Hi folks!
I'm playing since Beta, with a break, and I never really have done the Dungeons, as I'm more into PvP.
Now I'm bored and want to complete them.
Very often I hear that the Group Finding Tool is broken or doesn't work correctly.
But by now I'm just searching with it about 20 minutes and get into a group. For me, it works, I guess. It just feels like being on a low-population WoW freeshard, hehe.
So what is really broken? Should it search more quickly? Does it assemble four tanks in a group?
Or is simply nobody using it, because they heard "it's broken" and they simply believe a lie?
I think people need to stop saying its broken just because no one uses it. It is not Broken, it is just unused.
The more people falsely report it broken, the less people actually try to use it, and the less it works for those who do actually use it.
This is what we need but sign up for multiple dungeons at onceonlinegamer1 wrote: »To answer the original question, the thing that's broken with the tool is its design.
1985 called, it wants its group finder tool design back.
"Role based auto-matching/filling" is an ancient concept and has no place in modern Group Finder tools. Given that MMORPGs are social games, players don't want to use ESO's archaic and outdated Group Finder. We want a modern Group Finder tool design. You know, a tool that:
For a group leader:
- Let's someone start a group (they are the group leader)
- Lets them mark which Dungeon, and which mode (normal/Vet)
- Lets them indicate what roles they want (Tank, DPS, Healer)
- Lets them set level requirements (Min and Max acceptable) i.e. "Min: V11 Max: V14"
- Lets them post a comment, like "Experienced only" or "learning run, anyone welcome"
- Can alter the parameters at any time (min/max level, roles needed, even dungeon or mode)
Then, as someone who is LFG, we want:
- Bring up a list of all available Groups (all listings from the above Leaders) (unless the Leader has me on ignore, then I don't even see their listing!)
- Filter the list by: Dungeon, Mode, and "Meets Requirements" (the reason I might want to see groups I DON'T qualify for is if I have Alts which DO qualify, and if I'm willing to swap to that alt to join).
- Click on the Group I am interested in, and click "Apply to Join"
Then, as the Leader again:
- I see all "Join Requests"
- I see character name, class, level, role and a flag indicating if we are in the same guild(s) or not.
- I can click "Accept" or "Decline" to add them to my group or decline their request.
- Once the group is full, the listing automatically de-lists, and we are all teleported to the dungeon.
Simple.
Example from DDO (Dungeons & Dragons Online)
This is what we need but sign up for multiple dungeons at onceonlinegamer1 wrote: »To answer the original question, the thing that's broken with the tool is its design.
1985 called, it wants its group finder tool design back.
"Role based auto-matching/filling" is an ancient concept and has no place in modern Group Finder tools. Given that MMORPGs are social games, players don't want to use ESO's archaic and outdated Group Finder. We want a modern Group Finder tool design. You know, a tool that:
For a group leader:
- Let's someone start a group (they are the group leader)
- Lets them mark which Dungeon, and which mode (normal/Vet)
- Lets them indicate what roles they want (Tank, DPS, Healer)
- Lets them set level requirements (Min and Max acceptable) i.e. "Min: V11 Max: V14"
- Lets them post a comment, like "Experienced only" or "learning run, anyone welcome"
- Can alter the parameters at any time (min/max level, roles needed, even dungeon or mode)
Then, as someone who is LFG, we want:
- Bring up a list of all available Groups (all listings from the above Leaders) (unless the Leader has me on ignore, then I don't even see their listing!)
- Filter the list by: Dungeon, Mode, and "Meets Requirements" (the reason I might want to see groups I DON'T qualify for is if I have Alts which DO qualify, and if I'm willing to swap to that alt to join).
- Click on the Group I am interested in, and click "Apply to Join"
Then, as the Leader again:
- I see all "Join Requests"
- I see character name, class, level, role and a flag indicating if we are in the same guild(s) or not.
- I can click "Accept" or "Decline" to add them to my group or decline their request.
- Once the group is full, the listing automatically de-lists, and we are all teleported to the dungeon.
Simple.
Example from DDO (Dungeons & Dragons Online)