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Templar’s are way overpowered.

Shadowasrial
Shadowasrial
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Zenimax has messed up big time. They have finally made it so a class is sooooo overpowered that about 75% of the pvp server is Templar’s. Every player I fight is now either a Templar a warden or a necro but more often than not a it’s a Templar. Now before (snip) jump in saying not another nerf thread hear me out.
This is a problem. Zenimax has stated multiple times that they want to avoid having 1 class be the go to class for one particular thing. Well that’s what’s happened. Templar’s can heal tank and deal insane damage with the sets that are out on live combined with new foods and current level of champion points. Further more their class skills take virtually no skill to use properly. They jab away with impunity till the target is dead if they take any damage they throw up a powerful heal and half their skills snare making it even easier for those jabs to keep hitting their target as if jabs weren’t easy enough to hit a player with. I’m seeing entire groups of Templar’s running around just melting everyone they come across and half of them aren’t even skilled veteran players. When your a pvp player you learn pretty quick who everyone is as our community keeps shrinking and shrinking due to issues and things being messed up in pvp. Bottom line Templar’s are far over performing than any other class at the moment. And they need nerfs big ones. Fighting a sorc these days is easy which is something I never thought I’d hear myself say. Dragon nights are good solid fights. Wardens are good solid fights and necros are good solid fights nightblades are easy as pie to Kill and are no serious threat anymore. But you come across a Templar and these days your more than likely going to be respawning.

(edited for profanity)
Edited by ZOS_FalcoYamaoka on November 19, 2019 7:39PM
  • Cirantille
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    Ironically "grand templar slayer" was the first "grand x class slayer" achievement I got :D

    Maybe they get too confident
  • Kel
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    And they need nerfs big ones.

    I agree the Templar population has exploded. I agree that you can't ride from keep to keep without seeing dozens of them...on your side and the opposing sides. I even agree that they are overperfoming compared to everything else at the moment.

    Still....

    I'd rather see everything brought up to par with Templar rather than ask for nerfs.
    So I'm jumping in to say not another nerf thread. Call me a troll if you will.
    Edited by Kel on November 19, 2019 12:34PM
  • Shaloknir
    Shaloknir
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    I disagree. Templars are in a good spot. Even if I have hard time with them as a dragonknight. The reason is - extended ritual purge is a hard counter to my dots. Still I score kills on a regular basis. I think overall pvp balance has improved. OP problem with Templars might be because more and more skilled players choose the class and think it's viable.
  • PrimusNephilim
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    Hmmm, think I'll change up my magsorc PvP toon to a Templar
  • MartiniDaniels
    MartiniDaniels
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    Templars don't need a nerf. Templar in this year is an example of how class balance should be handled. Now ZOS needs to do the same for other classes.
    Edited by MartiniDaniels on November 19, 2019 12:40PM
  • Weisstag
    Weisstag
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    I mean it's really easy to agree with OP if you play PVP daily and pay atleast a tiny bit of attention to who you fight and how difficult that opponent is.
    For solo i play mag sorc and generally, most of opponents are either easy to deal with or very comparable, but Templars give me the hardest time of all classes if they match my skill level. And I think I can confidently say that iam pretty good with sorc at this point.
    So yeah Templars are in better spot than most classes this patch. Both stamina and magicka
    Iam an EU player...so Iam pretty used to suffering
  • Aedaryl
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    Templar is everywhere because they are the most noob friendly zergling class.


    A zergling noob don't want a mobile class because he stay with his zergling friends -> Sorc and NB out

    A zergling noob don't want a class that need reflection and combo to work -> Sorc and NB out

    A zergling noob want to survive the most and help their zergling friends to not get decimated by solo/smallscale player -> need self healing + friend healing + tankiness -> Stam build generaly out (because no friend healing) + Magdk + magcro out.

    Finally a zergling noob want to deal ez damage without working on it -> Magden out.


    There is only templar left.

    The reason why there is so much templar there is because they are the most zergling friendly designed class at the moment.

    NB : It doesn't mean templar is overpowered or bad or a braindead class (take combo and skill at high lvl), just that it's ez to survive and help your zergling friends with.
  • Heimpai
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    Remember when everyone was a NB or magsorc? Nerfing Templar will just lead to the next op class and the cycle continues

    I’d rather they buff classes instead
  • Shadowasrial
    Shadowasrial
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    Ok I agree with y’all that all classes need to be buffed but let’s be real here zenimax doesn’t buff classes they nerf them to the point of being next to useless. Would i like to see us all buffed to be on par with Templar’s? Sure but not at the cost of skill. The more you buff classes the less skill becomes involved in using it. Yesterday me and another nb fought for 15 minutes always getting each other close to death but always having to disengage and try new tactics. It was frustrating I couldn’t kill him but in a good way. Because he couldn’t finish me either. Eventually other players of his Alliance finally joined in and i was killed as I should have been since I decided to try to take on 1v5 but the fight was fun because it was evenly matched. 2 nightblades dueling it out both pushing each other to limits its was awesome. But if you buff everything and make it easier for people to kill each other then your lowering the skill cap and promoting more players screaming for nerfs because they would rather have easy mode than learn to get skilled
  • rotaugen454
    rotaugen454
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    I have a Magicka and Stamina version of every class. I don’t run my Templar exclusively because it’s sooooo “OP” (j/k). I PvE and PvP, and all the PvP nerfs hurt PvE. If it’s so OP, why aren’t you running one? I’m just waiting for this to turn into a “nerf Mag Sorc” thread.
    "Get off my lawn!"
  • Sergykid
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    sure they are not the worst anymore but i wouldn't call them the best

    what sets those op templars use? any build out there?
    -PC EU- / battlegrounds on my youtube
  • TequilaFire
    TequilaFire
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    If you really play PvP and pay attention you will see that it is Wardens that are the ones to watch out for.
    Group composition is Warden and Nightblade bombers, overload Sorcs and Templar healers.
    Solo is OP Sorcs and DKs. I think all classes are represented in PvP.
    Edited by TequilaFire on November 19, 2019 1:13PM
  • Shadowasrial
    Shadowasrial
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    If you really play PvP and pay attention you will see that it is Wardens that are the ones to watch out for.
    Group composition is Warden and Nightblade bombers, overload Sorcs and Templar healers.
    Solo is OP Sorcs and DKs. I think all classes are represented in PvP.

    I have to disagree at least in my server Xbox NA. I don’t know what server you play on but Templar’s are everywhere. And even with wardens and nightblades bombing that’s a combination of teamwork, not the work of one player by themselves and if you put a couple Templar’s in a group then it’s almost impossible to kill them. As soon as one gets low on health if they can’t heal themselves their friend who isn’t getting focused does and then they turn around and roast you. I’m talking about a 1v1 basis here. Obviously group play if your alone your going to get packed up.
  • ayu_fever
    ayu_fever
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    [snip]

    IMO each class has an “intent” on what it was designed to be:
    dk being tanks
    templars being healers
    sorc being mag deeps
    nb being stam deeps
    warden for pvp
    necro for pvp


    zos cant nerf templars because of their healing in pve, [snip] theres not enough pvp players to make an impact [snip]

    [Edit for bait.]
    Edited by ZOS_GregoryV on November 20, 2019 3:05AM
    PS4 NA

    all characters are members of the ebonheart pact master race
    BLOOD FOR THE PACT

    main character:
    Rebekah Straight-Fire, breton templar healer: THE FATEBRINGER (dungeons, trials, pvp)
    —MERIDIA’S LUSTRANT— 1100+CP; alliance rank 21 (major grade 1); Rebekah is the most devoted and loyal follower of the lady of infinite energies and the highest ascendant of meridia’s purified legion and was forged from meridia’s brilliant radiance of purity.

    other meta toons-
    Alexa Straight-Fire, breton warden healer: THE ALCHEMIST (dungeons, trials)
    Sasha Straight-Fire, nord dragonknight tank: THE UNBREAKABLE (dungeons, trials)
    Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
    Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
    Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

    just for fun toons-
    Rhea Straight-Fire, wood elf warden stam healer: THE RANGER
    Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
    Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
    Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
    Diana Straight-Fire, nord templar tank: THE CLERIC
    Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
  • Kelces
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    This is amazing and hilarious. I wonder if we can have the old shard-spear back (with stun), or maybe "total dark" to annoy sorcerers... :lol:
    You reveal yourself best in how you play.

    Kelces - Argonian Templar
    Farel Donvu - Dark Elf Sorcerer
    Navam Llervu - Dark Elf Dragonknight
    Aniseth - Wood Elf Warden
    Therediel - Wood Elf Templar
    Nilonwy - Wood Elf Nightblade
    Jurupari - Argonian Warden
    Kú-Chulainn - Argonian Sorcerer
    PC - EU
    For the Pact!
  • TequilaFire
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    If you really play PvP and pay attention you will see that it is Wardens that are the ones to watch out for.
    Group composition is Warden and Nightblade bombers, overload Sorcs and Templar healers.
    Solo is OP Sorcs and DKs. I think all classes are represented in PvP.

    I have to disagree at least in my server Xbox NA. I don’t know what server you play on but Templar’s are everywhere. And even with wardens and nightblades bombing that’s a combination of teamwork, not the work of one player by themselves and if you put a couple Templar’s in a group then it’s almost impossible to kill them. As soon as one gets low on health if they can’t heal themselves their friend who isn’t getting focused does and then they turn around and roast you. I’m talking about a 1v1 basis here. Obviously group play if your alone your going to get packed up.

    Yes there are a lot of Templars but there are just as many Wardens.
    You seem to contradict yourself by saying that Templar's heal each other then say you are talking about a 1v1?
    Reads more like you are trying to X a group.
  • Davadin
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    i agree with OP that Templars now got an easy button. spamming jabs can do insane burst and that hurt.

    but the solution isn't to nerf templar. hell, nerf shouldn't be a fix to anything.




    can i propose every class have option to great spammables class skill, like this jabs?

    let's start with DK new stonefist..... damage is good but definitely by far not a spammable. make it a fast instant animation and reduce cost.



    *future post* Nerf DK! they keep spamming their fists!
    Edited by Davadin on November 19, 2019 4:15PM
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Dagobert
    Dagobert
    Can't wait for another class nerf because pvp shenanigans, so for the people who are just casually trying to enjoy the pve content it can be a fresh hell.
  • TequilaFire
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    Ancient Akaviri secret - walk through the Templar spamming jabs CC and attack from behind.
    If you roll or move back Templar will just step forward.
    Edited by TequilaFire on November 19, 2019 1:49PM
  • Emma_Overload
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    POTL/Purifying Light should never have been buffed so that it could crit. I think many players are wrongly blaming Jabs for their untimely deaths, when what actually happened was that POTL knocked off more than half their health so that they could easily be finished off with Jabs spam.
    #CAREBEARMASTERRACE
  • Kaartinen
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    I'm going to start using my Templar now.
  • TequilaFire
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    @Emma_Overload
    A Sorc should talk when they have Curse/Wrath. lmao
    Edited by TequilaFire on November 19, 2019 1:58PM
  • Kadoin
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    Still think DK is better, even at the "house" concept, but hey...it's just my opinion.
  • Kalik_Gold
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    Took Templar’s awhile to get on top. No one was saying this a year ago.

    Funny thing is Zos has been working on Dragonknight, Wardens and Sorcerer. They have been “balanced”.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • sproattt
    sproattt
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    Yeah the issue with plars for me is Burning light proccing every 0.5s for 2.6k per tick... Which I think can crit as well.
    Stamblade Main.
  • Kel
    Kel
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    POTL/Purifying Light should never have been buffed so that it could crit. I think many players are wrongly blaming Jabs for their untimely deaths, when what actually happened was that POTL knocked off more than half their health so that they could easily be finished off with Jabs spam.

    That certainly didn't help. PotL was pretty good before the buff. Making it crit seems to be so much overkill.
  • wild_kmacdb16_ESO
    wild_kmacdb16_ESO
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    [Quoted post has been removed.]

    He’s not saying people that play Templar’s are necessarily dumb. It’s just true that you can mash one or two abilities, and if your opponent doesn’t enact their counter play flawlessly, you’ll probably win. Using the rest of your toolkit is just icing.

    I see even grand overlords do this this; jab spam and when in trouble, wave your hand in the air to restore all your health.
    Edited by ZOS_GregoryV on November 20, 2019 3:20AM
  • GrimTheReaper45
    GrimTheReaper45
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    are templars overpowered? or is every other class just underpowered?
  • Grasshopper2
    Grasshopper2
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    I play a templar in PvP. And a dk and a nb and a sorc. Templar isn't even my first choice for damager. Maybe it's my playstyle, idk. But my PvE main dps is a magplar. And it got nerfed so bad this last patch, I lost 1/4 of my dps. Zos continues to try to balance classes for PvP and PvE simultaneously, when they are two completely different worlds. It is worth considering that there is a bigger perspective than PvP alone.
  • wolfie1.0.
    wolfie1.0.
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    I vote that we nerf the servers that will solve the woes of pvp.....
This discussion has been closed.