Aett_Thorn wrote: »My main concern with this is in the vet zones for Cadwell's Silver and Gold. If those zones are fairly empty, and the invasion gets going pretty strong, you may not be able to get the support you need to stop it, and then you can't continue on your quests without getting killed.
SoulScream wrote: »That was actually my fav thing from Rift and I would love to see something like that here. Sadly I think the game will stay very static.
In PvE? Errr...not a good idea. I would love to see it in PvP though. Imagine a keep battle going when suddenly a bunch of Daedra show up to join the party.
Aett_Thorn wrote: »My main concern with this is in the vet zones for Cadwell's Silver and Gold. If those zones are fairly empty, and the invasion gets going pretty strong, you may not be able to get the support you need to stop it, and then you can't continue on your quests without getting killed.
In PvE? Errr...not a good idea. I would love to see it in PvP though. Imagine a keep battle going when suddenly a bunch of Daedra show up to join the party.
Actually.. that's an awesome idea! Never thought of it that way.
Agreed that it would hard to do in PvE properly. But in Cyrodiil.. epicness!
Maybe after a specific amount of time NPC's from the Mages and Fighters guild come out and down the baddies in order to keep it from spiraling out of control. This could also make it so that no rewards or what have you drop once the guilds show up to contain the incident.
Rune_Relic wrote: »In PvE? Errr...not a good idea. I would love to see it in PvP though. Imagine a keep battle going when suddenly a bunch of Daedra show up to join the party.
Actually.. that's an awesome idea! Never thought of it that way.
Agreed that it would hard to do in PvE properly. But in Cyrodiil.. epicness!
One of the problems with PVP is population inbalance. What if when the server is faction locked or overpopulated by one side you can play as daedra or wait ? I had originally considered a bandit/rogue faction for this overflow, but enemy daedra could work too ? Almost like cog vs locust in gears of war
Rune_Relic wrote: »In PvE? Errr...not a good idea. I would love to see it in PvP though. Imagine a keep battle going when suddenly a bunch of Daedra show up to join the party.
Actually.. that's an awesome idea! Never thought of it that way.
Agreed that it would hard to do in PvE properly. But in Cyrodiil.. epicness!
One of the problems with PVP is population inbalance. What if when the server is faction locked or overpopulated by one side you can play as daedra or wait ? I had originally considered a bandit/rogue faction for this overflow, but enemy daedra could work too ? Almost like cog vs locust in gears of war
Cool idea. There's also the option of having the Daedra roam mostly in the territory of the winning faction if there's an imbalance. That would help even things out for the losing factions.
I play Rift, and I want to know whether or not adding invasions will help. For this question, an invasion consists of a commander with more health pool and 1-5 followers with a smaller health pool. Invasions also will come out of dolmens.
ericprydz82ub17_ESO wrote: »One of my fondest memories of WoW was during The Burning Crusade's pre-release event and watching those massive bosses just wonder around and kill everyone in their path. I remember the core hounds going just inside The city walls destroying everything.
ericprydz82ub17_ESO wrote: »One of my fondest memories of WoW was during The Burning Crusade's pre-release event and watching those massive bosses just wonder around and kill everyone in their path. I remember the core hounds going just inside The city walls destroying everything.