Cygemai_Hlervu schrieb: »That doesn't seem right there is no achievement for learning all 9 traits on every item. Also your night blade tank using a one-handed weapon and shield and a two-handed weapon is boring to you.
hexentb16_ESO schrieb: »Yep. Welcome to ESO. Just a couple hours ago an old guild master felt the need to tell zone chat that he kicked kicked me because I'm gay. Knowing him he's going to try finding out my current guilds and try to convince them to kick me too.
You get the 25 transmute crystals back. Cost of making the item is just 25 crystals if you have the full set.silvereyes schrieb: »To clarify, I meant that refunded mats aren't mentioned in the patch notes. So at least it seems intentional for this incremental. Still, it would be good to hear back from the source.silvereyes schrieb: »ZOS_RobGarrett schrieb: »Hey all,
We're pleased to see all the reactions and discussion regarding the Item Set Collection system we unveiled on ESO Live today. I'm just stopping in to correct an error I made while describing the feature during the demo. I stated that, when deconstructing a reconstructed item, players would be refunded the full material cost, including the Transmute Crystals. This is not entirely accurate, as some folks watching the stream noticed when I deconstructed the item.
When deconstructing reconstructed items, you are always refunded 25 Transmute Crystals. As I mentioned on stream, the Transmute Crystal cost for reconstruction goes down with every item you've added to your collection. When set collections are completed, the cost for reconstruction is 25 Transmute Crystals, which matches the refund you receive when deconstructing those items. This is part of the incentive for completing a set collection.
So a more accurate description would have been: Players who reconstruct items from completed collections receive a full refund when deconstructing those items.
Sorry for any confusion, and we're looking forward to folks jumping into the system on PTS next week!
Just tested this on PTS and it seems you get 25 crystals every time per your comment above and seemingly none of the upgrade mats. @ZOS_RobGarrett - can you clarify if this is intentional as it pretty fundamentally changes the impact of this system.
PTS patch notes:
https://forums.elderscrollsonline.com/en/discussion/546419/pts-patch-notes-v6-2-0ZOS_GinaBruno schrieb: »Your newly-created item will be marked as “reconstructed” and cannot be traded or sold, but you can deconstruct it to get a small refund of 25 Transmute Crystals.
Nowhere is it mentioned that there are any mats refunded. Pretty sure this is intentional.
It is mentioned, though — Rob Garrett on the 19th wrote on the forums (edit: see above) to clarify that we would get a “full refund” of mats if we have a complete set. At the beginning of the post, he even pointed to his claim about getting all the *crystals* back as the error with his statement of a “full refund,” so his claim about getting all the mats back (but only 25 crystals) should stand. But it stands in direct contradiction to what we’re seeing on the PTS.
ESO_Nightingale schrieb: »1. Not completely a frost staff problem but "Ice of Storm" of destro ult is out of standarts.
First of all its radius kept as 8m similar to its original skill. This is inconsistent coz 8m is radius of ranged/replacable expensive aoe ults like Standard or Nova while player-based aoe ults are 10m for example Sleet Storm. So radius of morph should be updated to 10meters.
Secondly its auxiliary effect is noticable lower and as result you dont see anyone use this ult in PvP apart of bombers that trying to get mobile large burst ult. Like, Northern Storm vs Eye of Storm:
Understandable that class ults should be stronger but regarding destro ult - it require specific weapon choice, cost much more and while damage difference (3648vs4942) not that big it also loose auxiliary effects.
It could at least compare to similar ult and get 1 more sec of uptime. or Similarly to other morph it could get special effects based on staff type.
2. Problem with new Destruction Expert after it will be fixed is that if Tri-Focus wont be changed into proc on Bracing once per 10sec than DE wont be possible to reliably proc on anything but Wall of Frost because Frost Impulse doesnt apply damage shield and frost heavy attack is most clunky and slowest heavy attack, especially in pvp it wont be able to connect. So to make passive more reliable either Tri-Focus need to be changed to proc on Bracing or change it into channeled frost-beam heavy attack which is undodgeable similarly to lightning ha. We have example of such attack by Drodda of Icerach boss:
Tho if Tri-Focus wont loose manablock passive it will still be too bad to invest into passive.
3. Again about Frost Impulse, since its effect has same radius as damage radius:
A. I personally prefer to turn Frost Impulse buff into own efefct similarly to Frost Safeguard of Wall of Frost, especially since it will perform similarly to how it work now - it cant be stacked same as minor protection now or frost safeguard.
B. Another idea is to make so it apply healing over time on allies in its range, similarly to Winter Respite set that shows that frost can abe associated with healing.
A little off topic, but i feel like at this point, given the changes to major protection, northern storm needs to be changed too. What I'd do is target sleet storm at base, give it the 100% chilled proc and 4 extra seconds of duration, but make it lose major protection. With northern storm, it would gain the magicka percentage increase and would keep it's damage, and with permafrost, instead of being super wordy, i think it should gain the damage loss, better snare and major protection, this would help northern storm be more viable as a damage ultimate especially for double frost staff settups, and just in general in pvp, as well as keep permafrost as the utility option for healers that wish to use it
Regardless, Destro Ult need same improvement like Impulse received. Idk how usefull permaroot in PvE but it doesnt sounds like you need such effect against mobs as healer or dps, while it definetly would be usefull for pvp morph. So, why not grant static frost ult another effect, like allies inside getting healed by snow or smth. While Eye of Storm could get additional affects based on element too and Eye of Frost would apply root on hitted enemies.