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Official Discussion Thread for "Essential ESO Tips"

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
This is the official thread to discuss the blog article Essential ESO Tips.
Gina Bruno
Senior Community Manager
Dev Tracker | Service Alerts | ESO Twitter | My Twitter
Staff Post
  • Ysne58
    Ysne58
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    That links back to this thread.
  • Blackhorne
    Blackhorne
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    @ZOS_GinaBruno‌

    The link in the original post is circular. Here's the correct address to the blog post:

    http://www.elderscrollsonline.com/en/news/post/2014/04/03/essential-eso-tips
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Whoops! Thanks guys ;)
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • mike.crewsb14_ESO
    You can buy upgrades to your inventory space for gold. Visit the bag vendor in major cities to expand your carrying capacity.

    How many more slots do I get for the price the vendor asks? He doesn't say. Neither does the bank merchant. Neither does "Essential ESO Tips."
    To buy and sell your goods, join a guild with 50 members or more and check out their guild store while visiting the bank in towns. You can also visit keeps controlled by your alliance in Cyrodiil to see if the guild that owns it has established a public store there.

    Are there any options for players who are not yet in a guild, or whose guild is smaller than 50, to sell and buy each other's goods?
  • Bushranger
    Bushranger
    Soul Shriven
    A good tip I've found is to wear all the armor you can at low levels as you come across them instead of trying to focus on one style. Especially early on when you might not have armor covering all places throw on whatever you manage to loot because if you're wearing a piece of light, a piece of medium and a piece of heavy armor you'll gain skill in all three lines. You can focus on wearing one type at higher levels when you come across sets or have skill points assigned that make wearing more pieces of one type worth while. This way if you change your mind later on about what type of armor you want to wear you don't have to grind up the skill line from the very beginning.
  • GreenTara
    GreenTara
    Any way to make or deconstruct rings and necklaces?
  • Ulvik
    Ulvik
    How many more slots do I get for the price the vendor asks? He doesn't say. Neither does the bank merchant. Neither does "Essential ESO Tips."

    Are there any options for players who are not yet in a guild, or whose guild is smaller than 50, to sell and buy each other's goods?

    You get 10 slots per upgrade.

    It is not possible to open a guild store with less than 50 members, but you can still see other guilds stores in cyrodill. And trade more directly by pressing "F" on players.
    GreenTara wrote: »
    Any way to make or deconstruct rings and necklaces?
    It is not possible to deconstruct or make necklaces at the moment. You can find "base"-necklaces as quest rewards and as loot. You can make and add enchanments on these necklaces.

    Though crafting jewellry is something the devs are concidering.

    Edited by Ulvik on April 4, 2014 4:57AM
  • Glassweaver
    Glassweaver
    ✭✭
    The title of this forum should be 'Answer questions from the ESO developers,' maybe with opinion sharing as an afterthought. I came here thinking I could give some constructive feedback with regards to some problems with the game mechanics I've seen.

    (I could use the feedback tool, but I'm not going to muddle with a tiny box where I'll get logged out of the game if I take too long to craft my feedback...that's not worth my time or effort.)
  • mike.crewsb14_ESO
    Thanks, Ulvik. Any chance you could get a job at ZOS?
  • DARKANGEL
    DARKANGEL
    Hello, it will be great if we can distribute the attribute and class skill points to know the exact number of soft capping (min/max) per level to avoid overcharging. Can we have a chart with all the softcap overcharging value?
  • AshleyLee
    AshleyLee
    ✭✭✭
    I have a video clip showing the rollback bug/glitch/problem in greenshade, it pushed me back about 15min you can see exactly what i was doing.

    youtu.be/xO3cfZXXRHY

  • Demeos
    Demeos
    ✭✭✭
    Is there a way to adjust the 3rd-Person camera's center? Like if I want the camera directly behind my character instead of to the far right when fighting or only slightly to the left or right.
  • CliffracerFlySoHigh
    Water for everyone! I tried to hand out free water but nobody would accept my trade invite. Do they think I'm trying to scam them or something? Guess i should hand out fishy sticks instead.
    SKREEEE
    (translates to: "Let's go annoy the heck outta that adventurer")
  • Sapphy24
    Sapphy24
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    I can't believe you charge so much to repair armours.. its just crazy and i'm not happy Jan.
  • Sapphy24
    Sapphy24
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    Wow is going to regain a member if you guys don't up your game and let newbies actually make money before charging the earth to repair beginners armour.
  • nhisso
    nhisso
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    I sincerely hope we will see some new skills. Fire arrows for bow users, fire spells for mage-types (outside of the FEW that are in the game, most of which are in Templar and DK), and maybe even custom or mixed classes. Ive always played a fire wielding, dual wielding, stealthy Dunmer that had many similar abilities to the Nightblade in ESO, but as I said; had the ability to use fire spells :(
  • Serge
    Serge
    ✭✭
    We made a comprehensive list of Tips and Tricks on TESO Life. I hope you'll find it useful. http://teso.mmorpg-life.com/eso-tips-tricks/
  • tcozzens
    tcozzens
    Is there any chance that there will be cross platform character transfers or cross platform accounts? I think this would benefit people greatly. I would have no problem paying for both PC and Xbox One versions of the game, I just think that would be a great incentive for those with friends on both, or even all three platforms.
  • Sedalias_Hope
    Sedalias_Hope
    ✭✭
    Please implement a way to change the party indicator in the world. When trying to locate team members often the little thingy becomes hard to see as it is very close to the sky colors, thank you :)
  • tarvokb14a_ESO
    tarvokb14a_ESO
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    One additional tip that could be added: Don't try to do all the crafts. Bank space is limited, so focus on one or two.
  • Moonraker
    Moonraker
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    Sapphy24 wrote: »
    Wow is going to regain a member if you guys don't up your game and let newbies actually make money before charging the earth to repair beginners armour.
    A good tip would be don't bother repairing armour at low levels.

    It hardly has time to get really damaged and is replaced fast. The repair cost is a gold sink which can be avoid mostly when starting out.

    I had the habit from WoW to repair often but found it was not necessary at lower levels in ESO.
  • Scrambled_Brain
    this is supposed to be a category to leave feedback for the developers? where is that thread then - and why can't I create a new thread? ffs, wtf... - I have a TON of feedback.

    1. bank space - fix it. period
    2. combat - dated for old school forced grouping of 15 years ago - fix it. It's ridiculously difficult. Most of my guildmate report dying is common and often. The combat is shaping up to be the furthest from the ES series and the furthest it can be from fun. Games are supposed to be fun right? not ludicrously twitchy sadistic.

    those are my top two complaints. I know it's new and there's a lot of learning to do, etc but how could ANYONE get these two things SO wrong...
  • Wolfshead
    Wolfshead
    ✭✭✭✭
    This maybe not right thread to post in but i have not found a suggest area and Welcome to The Elder Scrolls Online Developer Discussion Forum! is close so i gave this thread a shoot :)

    I was wonder will be at some point a thing on our account where we can send invite to real life friends that still have not start to play ESO something like trial version so the can download the game so the gave the game a try and if the like game the the can subscribe to get full version
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • thilog
    thilog
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    This is the official thread to discuss the blog article Essential ESO Tips.

    Using the Pledge of Mara - Could do with some info on what the advantages are of using this.. ie why get married.. I can usually get my mate to turn up to help me.. but getting him to make my dinner.. everyday.. i don't think that'll happen any day soon.
  • thilog
    thilog
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    Moonraker wrote: »
    Sapphy24 wrote: »
    Wow is going to regain a member if you guys don't up your game and let newbies actually make money before charging the earth to repair beginners armour.
    A good tip would be don't bother repairing armour at low levels.

    It hardly has time to get really damaged and is replaced fast. The repair cost is a gold sink which can be avoid mostly when starting out.

    I had the habit from WoW to repair often but found it was not necessary at lower levels in ESO.

    Actually a better way and far the easiest way to make money is to collect iron ore, maple and (i've forgotten the need of the weed) refine them and sell to npc. You can have a few thousands for an hours work. Making money has never been easier. Or you can sell them in chat.
  • Cogo
    Cogo
    ✭✭✭✭✭
    Moonraker wrote: »
    Sapphy24 wrote: »
    Wow is going to regain a member if you guys don't up your game and let newbies actually make money before charging the earth to repair beginners armour.
    A good tip would be don't bother repairing armour at low levels.

    It hardly has time to get really damaged and is replaced fast. The repair cost is a gold sink which can be avoid mostly when starting out.

    I had the habit from WoW to repair often but found it was not necessary at lower levels in ESO.

    I just had to point out a small fact... EsO is not World of warcraft.

    If you read about the game, what Elderscrolls is about, you would know that dying HURTS. Items gets worn out and need repairs. Repairs are not supposed to be cheap.

    Instead of complaining about repair costs, be happy that you only need to repair if you die. It wouldn't be that far step for EsO to make you be able to get resurrected when you die, but with a cost of loss in experience. Maybe even DELEVEL you.

    "Dying" suppose to hurt and you are suppose to do everything in your power to prevent that. If players always had gold enough for everything and repairs was just annoying......then the game would get boring quite fast.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Norbertbrown1_ESO
    I have no clue where to leave a bug report, but I just fell threw stairs and had to tp out. Interesting as it is i feel ESO should know about it. In city Daggerfall south end entrance.
  • Vorpedagel
    Vorpedagel
    ✭✭✭
    Hello there,

    I wasn't quite sure of the best place to post this so I thought I'd leave it here.
    I'm Dave and I'm representing the Guild The Ebonheart Pact and I'm proposing a few ideas on behalf of the guild that we feel may benefit the game and and make a more enjoyable experience as a whole.

    =====================================

    Below is a few things in our opinion would help in guild structure and management:

    More guild rank options
    This would make it easier to delegate different positions to cover a wide range of aspects in the guild (such as PvP commanding, dungeon organising, trading administration etc). If guild members of a higher standing had their own unique ranks and permissions to organise certain areas it would be easy for the guild to see who they need to get in contact with.

    Guild Tabard
    Will add a bit of graphical representation of the guild. People will one to know the guild at a glance (if it is of considerable size).

    Guild information tab
    We'd like for there to be just a touch more room in the guild description section, there is ALMOST enough room there to provide a succinct description.

    Guild store
    If more selling slots could be unlocked after completing something in the game I feel that would encourage the use of the guild store for players buying and selling.

    Guild rewards and awards
    A nice little perk would be having guild rewards available after members gain points for the guild from completing objectives, or have the rewards available for purchase as some sort of game coin-sink (for example 5% increased chance to gain an additional iron ore when mining an iron ore node etc) just to add a little more guild presence in the game.
    Customisable awards would be an amazing addition as many players are achievement hunters and seeing a little medal pop up to add to their collection can be very satisfying for some.

    =====================================

    Below I have included a few things that would be some interesting changes to the game overall.

    Player name and guild floating above player
    If there was an option to have these implemented it would give a sense of identity, and to promote positive behaviour if a player is representing their guild.

    Floating chat
    Above players when they're talking so when you're in an area having a chat, it feels more like a conversation rather than an impersonal chat over a web server.

    Chat
    An option to change chat mouse-scrolling to scroll by line rather than scroll by sentence/post so that spammers with a massive spam post can be easily identified (sometimes if the spam is massive when you scroll up it skips the spammers name altogether).

    Player moderators
    Giving a few selected trustworthy players this position to provide them with temporary mutes and priority reporting (and nothing else, should be no in-game advantage whatsoever). These players should be easily identified by using something like a chat symbol to represent that they are available to help anyone with a non-game content related issue. This will also make them easily identifiable so that if they are abusing their position they can be easily dealt with.

    Guild Chat
    The option to use character name OR account name. A lot of players like to be identified by the uniqueness of their character name and I know most would prefer this for guild chat.

    Player profile
    Accessible in-game, shows things like achievements, map completion %, rank in guild and so forth.

    This is all we've (our guild) discussed so far but we're always tossing ideas around and we'd like to hear some community input! So if you disagree with some of these, comment and let is know why, and if you have more ideas that would have a positive impact on the game, feel free to add them as well!

    Best of luck to everyone enjoying the game so far,

    - Dave
  • Wolfshead
    Wolfshead
    ✭✭✭✭
    Vorpedagel wrote: »
    Hello there,

    I wasn't quite sure of the best place to post this so I thought I'd leave it here.
    I'm Dave and I'm representing the Guild The Ebonheart Pact and I'm proposing a few ideas on behalf of the guild that we feel may benefit the game and and make a more enjoyable experience as a whole.

    =====================================

    Below is a few things in our opinion would help in guild structure and management:

    More guild rank options
    This would make it easier to delegate different positions to cover a wide range of aspects in the guild (such as PvP commanding, dungeon organising, trading administration etc). If guild members of a higher standing had their own unique ranks and permissions to organise certain areas it would be easy for the guild to see who they need to get in contact with.

    Guild Tabard
    Will add a bit of graphical representation of the guild. People will one to know the guild at a glance (if it is of considerable size).

    Guild information tab
    We'd like for there to be just a touch more room in the guild description section, there is ALMOST enough room there to provide a succinct description.

    Guild store
    If more selling slots could be unlocked after completing something in the game I feel that would encourage the use of the guild store for players buying and selling.

    Guild rewards and awards
    A nice little perk would be having guild rewards available after members gain points for the guild from completing objectives, or have the rewards available for purchase as some sort of game coin-sink (for example 5% increased chance to gain an additional iron ore when mining an iron ore node etc) just to add a little more guild presence in the game.
    Customisable awards would be an amazing addition as many players are achievement hunters and seeing a little medal pop up to add to their collection can be very satisfying for some.

    =====================================

    All those idea some more like rip off WoW and honest why should have samething as WoW i person like guild feature we have now and i dont want guild tabard or guild rewards and awards why should have those i not here work my butt off some guild should have those and other dont and reminder how can you put in to game when you can be member of 5 guild at sametime how will system know which guild you are work for to get those guild rewards and awards and we need like 5 guild tabard do know even know who confuse it will be that and which guild name under you name serious what guild should i represent today.

    Nah we dont need those system put in to game to be honest
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • Vorpedagel
    Vorpedagel
    ✭✭✭
    "Wolfshead wrote: »

    those idea some more like rip off WoW and honest why should have samething as WoW i person like guild feature we have now and i dont want guild tabard or guild rewards and awards why should have those i not here work my butt off some guild should have those and other dont and reminder how can you put in to game when you can be member of 5 guild at sametime how will system know which guild you are work for to get those guild rewards and awards and we need like 5 guild tabard do know even know who confuse it will be that and which guild name under you name serious what guild should i represent today.

    Nah we dont need those system put in to game to be honest

    To be honest and no offence but I had to read that like four times..

    More mmo's than wow exist out there my friend. A lot of other games use these things because it's what most players want and most importantly they work.

    Of course some will have the guild rewards and some won't - because your guild would have to earn them. Obviously you will chose which guild you want to represent at any given time and you would receive the bonuses from that guild, many mmo's have implemented this and it has worked just fine. You'd just have to be an active and involved enough player to earn a position in guild that is doing well and can provide these bonuses. The bonuses wouldn't be so overpowered that it puts solo players at a severe disadvantage, but it will be just a little something extra nonetheless.

    I still don't understand why you're against a guild tabard?

    To be honest it doesn't seem that confusing at all and I can explain it in further detail if you'd like to outline the points you're having trouble with?

    I'm just trying to compile a list that most players consider positive.

    But thanks for your feedback anyway :)

    - Dave
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