tsaescishoeshiner wrote: »No one knows whether this will be implemented in the future. If you're making a suggestion, more info/reasoning might help
I think it does contribute to build diversity since it makes a difference between speccing into magicka versus spell damage. It's all capped base on max health, now too, adding a further decision point
a set bonus of spell damage is 24% stronger than an equivalent set bonus of magicka - 48% if you factor in Major Sorcery for which there is no Max Magicka equivalenr
OG_Kaveman wrote: »a set bonus of spell damage is 24% stronger than an equivalent set bonus of magicka - 48% if you factor in Major Sorcery for which there is no Max Magicka equivalenr
You get 20% from champion points. That's your major Sorcery and then you get 10% from warhorn, that's your minor sorcery.
In fact I actually wouldn't mind if there were other skills that scaled purely off max stat or alternatively only off damage as a way to force more choice in builds, which at the moment is something almost unique to magSorc (and to a lesser extent some other mag builds).tsaescishoeshiner wrote: »I think it does contribute to build diversity since it makes a difference between speccing into magicka versus spell damage. It's all capped base on max health, now too, adding a further decision point
ExistingRug61 wrote: »That said, I actually like that some skills scale differently, for the following reason.In fact I actually wouldn't mind if there were other skills that scaled purely off max stat or alternatively only off damage as a way to force more choice in builds, which at the moment is something almost unique to magSorc (and to a lesser extent some other mag builds).tsaescishoeshiner wrote: »I think it does contribute to build diversity since it makes a difference between speccing into magicka versus spell damage. It's all capped base on max health, now too, adding a further decision point