The lag is happening in zones where there is nothing going on. Insane. I was doing the main story line in Summerset during the Mid-year Mayhem event. Everyone is in Cyrodiil. Meanwhile the lag in Summ
Even from the point of someone taking PvP a bit more serious, thats exactly the point. Back in the days ballgroups where a great counter against zergs, and where played by very exerpienced players. N
Whatever they are doing, it's also affecting IC. I never noticed lag before they started doing these tests i dont know if its bcause people are coming from cyrodiil but im getting horrible skill delay
wieder 4x(!) in knapp 2 Stunden. Die ewigen Lags und das üble Balancing und die Überpopulationen in Cyrodiil, so langsam reicht es auch mir. Der Support ist zudem unterirdisch. Ich habe bisher recht
First example: Snipe "desync"' as I am told. I was killed by 4 lethal shots but died instantly before I knew I was even in combat, so basically one shotted by an ability with a 1 second cast hitting m
Here's an idea for a Cyrodiil test: make one campaign a PvE zone for a week, and tell PvE players that they can now do their quests and delves in Cyrodiil free from PvP interference. My bet is that it