching the other 8 traits for all the items, plus the time it took to research the nirn trait for all the light, medium, and heavy armor, bow, two staves, great sword, maul, sword, battleaxe, and shield. Personally, I think it does take "that long".

    What made it take longer was the fact you can't research two different traits for the same kind of item at the same time. Get a sword with infused and one with training, and you can't research both of them at the same time, no matter how many research slots you have available. Get a cuirass with Impenetrable and one with Reinforced and you have to pick one.
  • daemonios
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    I have nothing against them changing it so you have more slots or shorter research times. I'm 100% against putting something like this behind a paywall other than an ESO+ subscription (and that's only because it's already there; if it were up to me the crown store could burn in Coldharbour and the game would be subscription only).
    Edited by daemonios on 14 June 2016 16:48
  • Michas
    Michas
    This is the best kind of research. Select and forget. I'd hate to have to do research the real way.
    "The best thing about not living in a castle is not having to defend it." Wulfrich Kerr
  • Taleof2Cities
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    daemonios wrote: »
    I have nothing against them changing it so you have more slots or shorter research times. I'm 100% against putting something like this behind a paywall.

    Pretty much this ... putting it in the crown store probably constitutes P2W.

    Don't forget you can get a friend or guildie to craft high trait equipment for you. It might be a minimal charge in gold if you supply the materials.

  • JKorr
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    Hluill wrote: »
    Sorry for the derail, OP.
    nine9six wrote: »
    Would you feel better if it were worded like this?

    "The base game patch also features an abundance of new features including Poison-Making as an extension of the Alchemy system, improvements to item set Traits, more enhancements to the Activity Finder, nameplates, item locking, and more! And, of course, the highly anticipated removal of Veteran Ranks.

    Additionally, and not a part of either the Base Game or the DLC, we've added an extended crafting inventory (Craft Bag) for ESO+ Members."

    Ummm, yes, that is exactly how it should have been worded. I also believe that the crafting bag changed crafting and gathering so fundamentally that it should have been considered a basic-game item.

    And, now that I have one, I feel silly for buying and spending all those crowns on bank and bag space.
    Acrolas wrote: »
    Crafting's always been *** backward anyway.

    It should take the least time to research your last traits.
    You should use fewer tempers as you improve, and fewer higher level than lower level.

    ZOS developers don't like a sense of efficiency. That's been pretty evident since the beginning.

    Yeah, don't get me started on the sillyness of ESO crafting. The standard "collect and click" crafting of most MMOs is pretty depressing.
    Depending on your playstyle, you'll still need the bank. I have maxed inventory, plus mount inventory for all but two of my characters and I still run out of room. I do loot stuff, with all of my characters however, and end up with a lot of items to decon. Since I'm always hunting for the tempers, it isn't a bad thing. I throw everything possible in my bank, then have my master crafter with the best chance to get the tempers decon some of the greens, the blues, and the occasional purple items. My newbie crafters decon the rest.
  • EmilyEstelle
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    If they are going to change research slots that should be in a basic game patch, or for ESO +. Putting it in the item mall is pushing it. The item mall REALLY should be vanity only, and while its too late for that, if they start making it blatantly pay to progress faster, pay to win, etc I know a lot of players who will throw it in, and I'd be one of them. I'm too old for that crap, its tiring, and just makes me want to go play something else.

    I'd like to see some appearance change options though, and that could be an option for the item mall. Make it like the bank or horse training... available in game for gold, but also in the item mall.

    Maybe the ability to change your name... That could even be exclusively item mall.

    And more horses (how about making some of the basics available for a limited time again) and adding some interesting colors or new "breeds" like lighter styled (think arabian) looking horses. Horse costumes (vanity armor) ?

    Just my ideas...

    Emily
  • Ethromelb14_ESO
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    TheValkyn wrote: »
    I would like to be able to purchase more research slots, because three just isn't cutting it.

    How are you not finished with your research? It doesn't take that long.

    It's my fourth character doing it, and trying to complete it. I should just be able to buy more slots that goes to all PC on my overall account.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • wolverine4545
    No, just no. Some things should not be allowed to simply be bought. Spend the time playing the game, and all with be available to you.
  • Florial
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    No thanks. I'm the most casual of players having bought and played the game for the first six month and then jumping ship to return last fall or so. With that said, my crafter is almost researched in all crafts. It is very obtainable, even for the most casual of us players.
  • Iluvrien
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    tnanever wrote: »
    Iluvrien wrote: »
    No. Just... such a bad idea I can't even find a place where I can begin to describe how bad an idea this actually is.

    Maybe you can't describe how it's a bad idea, because it isn't.

    Maybe I didn't because I thought that anyone with enough mental capacity to play the game would see the obvious flaws in the idea. However, as you seemingly haven't, here are a few just for you:

    1) It is pure P2W. Set bonuses have an impact on facility in gameplay. Therefore, getting faster access to set bonuses through Crown Store payment is P2W.

    2) It devalues the time spent by existing players to complete research (in some cases by pre-planning the order of item research, and in other cases getting up at silly times just to line up the next item). There were threads on the board counting down, in friendly competition, the first person to complete all research. The journey had some degree of meaning.

    3) It also devalues the value of being a full-trait crafter. If people can buy their way to that position rather than putting in the time (which isn't even that considerable if you think about the lifetime of the game) then they will be less likely to buy crafted sets from the people who have put in the time.

    I've got more, but that should suffice to start with.
  • acw37162
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    I'm generally not a good ole say type player but I'm roughly a month and half on PS4 from being 9 trait everything and if they offered this I would be so pissed.

    It's one of the few things in the game you actually have to pay for not with money but with time and dedication.

    I'm more proud of the fact I'll be nine trait crafter then anything else in game at the moment
  • DaveMoeDee
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    Since they intended research to take that long since day one, I see no reason to add shortcuts. Horseriding is different since horse upgrades were only supposed to take 50 days max. It is supposed to take a long time to get all traits.
  • DaveMoeDee
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    acw37162 wrote: »
    I'm generally not a good ole say type player but I'm roughly a month and half on PS4 from being 9 trait everything and if they offered this I would be so pissed.

    It's one of the few things in the game you actually have to pay for not with money but with time and dedication.

    I'm more proud of the fact I'll be nine trait crafter then anything else in game at the moment

    While I think it is a bad change to make, I'd be fine with it. Even if that was available, I would never buy game progress like that in this game. No rush. Took forever to complete, but that was part of the accomplishment.

    If people want to spend money on it, I'm fine with that being another source of revenue. It doesn't cheapen my achievement. It actually makes my achievement more impressive because it shows some people just don't have the ability to stick with that. The more people that spend money on shortcuts, the less money ZOS needs from me.
  • TheValkyn
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    TheValkyn wrote: »
    I would like to be able to purchase more research slots, because three just isn't cutting it.

    How are you not finished with your research? It doesn't take that long.

    @TheValkyn

    Define "that long" cause there are a lot of slots to research for all of crafting.
    How long did it take you and when did you start?
    Have you completed all traits on everything in the game?

    They even shortened it by adding a passive to limit max research times xD. I mean - COME ON!
  • NewBlacksmurf
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    TheValkyn wrote: »
    TheValkyn wrote: »
    I would like to be able to purchase more research slots, because three just isn't cutting it.

    How are you not finished with your research? It doesn't take that long.

    @TheValkyn

    Define "that long" cause there are a lot of slots to research for all of crafting.
    How long did it take you and when did you start?
    Have you completed all traits on everything in the game?

    They even shortened it by adding a passive to limit max research times xD. I mean - COME ON!

    @TheValkyn

    No idea if you know what "long" refers to but on that last trait it's 25 days per so being limited to three at a time, that's a bet long time.
    Personally I've only done light armor.
    I still have a couple medium, staves and heavy armor for all 9 trait on one character.
    Have you done them all yourself ?
    Takes about a year

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Phinix1
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    Defilted wrote: »
    3 slots at 26 to 30 days a pop does take a long time , but I like that it takes a while because it makes it that much more satisfying when I get it completed.

    Just wish prices on 9-trait gear were higher.
  • Epona222
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    No, it will devalue the months of effort put in by crafters.
    GM - Ghost Sea Trading Co - NA PC

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  • DaveMoeDee
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    Epona222 wrote: »
    No, it will devalue the months of effort put in by crafters.

    No, it will add value. It would put an actual monetary value on it.
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