I agree 100% with cross faction chat . Sometimes I just wanna say hello before I die !
Sky Chancellor wrote: »Disagree.
I, and many others, enjoy the cross faction chat without using it to trash talk or whinge to the enemy. Its awesome to be able to whisper an enemy player after a particularly good fight and show respect, or discuss builds and counters. It helps you learn and grow in skill.
Having said that, there will always be sore losers, and that is why we have an ignore function.
In fact, this function sets ESO PvP apart from every other mmo, where the enemy is just another faceless player.
If it was a toggle ability would it still bother You ?
If I could just toggle personal messages off, that would be a good thing. Is there a way to turn personal messages off? I didn't really think about this, sometimes MMO's have that option.
Sky Chancellor wrote: »Disagree.
I, and many others, enjoy the cross faction chat without using it to trash talk or whinge to the enemy. Its awesome to be able to whisper an enemy player after a particularly good fight and show respect, or discuss builds and counters. It helps you learn and grow in skill.
Having said that, there will always be sore losers, and that is why we have an ignore function.
In fact, this function sets ESO PvP apart from every other mmo, where the enemy is just another faceless player.
If it was a toggle ability would it still bother You ?
If I could just toggle personal messages off, that would be a good thing. Is there a way to turn personal messages off? I didn't really think about this, sometimes MMO's have that option.
You can set yourself offline, which makes it so that no one can pm you, but there is no way to fix it so that only people you wish to speak with can pm you.
On another note, being able to talk to members of the other factions keeps the game far more interesting for many pvpers.
I've made some good friends on EP and DC, and the impromptu alliances that pop up between opposing factions add dimension and interest to what could otherwise become very stale, rote pvp.
As for your experience with getting ganked by DC players after being told not to attack them, well yes, that happens. We can form a temporary truce with specific players or guilds on other factions, and those players can spread the word among their faction, but in the end, there will always be players who either did not get the message, or chose to ignore the truce. On both sides. Obviously if a DC player attacks you in this situation, you can assume that he isn't honoring the agreement, and defend yourself/kill him.
Sky Chancellor wrote: »
Unfortunately true, even though the game is still a new MMO considering that they can easily be decade long (or longer) journey's (my choice of words there). The CP is what will kill the game ultimately from my perspective (as I've voiced over and over again on the forums, I am sure people got sick of hearing it).
Sky Chancellor wrote: »
Unfortunately true, even though the game is still a new MMO considering that they can easily be decade long (or longer) journey's (my choice of words there). The CP is what will kill the game ultimately from my perspective (as I've voiced over and over again on the forums, I am sure people got sick of hearing it).
Disagree, 1.3.X patches killed the game. Lighting patch made it so you could only play pvp @ 3 FPS for 2 weeks we didnt get free time or any sort of apology then the anti bot patch further reduced quality of the game introducing more; lag, crashes, server desyncs and unhappy customers.
These two things coupled with the fact every 2nd or 3rd patch we get a memory leak, performance notably goes backwards and each patch introduces a series of new and annoying bugs that make the game either unplayable for some or just really annoying starts to wear very thin after a while.
The lack of acknowledgement and support from ZOS is not helping either we are still yet to get a "we aware PvP is very laggy right now" sicne 1.6 dropped. Maybe we were all spoiled by how Blizzard was a perfectionist company (the thought of them releasing a patch with 1/10th of the bugs ZOS does is unbelievable)
Unfortunately the rot has set in Unlimited is 5 days away and performance is close to rivaling 1.3 days I expect a large surge of players several server roll backs and then tumbleweed.
Sky Chancellor wrote: »Sky Chancellor wrote: »
Unfortunately true, even though the game is still a new MMO considering that they can easily be decade long (or longer) journey's (my choice of words there). The CP is what will kill the game ultimately from my perspective (as I've voiced over and over again on the forums, I am sure people got sick of hearing it).
Disagree, 1.3.X patches killed the game. Lighting patch made it so you could only play pvp @ 3 FPS for 2 weeks we didnt get free time or any sort of apology then the anti bot patch further reduced quality of the game introducing more; lag, crashes, server desyncs and unhappy customers.
These two things coupled with the fact every 2nd or 3rd patch we get a memory leak, performance notably goes backwards and each patch introduces a series of new and annoying bugs that make the game either unplayable for some or just really annoying starts to wear very thin after a while.
The lack of acknowledgement and support from ZOS is not helping either we are still yet to get a "we aware PvP is very laggy right now" sicne 1.6 dropped. Maybe we were all spoiled by how Blizzard was a perfectionist company (the thought of them releasing a patch with 1/10th of the bugs ZOS does is unbelievable)
Unfortunately the rot has set in Unlimited is 5 days away and performance is close to rivaling 1.3 days I expect a large surge of players several server roll backs and then tumbleweed.
I played beta WOW, was one of the first hunters to reach max level when the game was released. When the game was first released it was unplayable, beta was horrible as well. The launch for WOW was FAR FAR worse than ESO was (not even close). I don't share your respect for Blizzard as a company as you do. I have also seen them screw their customers royally bad - disgusting (many times over). But, I do agree with the fact that ESO has had HORRIBLE communication with their customers. It's as almost as if they don't care. I don't know how to describe ZOS right now, other than they have sucked bad (and the lag in Cyrodiil, nirn glitch right now, are the some of the obvious things to point at).
Sky Chancellor wrote: »Sky Chancellor wrote: »
Unfortunately true, even though the game is still a new MMO considering that they can easily be decade long (or longer) journey's (my choice of words there). The CP is what will kill the game ultimately from my perspective (as I've voiced over and over again on the forums, I am sure people got sick of hearing it).
Disagree, 1.3.X patches killed the game. Lighting patch made it so you could only play pvp @ 3 FPS for 2 weeks we didnt get free time or any sort of apology then the anti bot patch further reduced quality of the game introducing more; lag, crashes, server desyncs and unhappy customers.
These two things coupled with the fact every 2nd or 3rd patch we get a memory leak, performance notably goes backwards and each patch introduces a series of new and annoying bugs that make the game either unplayable for some or just really annoying starts to wear very thin after a while.
The lack of acknowledgement and support from ZOS is not helping either we are still yet to get a "we aware PvP is very laggy right now" sicne 1.6 dropped. Maybe we were all spoiled by how Blizzard was a perfectionist company (the thought of them releasing a patch with 1/10th of the bugs ZOS does is unbelievable)
Unfortunately the rot has set in Unlimited is 5 days away and performance is close to rivaling 1.3 days I expect a large surge of players several server roll backs and then tumbleweed.
I played beta WOW, was one of the first hunters to reach max level when the game was released. When the game was first released it was unplayable, beta was horrible as well. The launch for WOW was FAR FAR worse than ESO was (not even close). I don't share your respect for Blizzard as a company as you do. I have also seen them screw their customers royally bad - disgusting (many times over). But, I do agree with the fact that ESO has had HORRIBLE communication with their customers. It's as almost as if they don't care. I don't know how to describe ZOS right now, other than they have sucked bad (and the lag in Cyrodiil, nirn glitch right now, are the some of the obvious things to point at).
You can excuse Beta's for being buggy that's what they are there for =P I don't recall the wow launch being that bad at all? first week or so was a little rocky but compare it to 12 months of ESO where you could arguably say 9 months of it has been bad. Burning crusade launch was also a little buggy but they had that sorted within days of the release. not to mention how well their other xpacs (Haven't played Warlords) all went when they were made live.
Have to remember this was almost 10 years ago you would say ZOS had a raw advantage over Blizzard coming well after them also with how technology has advanced. Yes I have seen blizzard screw their players over before and getting free time off them was like finding hen's teeth, but we have only had 3 days free time from ZOS due to their launch being so horrible about the last time they admitted fault.
Let me remind you of some ZOS zingers
- 12 gig incremental patch to fix 3 sound errors
- The time they patched, servers were down for 5 hours we all downloaded the patch, notes were released and nothing bar the version number of the game changed.
- 201(I think?) error required you to wait for server restart before you could log on again.
to name but a few
Could not see Blizzard doing any of this.
(and also ruin the immersion of the experience).

Izanagi.Xiiib16_ESO wrote: »I hope they never stop us being able to communicate. I take pride in the fact that i've angered someone in combat so much that they whisper me saying they will get their 5 guilds to report me and ZOS will have 1768 reports against me etc.
Also most of the people you fight on a regular basis become friends not being able to whisper them would take away some of the fun from the game.
basically if you don't like it use ignore imo.
ZOS_BrianWheeler wrote: »Cross Alliance communication was disabled at one time, however the guild and account based friend communication systems get around this restriction much like the "jump to group leader" tech where the direction of favoring communication and playing with friends was a higher social priority, thus the blocking of communication between alliances was lifted. It has been brought up to block alliance communication within Cyrodiil and out of Cyrodiil, but there is no ETA on when this would happen.
ZOS_BrianWheeler wrote: »Cross Alliance communication was disabled at one time, however the guild and account based friend communication systems get around this restriction much like the "jump to group leader" tech where the direction of favoring communication and playing with friends was a higher social priority, thus the blocking of communication between alliances was lifted. It has been brought up to block alliance communication within Cyrodiil and out of Cyrodiil, but there is no ETA on when this would happen.
Sky Chancellor wrote: »Disagree.
I, and many others, enjoy the cross faction chat without using it to trash talk or whinge to the enemy. Its awesome to be able to whisper an enemy player after a particularly good fight and show respect, or discuss builds and counters. It helps you learn and grow in skill.
Having said that, there will always be sore losers, and that is why we have an ignore function.
In fact, this function sets ESO PvP apart from every other mmo, where the enemy is just another faceless player.
If it was a toggle ability would it still bother You ?
If I could just toggle personal messages off, that would be a good thing. Is there a way to turn personal messages off? I didn't really think about this, sometimes MMO's have that option.