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Buying ESO for your console? Be warned!

Raash
Raash
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If you are one of those that have not played this game on PC you should know what is waiting when you start playing. This will not really be a "new game".

PC players that wanted the game for their consoles have copied their PC-accounts and transfered them to console and will start at launch with their max lvl characters etc. This will mean the following:

- Very rich players will control the ingame market in day one. "But the game has guild stores and not a server-wide auction house" you might argue. Thats true, but in order to sell alot you need to be in a guild that has the good kiosk spots that can be found in the game world - and these are bought ala highest bidder gets it. These will be taken from start and beyond. On top of that: There have been lots of exploits during the games first year so there are much money around in the game already, and all that gold that is around is copied to old pc players new accounts aswell... You wont have the same chance for success.

- Crafting. The old pc players will most likely have maxed just about everything regarding crafting and unlocked most of the traits already and will controll the sales of set items for months - It takes long time to research traits for weapons and armor. You will eventually catch up of coarse, but by then the market will be flooded with stuff and not really as profitable as in the beginning of the game. You wont have the same chance for success.

- In this game there is this second character progression system called Champion Points of wich you will start earn them when reaching first veteran lvl (lvl 51 you could say). You will never stop earning those and there is a total of something like 3000+ that you could get. This system is kind of fresh so while its very unlikely that many who transfered to console would have more then 200 of these points you would be at a disadvantage. You see, these points are used to raise your characters passives such as critical strike chance, armor, resistances etc.
The devilish thing about these points is that they are copied & shared by ALL you other characters aswell. So when the old PC players want to make an alt they will have the bonus passives of their choices and will have at the very least 10% stronger characters (in every stat) then you will have from the start. And since you wont be able to earn those points yourself until later in the game the old vet players points will continue to grow every day. You wont have the same chance for success.

All this means that you will recieve the short end of the stick througout your whole game experience and will never catch up.
In pvp you will face alot of boosted characters with really good set armors & weapons + higer stats and resistances etc.

TDLR: You wont have the same chance for success.

This might not be a big deal for some, but at least now you know what is waiting. Good luck.

  • Phinix1
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    Bit alarmist actually.

    I have never been in a guild with a kiosk and have no trouble selling anything. Big guilds with lots of money that buy them repeatedly are also spending big money, so it self-regulates in that way.

    Also, once you get to 90 CP the difference is very minimal until you get way more than 200. That first critical strike bonus is really all you NEED to be competitive.
  • Phinix1
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    At least in this game you can craft/buy competitive end-game gear, instead of going up against a months-long grind AFTER you reach level cap just to be competitive.
  • snackrat
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    This is true, but ultimately immaterial.

    Either the console-players are currently on PC and converting - nothing changes. They ALSO get their gold and crafting, are are only ever as far behind as they were before.
    ...or they haven't been playing at all just waiting, and are therefore just as far behind as they would be for anyone in joining PC ESO. Such is the case of any MMO if you're not present at launch.
  • sadownik
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    Robo_Hobo wrote: »
    It's not just console players really, you could apply what you've said to anyone who would be starting the game on any platform - anyone who starts the game on PC the day console version gets released would have the same disadvantage as the console players starting out.

    That's just how MMO's are, aren't they? Start late, and people will be ahead of you, naturally, what else would you expect?
    You are right but there are also mechanisms that let new players catch up. In ESO yuo just simply cant do that.
  • Phinix1
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    You are right but there are also mechanisms that let new players catch up. In ESO yuo just simply cant do that.
    [/quote]

    Really? Reach level cap and craft gear. The competitive sets are all 6 traits or less which can be made by the time you are v14 with minimal investment of time to keep things researching.

    Will you be the absolute top notch champion of all min-maxer? Perhaps not, but definitely competitive. Besides, name me one game where you are said champion upon reaching level cap. There is ALWAYS a grind for top-notch gear.

    If anything, the crafting system in ESO allows a much more rapid path to competitiveness.

    If you are playing ESO without leveling crafting and grabbing a few hirelings, I'm sorry to say, but you're doing it wrong. It is just so much of a reward for so little investment.
  • Phinix1
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    You are right but there are also mechanisms that let new players catch up. In ESO yuo just simply cant do that.

    Really? Reach level cap and craft gear. The competitive sets are all 6 traits or less which can be made by the time you are v14 with minimal investment of time to keep things researching.

    Will you be the absolute top notch champion of all min-maxer? Perhaps not, but definitely competitive. Besides, name me one game where you are said champion upon reaching level cap. There is ALWAYS a grind for top-notch gear.

    If anything, the crafting system in ESO allows a much more rapid path to competitiveness.

    If you are playing ESO without leveling crafting and grabbing a few hirelings, I'm sorry to say, but you're doing it wrong. It is just so much of a reward for so little investment, much like the buy it then play free model.

    IMHO.

  • Raash
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    I could picture the forum back at pc launch if old time beta testers was able to keep their beta characters... I doubt there would be "is an mmo so that is perfectly fine"...
    I dont think what is happening here with console launch is fair and that potential new players should know about what is waiting.
  • sadownik
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    You are right but there are also mechanisms that let new players catch up. In ESO yuo just simply cant do that.

    Really? Reach level cap and craft gear. The competitive sets are all 6 traits or less which can be made by the time you are v14 with minimal investment of time to keep things researching.

    Will you be the absolute top notch champion of all min-maxer? Perhaps not, but definitely competitive. Besides, name me one game where you are said champion upon reaching level cap. There is ALWAYS a grind for top-notch gear.

    If anything, the crafting system in ESO allows a much more rapid path to competitiveness.

    If you are playing ESO without leveling crafting and grabbing a few hirelings, I'm sorry to say, but you're doing it wrong. It is just so much of a reward for so little investment.[/quote]

    Not if you are plyaing pvp and frankly its the only part of the game thats really appealing to me.
  • Acrolas
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    Buying ESO for Consuela? Be warned!

    No, no, we need more Lemon Pledge.


    But looking at the gray market, it seems like a fair amount of to-be console players bought up leveled PC accounts eligible for transfer. So the PC kings might find their grand plans foiled by a few noobs with some deep pockets. Too bad the crown store doesn't have popcorn. I'm going to need some when the inevitable console-side drama starts.
    signing off
  • Danikat
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    I bought this game in February this year so, like everyone starting out on consoles, I was way behind the people who started at launch. So far it's not been a problem and I've seen nothing to suggest it will be a problem in future.

    If you're hoping to jump in and almost immediately become one of the top PvP players or a trader dominating the market you will have a problem because you are going to have to catch up to the people who have a years headstart. But as other people have said that would be true in every MMO.

    But if you just want to play the game having more experienced players around can actually be an advantage. I've learned a huge amount from my guilds and the forums which I would otherwise have had to learn from trial and error. There are people who can show me where to find things I've missed, how to do dungeons, recommend skills to take, or simply share their experiences.

    And the other side to those players having more time to farm items and gold is there's already an established market for me to buy from and sell to. Even right at the start I came out of the Wailing Prison with a whole load of worms in my inventory and since I'd never seen the appeal of fishing in games (or in real life actually) I sold them to someone in town for 100g each. I doubt that would have happened at launch.

    It's a different experience for sure, but I don't think it's automatically worse for everyone and certainly not to the point where it should scare them off starting the game.
    PC EU player. | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • NadiusMaximus
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    Lol, only thing about it that makes me feel sorry for them are the new console players thinking they will ever reach emperor against the transferred accounts.
  • Reykice
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    I was wondering if people don`t know or don`t care that some people will basically have so much gold(there was a duping exploit and Zenimax did not ban the people that used it because well everyone back then did) and champion points...

    Its like they had a 1 year head start... because they did...

    Now i don`t know how many will be as ZOS did not release any info on their numbers buy you will clearly notice them even if they make a new alt to level... their alt will have enough champion points that it will be pointless to compete with them.

    But as with everything, some will care for this some will not... good for the OP to warn them tho.
  • wrlifeboil
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    The transfer advantage won't mean much when consoles are leveling or in dungeons. In other words, it won't matter much for pve.

    Where it will make a difference is in pvp. ZOS better make an adequate number of non-vet campaigns available or new level 10 console players will face a very unpleasant initiation into Cyrodiil pvp.
  • Sausage
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    Start to sell potions? Once console players reach the top, potions are locked.

    Gold-potions are purchasable to 5 mill gold.
    CP-potionsa are purchasable to 200 CP or so.
    Inspiration-potions are purchasable to max craft.

    Once you reach that point, all potions are locked, I think they wouldnt take that big PR-hit either if they explained potions become locked.

    Second version is *** of all veteran and loyal players and just give it all to console players for free in patch.
    Edited by Sausage on 16 May 2015 09:20
  • JamilaRaj
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    Raash wrote: »

    TDLR: You wont have the same chance for success.

    This might not be a big deal for some, but at least now you know what is waiting. Good luck.

    I disagree. You are not taking into account the fact that ESO:TU is now P2W. New players willing to spend will be able to bypass normal game mechanics and catch up quickly with transferred players to dominate lesser people together.
    I am confident that ZOS's Monetization Department will introduce couple of new P2W elements before ESO launches on console to ensure that it will be money, not time played, let alone skill, that will determine who will rule. Presence of maxed out players will only encourage new players to spend.
  • hamon
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    Raash wrote: »
    If you are one of those that have not played this game on PC you should know what is waiting when you start playing. This will not really be a "new game".

    PC players that wanted the game for their consoles have copied their PC-accounts and transfered them to console and will start at launch with their max lvl characters etc. This will mean the following:

    - Very rich players will control the ingame market in day one. "But the game has guild stores and not a server-wide auction house" you might argue. Thats true, but in order to sell alot you need to be in a guild that has the good kiosk spots that can be found in the game world - and these are bought ala highest bidder gets it. These will be taken from start and beyond. On top of that: There have been lots of exploits during the games first year so there are much money around in the game already, and all that gold that is around is copied to old pc players new accounts aswell... You wont have the same chance for success.

    - Crafting. The old pc players will most likely have maxed just about everything regarding crafting and unlocked most of the traits already and will controll the sales of set items for months - It takes long time to research traits for weapons and armor. You will eventually catch up of coarse, but by then the market will be flooded with stuff and not really as profitable as in the beginning of the game. You wont have the same chance for success.

    - In this game there is this second character progression system called Champion Points of wich you will start earn them when reaching first veteran lvl (lvl 51 you could say). You will never stop earning those and there is a total of something like 3000+ that you could get. This system is kind of fresh so while its very unlikely that many who transfered to console would have more then 200 of these points you would be at a disadvantage. You see, these points are used to raise your characters passives such as critical strike chance, armor, resistances etc.
    The devilish thing about these points is that they are copied & shared by ALL you other characters aswell. So when the old PC players want to make an alt they will have the bonus passives of their choices and will have at the very least 10% stronger characters (in every stat) then you will have from the start. And since you wont be able to earn those points yourself until later in the game the old vet players points will continue to grow every day. You wont have the same chance for success.

    All this means that you will recieve the short end of the stick througout your whole game experience and will never catch up.
    In pvp you will face alot of boosted characters with really good set armors & weapons + higer stats and resistances etc.

    TDLR: You wont have the same chance for success.

    This might not be a big deal for some, but at least now you know what is waiting. Good luck.

    to anyone thinking of starting playing the PC version right now...... everything above times maybe 100.

    at least with console the amount of very high level players with loads of everything will be many times fewer

    so basically nobody should start playing the game at all ever? lets just close off the servers and see how long it lasts ...

    i'm not sure what the point of this thread is really apart from trying to create some drama.

  • Sausage
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    Sausage wrote: »
    Start to sell potions? Once console players reach the top, potions are locked.

    Gold-potions are purchasable to 5 mill gold.
    CP-potionsa are purchasable to 200 CP or so.
    Inspiration-potions are purchasable to max craft.

    Once you reach that point, all potions are locked, I think they wouldnt take that big PR-hit either if they explained potions become locked.

    Second version is *** of all veteran and loyal players and just give it all to console players for free in patch.

    Yeah, Im going to reply to my own post.

    If they want to ease the PR-hit even more, tell all potions are found in the game too by playing.
  • Earelith
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    When I read the title and before click and read the post, lot of things crossed my mind..Bad graphics, bugs, exploits, etc..Then I got a relief when finally I read the post..

    As you said in your last sentence, I am one of those "some players" that don't care..I never been the top player or the top trader. While I understand that some people take all these serious cause I ve been there before when I was playing competitive, I honestly chose to play on console in the hope that the game will mostly have new MMO players that only play on consoles and never bothered to play pc MMOs..

    I just thought that this will create a "noob" community like my first MMO days where everyone was excited that the grass is green and not qq for everything..Plus, since I will be new to the game (I did not transfer character but also i don't have high level char anyway), I can probably be able to sell what I gather to people that have the money to buy them...

    But if you really want to see it competitive I ll tell you this..once you reach those people in level and gear, the game will be as equal as it can be..cause everyone will play with the same controller and there are no bots on consoles..while in PC someone might play with a mouse with 2 buttons and others with a razer naga...so it may not be equal at start but at the end it will be much more equal than pc.
    Edited by Earelith on 16 May 2015 09:57
  • Gidorick
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    The whole character copy thing really does baffle me.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • KanedaSyndrome
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    People don't need to catch up to have fun. It's the same thing in EVE really.
    KanedaSyndrome's Suggestions For Game Improvements
    The Fortuitous Collapse of the Wave Equation
    The Best Plans Require No Action
  • Peekachu99
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    Except the economy in this game is so fragmented and useless without a universal auction house that material wealth is mostly meaningless. My "newest" VR 9 toon has 200K gold and counting and absolutely nothing to spend it on. Anything you need can be farmed in the game in your own time and without much frustration.

    Everything else that you said is just Chicken Littling that applies to any new player who jumps into an established MMORPG. What an utterly inane post.
  • Talrenos
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    Raash wrote: »
    If you are one of those that have not played this game on PC you should know what is waiting when you start playing. This will not really be a "new game".

    TDLR: You wont have the same chance for success.

    This might not be a big deal for some, but at least now you know what is waiting. Good luck.

    You have nailed it exactly. ZOS put NO thought into allowing transfers to console. And once again they made a really really bad decision that is only going to hurt them in the end. Im not really surprised.
  • Sausage
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    People don't need to catch up to have fun. It's the same thing in EVE really.

    I really doubt people are having fun in Cyrodil if they are CP 50 or so, when theres lots of people with CP250+. They should give new and casual players way to reach the top, even at faster pace what we (top players) had, it might *** of some top players, but its for greater good.

    Edited by Sausage on 16 May 2015 12:24
  • Veridiano02
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    At the same time, there're already a lot of guides on the internet that can help, and a lot of VR14 players and guilds (me, for example) for helping the noobs to catch up. I can craft a 8 trait armor and weapons for a ridicolous prize or even for free for a friend, or a nice guy/girl.

    There're also some advantatges in a game with veterans players. But of course, that's not interesting...


    Don't buy this game, people!!! With some luck in our side, by 2016 Zenimax will close the servers and then we can stand pride of making this game drive to bankrupcy. By the gods, why this forums even exists??
    Edited by Veridiano02 on 16 May 2015 12:46
  • kodo
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    not every one holds many characters, i have only one lvl3 and no alts, and i dont intend on having one too.
    also i dont own any guild store or member of any, money is trivial imo ,since u get enough of it in every possible way,
    so no problem at all.
  • Ojustaboo
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    I agree with the op. While true a new player coming to the PC will face the same, the fact is, it's being released as a new game on the consoles.

    Many new console players will buy the game expecting an even footing when they start out.

    Getting to level 10, entering Cyrodiil and being ganked by other players who know what they are doing is bad enough, adding on top those experienced players having better armour and using their CP, well I expect many new players will feel totally helpless.

    Imo CP should only be available to use on alts when they reach level 50.
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