tangy.citrus wrote: »BRO, dont ruin it for us.
I'm sure it is intended. This is known since this set was introduced and they didn't change it.
And I thinks it's good this way. The only thing they could or should possibly change, is that it works with all weaveable attacks.
Making it so that you need to use 2 light attacks first and then start your rotation, then 2 light attacks again etc, would make this set a DPS killer and simply useless. Another point why it must be intended this way, ZoS is not stupid.
But yea, it should also work for melee attacks maybe. Using 2 pieces is a huge sacrifise when it comes to sustain, it should be rewarded with overwhelming damage.
I'm sure it is intended. This is known since this set was introduced and they didn't change it.
And I thinks it's good this way. The only thing they could or should possibly change, is that it works with all weaveable attacks.
Making it so that you need to use 2 light attacks first and then start your rotation, then 2 light attacks again etc, would make this set a DPS killer and simply useless. Another point why it must be intended this way, ZoS is not stupid.
But yea, it should also work for melee attacks maybe. Using 2 pieces is a huge sacrifise when it comes to sustain, it should be rewarded with overwhelming damage.
I'm sure it is intended. This is known since this set was introduced and they didn't change it.
And I thinks it's good this way. The only thing they could or should possibly change, is that it works with all weaveable attacks.
Making it so that you need to use 2 light attacks first and then start your rotation, then 2 light attacks again etc, would make this set a DPS killer and simply useless. Another point why it must be intended this way, ZoS is not stupid.
But yea, it should also work for melee attacks maybe. Using 2 pieces is a huge sacrifise when it comes to sustain, it should be rewarded with overwhelming damage.
The main issue atm, it works with all magicka classes skills, but none of stamina class skills and not dualwield. Which means in all of PvE Magicka classes have a HUGE advantage over stamina because of only this set. They can get it to proc in their rotation, Stamina can not.
I would not mind if it works with every skill, but then IT HAS TO work with every skill, not like it is now...
And I do think ZOS does not know about that
I'm sure it is intended. This is known since this set was introduced and they didn't change it.
And I thinks it's good this way. The only thing they could or should possibly change, is that it works with all weaveable attacks.
Making it so that you need to use 2 light attacks first and then start your rotation, then 2 light attacks again etc, would make this set a DPS killer and simply useless. Another point why it must be intended this way, ZoS is not stupid.
But yea, it should also work for melee attacks maybe. Using 2 pieces is a huge sacrifise when it comes to sustain, it should be rewarded with overwhelming damage.
The main issue atm, it works with all magicka classes skills, but none of stamina class skills and not dualwield. Which means in all of PvE Magicka classes have a HUGE advantage over stamina because of only this set. They can get it to proc in their rotation, Stamina can not.
I would not mind if it works with every skill, but then IT HAS TO work with every skill, not like it is now...
And I do think ZOS does not know about that
Still barely anyone uses 2 pieces of it. Because the sustain is so bad, most good casters including Dymence etc. still recommend Nerien'eth. So what ? If you make it so that it no longer works with weaving, then nobody would use it at all.
Wanna bet they don't even know themselves and this thread will die slowly, leaving no answers?
The main issue atm, it works with all magicka classes skills, but none of stamina class skills and not dualwield. Which means in all of PvE Magicka classes have a HUGE advantage over stamina because of only this set. They can get it to proc in their rotation, Stamina can not.
I would not mind if it works with every skill, but then IT HAS TO work with every skill, not like it is now...
And I do think ZOS does not know about that
Making it so that you need to use 2 light attacks first and then start your rotation, then 2 light attacks again etc, would make this set a DPS killer and simply useless. Another point why it must be intended this way, ZoS is not stupid.
Has there been any update on this or clarification on this from ZOS? The proc still seems to work on some weaving, making it highly overpowered for those rotations, while not working for other weaving and requiring the consecutive light attacks there as per the tooltip.
@ZOS_GinaBruno @ZOS_RichLambert
Has there been any update on this or clarification on this from ZOS? The proc still seems to work on some weaving, making it highly overpowered for those rotations, while not working for other weaving and requiring the consecutive light attacks there as per the tooltip.
@ZOS_GinaBruno @ZOS_RichLambert
Yes, they are fixing it so it is not possible to weave between skills. They actually did NOT know that you can weave Kena between skills till up like to 1 month before now. And they could NOT reproduce the bug so sb had to send them video..like wtf..
I actually wonder if they know how to get past Character creating screen.
Has there been any update on this or clarification on this from ZOS? The proc still seems to work on some weaving, making it highly overpowered for those rotations, while not working for other weaving and requiring the consecutive light attacks there as per the tooltip.
@ZOS_GinaBruno @ZOS_RichLambert
Yes, they are fixing it so it is not possible to weave between skills. They actually did NOT know that you can weave Kena between skills till up like to 1 month before now. And they could NOT reproduce the bug so sb had to send them video..like wtf..
I actually wonder if they know how to get past Character creating screen.
They've probably tested this with bots again (Im guessing bots cant weave or AC).Couldnt they just hire a team of players to test these things in first hand?
Has there been any update on this or clarification on this from ZOS? The proc still seems to work on some weaving, making it highly overpowered for those rotations, while not working for other weaving and requiring the consecutive light attacks there as per the tooltip.
@ZOS_GinaBruno @ZOS_RichLambert
Yes, they are fixing it so it is not possible to weave between skills. They actually did NOT know that you can weave Kena between skills till up like to 1 month before now. And they could NOT reproduce the bug so sb had to send them video..like wtf..
I actually wonder if they know how to get past Character creating screen.
They've probably tested this with bots again (Im guessing bots cant weave or AC).Couldnt they just hire a team of players to test these things in first hand?
Nothing wrong testing with bots in general.
Is a very reproducable systematic way to test & balance.
And above all: it is objective, never biased.
Finding the loopholes and defects is up to the player base. To us. For big changes in a PTS.
It would be far too expensive if ZOS would do that herself.
However, once we do report an issue, ZOS should have a couple of experienced players on her own salary bill, that can dig in an issue, that can make the deep dive, and enable a swift response to issues.
And perhaps ZOS does so, or something similar.... and changes move much too slow for other reasons.
Fact is that evident non-intended defects take too much time to remedy.
Xantaria has a great thread where he lists ALL knows bugs/exploits and how to recreate them. yet the list gets bigger and bigger, broken things in there for over ONE YEAR, 6 Months etc.....simple stuff to fix....but ye, I know they are slow, so I do not rly bother trying to QQ anymore because I know *** aint get fixed anyway.
http://forums.elderscrollsonline.com/en/discussion/213734/the-bug-notes-compendium-of-current-bugs-exploits-maintained-daily/p1
FrancisCrawford wrote: »Necroing this to ask what the current state of Molag Kena set mechanics is.
FrancisCrawford wrote: »Necroing this to ask what the current state of Molag Kena set mechanics is.
Brutal necro
FrancisCrawford wrote: »FrancisCrawford wrote: »Necroing this to ask what the current state of Molag Kena set mechanics is.
Brutal necro
The question stands: Is the set procced strictly by 2 light attacks with nothing inbetween, or can it be procced in other ways as well?
FrancisCrawford wrote: »FrancisCrawford wrote: »Necroing this to ask what the current state of Molag Kena set mechanics is.
Brutal necro
The question stands: Is the set procced strictly by 2 light attacks with nothing inbetween, or can it be procced in other ways as well?