Siege equipment can be stacked to five in the inventory (with the exception of forward camps and mercenary contracts).
@ZOS_GinaBruno :
After the last patch, 1.5.4, are our UI's suppose to show 1M til next level or 4M?
From what I have heard you lowered it to 1million, but my UI isn't showing that at all. It still shows it as needing 4million XP to next level.
I don't use any add-ons.
@ZOS_GinaBruno I am missing the ongoing performance and stability problems in Cyrodiil in the list of known issues. Are you even aware of it, and are you investigating?
For example, I was playing on Thornblade EU yesterday. For about an hour between 21:00 MET to 22:00 MET almost every fight for a keep lagged badly. People didn't die, doors didn't work, skills didn't activate. You can stand inmidst an enemy raid without healing yourself and try to cast spells for 10 minutes. We had a mass crash (server crash?) once during that period, lots of people in my group as well as other groups got disconnected simultanously. One Keep didn't switch colours for 15 minutes or more although our alliance had lots of People in there.
Things like this happen every evening.
I turned on the latency Display and it varied widely. lowest I saw was about 88 ms, going up to 999+.
This one hour was one of the worst experiences I had in ESO since beta.
Please tell us how we can help to finally resolve these problems, perhaps give us some diagnostics / tracing abilities to get more info about what goes on, or any other instructions what we can do to help you.
@ZOS_GinaBruno
Can you please confirm if the Patch Notes are written incorrectly, or if the Absorb change didn't get put in as written in the notes?
Per Patch Note:
- Absorb (Defensive Posture morph): This ability now absorbs 100% of damage caused, and also heals for 15% of your maximum health.
In Game:
- Absorb Magic (Defensive Posture morph): Absorbs 100% of Next Spell Projectile and heals for 15% of your maximum health.
There is a world of difference between what the patch notes imply and what is currently in game. If this is not a bug, please let us know so we don't expect something else.
@ZOS_GinaBruno
The following Magicka based abilities do not proc the 5 Piece Set Bonus with the Spectre's Eye Crafted Gear Set. I have also attached links to my Twitch Streams showing these abilities not actually working.
Templar - Aedric Spear Tree
Puncturing Sweep
Templar - Dawn's Wrath Tree
Power of the Light
Blinding Flashes
Templar - Restoring Light Tree
Purifying Ritual
Mage's Guild
Entropy
@ZOS_GinaBruno :
After the last patch, 1.5.4, are our UI's suppose to show 1M til next level or 4M?
From what I have heard you lowered it to 1million, but my UI isn't showing that at all. It still shows it as needing 4million XP to next level.
I don't use any add-ons.
I can confirm that it's still really bad. Maybe you guys need to lower the max occupancy and add an additonal instance? I'm not sure, but latency and freezing impact the game in a significant way.@ZOS_GinaBruno I am missing the ongoing performance and stability problems in Cyrodiil in the list of known issues. Are you even aware of it, and are you investigating?
For example, I was playing on Thornblade EU yesterday. For about an hour between 21:00 MET to 22:00 MET almost every fight for a keep lagged badly. People didn't die, doors didn't work, skills didn't activate. You can stand inmidst an enemy raid without healing yourself and try to cast spells for 10 minutes. We had a mass crash (server crash?) once during that period, lots of people in my group as well as other groups got disconnected simultanously. One Keep didn't switch colours for 15 minutes or more although our alliance had lots of People in there.
Things like this happen every evening.
I turned on the latency Display and it varied widely. lowest I saw was about 88 ms, going up to 999+.
This one hour was one of the worst experiences I had in ESO since beta.
Please tell us how we can help to finally resolve these problems, perhaps give us some diagnostics / tracing abilities to get more info about what goes on, or any other instructions what we can do to help you.
Hey @Merrak, apologies for the delay. For the first issue, this is just a typo in the patch notes, which we'll fix now. The note was for Absorb Magic, not Absorb. For the second issue, this is something we're aware of and are fixing. The bug affects all those abilities so once it's addressed, they should all be fixed.@ZOS_GinaBruno
Another update...and still no word. Please respond.@ZOS_GinaBruno
Can you please confirm if the Patch Notes are written incorrectly, or if the Absorb change didn't get put in as written in the notes?
Per Patch Note:
- Absorb (Defensive Posture morph): This ability now absorbs 100% of damage caused, and also heals for 15% of your maximum health.
In Game:
- Absorb Magic (Defensive Posture morph): Absorbs 100% of Next Spell Projectile and heals for 15% of your maximum health.
There is a world of difference between what the patch notes imply and what is currently in game. If this is not a bug, please let us know so we don't expect something else.@ZOS_GinaBruno
The following Magicka based abilities do not proc the 5 Piece Set Bonus with the Spectre's Eye Crafted Gear Set. I have also attached links to my Twitch Streams showing these abilities not actually working.
Templar - Aedric Spear Tree
Puncturing Sweep
Templar - Dawn's Wrath Tree
Power of the Light
Blinding Flashes
Templar - Restoring Light Tree
Purifying Ritual
Mage's Guild
Entropy
Dungeons & Group Content
Craglorn
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Dragonstar Arena
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Trials
- Sanctum Ophidia
- Restored the health for the Serpent's Image in Sanctum Ophidia to the intended levels.
Miscellaneous
General
- Expiration of CoD mail and attachments will now take place even if the recipient does not log in.
- Fixed an issue where you could crash while grouped with others.
- Fixed an issue related to particle effects where you could crash while in combat.
UI
General
- Combining items into a stack in your inventory will now properly update quests, including crafting certifications and writs.
ZOS_GinaBruno wrote: »Hey @Merrak, apologies for the delay. For the first issue, this is just a typo in the patch notes, which we'll fix now. The note was for Absorb Magic, not Absorb. For the second issue, this is something we're aware of and are fixing. The bug affects all those abilities so once it's addressed, they should all be fixed.
Everything you listed above was included in patch 1.5.3.@ZOS_GinaBruno - the following fixes were listed in the 1.5.3 Patch Notes, but aren't recorded as part of the actual partial release of 1.5.3, nor patches 1.5.4 or 1.5.5. Could you confirm whether they were actually included in the partial release, or if they have been delayed to a later patch? Thanks!Dungeons & Group Content
Craglorn
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Dragonstar Arena
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Trials
- Sanctum Ophidia
- Restored the health for the Serpent's Image in Sanctum Ophidia to the intended levels.
Miscellaneous
General
- Expiration of CoD mail and attachments will now take place even if the recipient does not log in.
- Fixed an issue where you could crash while grouped with others.
- Fixed an issue related to particle effects where you could crash while in combat.
UI
General
- Combining items into a stack in your inventory will now properly update quests, including crafting certifications and writs.
That's great, thanks!ZOS_GinaBruno wrote: »Everything you listed above was included in patch 1.5.3.@ZOS_GinaBruno - the following fixes were listed in the 1.5.3 Patch Notes, but aren't recorded as part of the actual partial release of 1.5.3, nor patches 1.5.4 or 1.5.5. Could you confirm whether they were actually included in the partial release, or if they have been delayed to a later patch? Thanks!Dungeons & Group Content
Craglorn
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Dragonstar Arena
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Trials
- Sanctum Ophidia
- Restored the health for the Serpent's Image in Sanctum Ophidia to the intended levels.
Miscellaneous
General
- Expiration of CoD mail and attachments will now take place even if the recipient does not log in.
- Fixed an issue where you could crash while grouped with others.
- Fixed an issue related to particle effects where you could crash while in combat.
UI
General
- Combining items into a stack in your inventory will now properly update quests, including crafting certifications and writs.
I saw IV.AshySamurai wrote: »drops only III, but it seems noone saw I or II).
@ZOS_GinaBrunoQuicksand in Myrkwasa Dolmen in Alik'r. You'll see NPCs at the start walk to the center front but slowly sinking like they are walking down a stair. Attacked mobs in the Dolmen and several times, after a Critical Charge, I would sink half underground and eventually got stuck. Had to do /stuck to get out of it.
ZOS_GinaBruno wrote: »[*] The ability Repentance is causing you to have black blotches on your face and body.
- STATUS: Fixed in patch 1.5.4