starkerealm wrote: »Or just change the pledge reqs to being a final boss kill only? Like they did with some of the later DLC dungeons.
This risks having people kick someone at the last boss so their buddy can join for an easy pledge.starkerealm wrote: »Or just change the pledge reqs to being a final boss kill only? Like they did with some of the later DLC dungeons.
That's the best solution
stvwhitewalker wrote: »this has been an issue since the game out...
Dalsinthus wrote: »This risks having people kick someone at the last boss so their buddy can join for an easy pledge.starkerealm wrote: »Or just change the pledge reqs to being a final boss kill only? Like they did with some of the later DLC dungeons.
That's the best solution
Dalsinthus wrote: »This risks having people kick someone at the last boss so their buddy can join for an easy pledge.starkerealm wrote: »Or just change the pledge reqs to being a final boss kill only? Like they did with some of the later DLC dungeons.
That's the best solution
starkerealm wrote: »Or just change the pledge reqs to being a final boss kill only? Like they did with some of the later DLC dungeons.
That's the best solution
That is already an thing, skipping in Fungal, who many kills the rat king in wayrest 1?RaveRaveRaveRave wrote: »starkerealm wrote: »Or just change the pledge reqs to being a final boss kill only? Like they did with some of the later DLC dungeons.
That's the best solution
Then everyone is gonna run past everything to the last boss. I hate that nonsense. I like to kill things. The main pleasure of the game is crushing things and watching the moves and numbers fly...not running past everything to the last boss over and over again like it's your mundane job.