CaffeinatedMayhem schrieb: »
I've had plenty of cases where I've asked multiple times in zone chat where the active storm is, only to be met with silence. So while I'm porting around trying to find it myself, I'll spot it in the distance and start riding (or running, on my alts that had Rapids taken away from them by ZOS) in that direction only to see the sky clear and a group of players riding towards me at the wayshrine.
So I wait 15 - 20 seconds after they have all ported away, and ask again in zone chat where the storm is. Surely they're still en route and not too busy to answer, right? Wrong. I'll start porting around again, find the storm, and get there to find the same folks have almost finished off the current storm. If I'm lucky, I can get in a couple hits and get credit, but often times I arrive too late.
While contemplating all this, it occurred to me why a coordinated group has no interest in telling folks where the storm is. It's quite likely that they might think that I (or any other random person in the zone) would be the guy who doesn't know the mechanics, and they don't want some clueless person running packs of trash around, training shrikes to their location, whacking on the wrong pike and spawning extra bosses, killing their stunned ghosts, or what have you.
In the same way that some PUG dungeon groups are hampered by the play of certain individuals, the overland version of a mechanic-ized dungeon (the harrowstorm) can also be made more difficult than it has to be. The only difference is that there's no vote kick available at these public events, so you're stuck with whoever shows up.
Well, lets face it, without the frontflap half the playerbase would zoom in to see if those hotpants are as tight as they look. Purely out of of an interest for tailoring of course.
Our only hope now is for Microsoft to fix this lag...
MS will not micromanage ESO or any other product. By every indication we can see, ESO has been growing every year even before this COVID mess. If revenue growth is even just half of that MS will not want to rock that cash cow for such a small part of the game.
(If you need to see what the uploader image URL looks like with the BBCode, you can see it in the text editor if you quote this post.)gatekeeper13 schrieb: »ZOS has added Dragons and Harrowstorms which are almost impossible to solo and a pain to complete without enough people but rewards are total trash. It doesn't make any sense. Why not add sth rewarding that will lure people into farming them? Why not make them drop e.g. an account bound special weapon or armor set with a very low drop rate, like those we get in Arenas? I think sth like that would make people really motivated to go back to farming them.
Most of the time Harrowstorms and Dragons are dead areas. Yesterday I visited N.Elsweyr to farm the lunar phases lead and there were 3 Dragons spawned and 0 battles taking place. And when a battle finally started, we were 4 people against the dragon.
Ectheliontnacil schrieb: »
Alright. But to be fair, solo playing is one of the most frustrating experiences in pvp. You often need to ride long distances to chase fights and most of the time you just end up getting zerged... So try to empathize with those players.