SteveCampsOut schrieb: »Shadowspawn42 schrieb: »SteveCampsOut schrieb: »[snip] You did the right thing with the tools ZOS has given. You ignore and reported them. Thankfully you didn't name and shame them and get this thread deleted. While I admire your restraint in not speaking to them, bringing it up in the forums is just giving them the power they craved. If they see the post they will know they achieved their goal of getting under your skin. [snip]
So it’s wrong to inform people of the problem and wrong to try to get the attention of ZOS so they will fix it? Hmmm. Can’t say I agree with you there. It’s important to discuss issues like this so people know what to watch out for and people who have experienced similar things know they aren’t alone.
Edit: Also, you do realize this goes way beyond “being mean” right? Based on OP’s description, this sounds like legit hate speech meant to intimidate and degrade. So yeah, I don’t blame her for being upset.
[snip] I only pointed out that she gave the trolls what they wanted. A reaction that they can see clearly on the forums. That's just a simple fact. She can do with it as she likes.
[edited for baiting]
pauld1_ESO schrieb: »Ability lag is really bad right now, I don't know what he's talking about. Maybe one night he was on it was better but overall this test has been crap.
PS4 NA,
It’s sad to see. Since the event has ended, Western Skyrim has become even more of a ghost town than Murkmire or Clockwork City. Can’t even complete the dailies because there just aren’t enough players in the zone to help. The harrowstorms wouldn’t be so bad to solo if the crows weren’t so OP. Are the other platforms experiencing a similar situation in Skyrim? Just curious.
I feel harrowstorm mechanics and rewards aren't worth it. Technically infinite minibosses if not swarmed with players. Spammy one-shots from shrikes.
I could tank at least 4 bosses at once, but the instant a shrike comes up I instantly die to 45k damage under a second. It's not fun having to tank and then switch to running away because they spam unblockable instant death that's homing constantly. Even if I try my hardest to dodge everything, a different boss using snares or stuns and then I'm eating soul gems.
Tldr I hate shrikes. Theyre just unfair.
Probably got 1vXed himself.Artorias24 schrieb: »The idea of 1 vs X is very simple:
1) You never fight with those, who play beter than you.
2) You look for good players in enemy group, and run from them.
Wait when some new players try to strike you and try to one shot them. Always run from good players and kill weak first.
Than try to kill good one 1 on 1, or run, untill friends come to help to outnumber him.
1 vs X is not that 1 kill X good fighters.
In reality it is impossible to fight against 2 good players if you are alone.
3) So we have 1 - 2 good players and 3-4 weak as example.
There are skills that heal more or strike more if they hit a lot of targets, you use them. So you charge your heal and damage with this 4 weak players, and always run.
Weak players will try to controll you, so it will be hard for good one make one shot combo, they can not stun you, when they need it.
4) Newer fight in field, always run near some stone, wall, tree 🎄 and etc.
About sets:
You get 1 protective set, that heals or regens you, and 1 proc set, that makes your attack do a lot of dps in small window.
It is hard to kill you, because you are fat, you regen when you run.
And when your dps window is ready, you try to kill enemy with ultimate as examle in this small window. Than run again.
I am not 1 vs X
Just as example, my build heals 4 k hp per second.
I do not use one shot combo, but i can do 5-7 k dps in standing target.
So if it will be 2 like me, we kill enemy in 2 - 3seconds (1 dethink = dead) It is not possible to fight 2 players like that
If you run, we can not do dps, so you heal more than we dps.
If you run near some stone asexample, we get lugs - so we can not hit you.
We try to use attack, server or ping is not perfect, so attack do not land, you run, we can not hit, becouse skills do not work. You get full HP, and try to one shot us.
If you do it is ok.
If you do not, run again.
Some builds is impossible to kill 1 on 1, so you run, untill you outnumber them
A lot of players will not run near stone (they know how, but they will not).
So they choose to die, not run vs X isabout to kill new players, not some good group.
The only one 1 vs X that can kill group is Mana bomber.
They use low level players to acamulate dps.
As example:
Group 6 players, 2 are good and 4 with low level.
You use sets that give you dps in small window as example:
Mechanikal Accuty, balorgh, some + to crit or dps and vicious death set.
You are in full dps mode and buffs.
In 5 seconds all your attacks are crits and do 1,5 dps of base.
Mana bomb that will hit 1 player in normal condition will do:
2 k damage, with all buffs and proc sets active 4 k damage.
With 5 more people 8 k damage.
You use it + ultimate (damage+ stun)+ some hard hitting strike.
24 k dps in me. But a lot of players are not as tanky.
And for them it will be 30 k as example.
If he die near me he deals me damage as example 5k. If 2 low level players die, 10 k dps from them will kill me.
So all 6 peoples are dead.
Low level players like to stuck on players, that they think are strong.
It makes them feel save.
So you kill the stronger one with them
The setslike this are: Azur blight, Vicious death, Dragonstar 2 handed and etc.
Kinda feels you hate players that 1vX.