Obviously they do want people to sub.
I think it's more likely that whoever decided use the in-game notification system to advertise the crown store genuinely didn't expect it to make this many people this angry and the message that it has is taking time to filter through and be acted on.
I don't know what their company structure is like but if it's anything like the place I work it wouldn't surprise me if the person or people who decided to run the message don't read the forum themselves, so one of the people who do has to report back on the reaction it got. Then there will probably be some debate over whether the reaction was really as bad as people on the forum claim (it is the internet after all, hyperbole is fairly common), whether players will get used to it or keep complaining and whether the estimated boost in sales (if any) is worth it.
It's also possible that at the end of all that they'll decide they're better off angering some players by running these messages than stopping them and potentially losing sales because people don't know what's on offer. I consider that highly unlikely, I'd be very surprised if the messages made that much difference, but it's possible.
houimetub17_ESO wrote: »I feel like they want to transition into a full micro transactions Only type of business mode.
houimetub17_ESO wrote: »I feel like they want to transition into a full micro transactions Only type of business mode.
p_tsakirisb16_ESO wrote: »What I read here is just a handful of people QQ while the significant majority of THOUSANDS do not give a toss about the ingame ads.
pugyourself wrote: »Obviously they do want people to sub.
I think it's more likely that whoever decided use the in-game notification system to advertise the crown store genuinely didn't expect it to make this many people this angry and the message that it has is taking time to filter through and be acted on.
I don't know what their company structure is like but if it's anything like the place I work it wouldn't surprise me if the person or people who decided to run the message don't read the forum themselves, so one of the people who do has to report back on the reaction it got. Then there will probably be some debate over whether the reaction was really as bad as people on the forum claim (it is the internet after all, hyperbole is fairly common), whether players will get used to it or keep complaining and whether the estimated boost in sales (if any) is worth it.
It's also possible that at the end of all that they'll decide they're better off angering some players by running these messages than stopping them and potentially losing sales because people don't know what's on offer. I consider that highly unlikely, I'd be very surprised if the messages made that much difference, but it's possible.
I'd be inclined to agree with you if this was the first ill-received message. However, there was Pet Day. The negative reaction to that was nearly universal. I'm honestly contemplating the possibility that they really don't want subs. Without subs, they only have to focus on one player segment and can really do almost anything they want in terms of marketing with very little accountability.
p_tsakirisb16_ESO wrote: »What I read here is just a handful of people QQ while the significant majority of THOUSANDS do not give a toss about the ingame ads.
This thread is the unintelligent rhetoric of an ignorant person, I'm sorry. It is what it is.
The dearth of content hasn't been the bad, most establishing MMO's have an early period where their core systems are still ind development and new content isn't being added. The games you're comparing to have been system-complete for years.
ZoS, the in-game banned text ads are unprofessional, and when I saw them I didn't even see the English banner; on the North American server for a game hosted in North America published by a company that originated here. It makes you look bad.
p_tsakirisb16_ESO wrote: »What I read here is just a handful of people QQ while the significant majority of THOUSANDS do not give a toss about the ingame ads.
pugyourself wrote: »I've thought a little bit about the recent cross-screen advertisements from ZOS and I am left wondering...is it possible that ZOS does not actually want subscribers anymore?
Let me preface this by saying that I am currently subbed and have been since launch. I've defended every excruciatingly poor taste marketing move from the last year to everyone who will listen.
After the pet day fiasco, I watched the community outcry and thought, "Well at least that will never happen again." Until yesterday when it did.
That told me that someone at ZOS really doesn't care at all what the players think...or more specifically what subbed players think.
So I'm left wondering about a possibility...perhaps ZOS doesn't actually want subscribers.
After all, subscribers are vocal...we've paid money each month on top of what is required to pay the game and we expect something of commensurate value in return. It adds a whole layer of accountability to the devs and marketers to be "just" and responsible, at least towards a segment of the player base. A layer of accountability that simply may not be wanted.
It would be far easier to justify early-1990's in-game spam marketing, horrendous lag across game (which has gotten somewhat better in all honesty), bugged quests, and a near-total lack of new content (although there never seems to be much delay in pushing out Crown Store content) if the game didn't have any subs.
As of this writing, I am still subbed. I am begging you ZOS. Please treat us better. Or tell us that you don't want our subs so that we can stop kidding ourselves.
Elijah_Crow wrote: »The Sky is not falling because of a few simple system messages.
People have become so accustomed to ZOS listening to feedback some think they can come to the forums and dictate to them exactly how they can and cannot market.
If you don't like the messaging, great...give that feedback but do it in a constructive way. ZOS is changing business models. They need to produce a good revenue stream and there are many things which should be tested for marketing.
Look at the items in the cash shop. They are not Pay2win or over priced and a few system messages during a special weekend is not unexpected. They are making this business model change with class and trying to adhere to standards.