Yes, but I'll be playing a build designed exploit the other players gimped by the changes. <img class="emoji" src="https://forums.elderscrollsonline.com/resources/emoji/hushed.png" title=":hushed:" alt=":hushed:" height="20" />
i haven't been onto the live servers, but I did head into the PTS when this test was there. On my warden DD, I honestly noticed almost no difference between "old" Cyrodiil and this test. Granted, ther
i did not have the same, lag, combat bugs, horse mount bug, greyed out skills and not being able to bar swap, also no cc immunity and desyncing, and if that was not bad enough you had these mini ball
The lag. Failure of mechanics to work. Well let's be honest. There are too many issues to mention. I feel taken advantage of as a subscriber. Meanwhile you discuss mechanic changes Light/Heavy at
Well right now the game in Cyrodiil is standing out for the wrong reasons (lag) so while there's understandable concern over the potential hit to the dynamics of combat in Cryodiil I have to ask then.
I'm making plenty of sense. People who dont like ball groups get killed by ball groups with no skill. Its funny how people who coordinate and play fluidly have "no skill" but the leet casuals and zerg
Did you forget the game back then or should I post some old videos(1.3-1.6ish)? I can literally post you a video of me (DK) and my friend (Templar) 2vZerg while we cast nothing but AoE (talons, old im