DlSTORTlON wrote: »This is not about shaming, abusing or belittling. This is about reaching out and offering ZOS help, if they aren't too proud to accept it. In our view; the game comes first. Politics, face-saving and facades need to be forgotten.
DlSTORTlON wrote: »Zenimax,
Keepers of Cyrodiil K.O.C. extend an open invitation to Zenimax developers to experience their game the way it is being played by many hardcore PvP guilds.
There are too many unconstructive complaints circulating and we see not enough is being done as a community to help improve our game.
We are an EU PvP guild currently playing AD on Thornblade, with vast experience with a large variety of size/style raids in Cyrodiil from launch. We have small scale raids, open raids (allowing new players to experience organised PvP and teaching them to be more effective in AvA), and 2 weekly premade bomb squads. Together with other active guilds on AD, we have organised our alliance and have made the Dominion into the most effective alliance on the EU mega server. The only obstacle in our way is the game performance; not only through impacting fights, but also being a big contributing factor to skilled players leaving the game.
We are taking the initiative, and opening our raids, to allow developers to gather any information they need to improve the game performance, feel, and experience; specifically in Cyrodiil.
We would like to show: ability block/delay, lag, latiency, crashes, sever roll backs, overuse of bows (soon to increase again with bow buffs in 1.5), broken or unintended(?) game mechanics etc... and how all these issues effect customers experience playing our game. We would also like to offer you feedback on any future plans & answer any questions you have regarding PvP & AvA and also offer some suggestions/ideas we have.
Please get in contact with @DlSTORTlON to arrange.
Our doors are open.Keepers of Cyrodiil
DlSTORTlON wrote: »Zenimax,
Keepers of Cyrodiil K.O.C. extend an open invitation to Zenimax developers to experience their game the way it is being played by many hardcore PvP guilds.
There are too many unconstructive complaints circulating and we see not enough is being done as a community to help improve our game.
We are an EU PvP guild currently playing AD on Thornblade, with vast experience with a large variety of size/style raids in Cyrodiil from launch. We have small scale raids, open raids (allowing new players to experience organised PvP and teaching them to be more effective in AvA), and 2 weekly premade bomb squads. Together with other active guilds on AD, we have organised our alliance and have made the Dominion into the most effective alliance on the EU mega server. The only obstacle in our way is the game performance; not only through impacting fights, but also being a big contributing factor to skilled players leaving the game.
We are taking the initiative, and opening our raids, to allow developers to gather any information they need to improve the game performance, feel, and experience; specifically in Cyrodiil.
We would like to show: ability block/delay, lag, latiency, crashes, sever roll backs, overuse of bows (soon to increase again with bow buffs in 1.5), broken or unintended(?) game mechanics etc... and how all these issues effect customers experience playing our game. We would also like to offer you feedback on any future plans & answer any questions you have regarding PvP & AvA and also offer some suggestions/ideas we have.
Please get in contact with @DlSTORTlON to arrange.
Our doors are open.Keepers of Cyrodiil
Maybe we should start flaming each other in here to get ZoS' attention, they seem to be fast on censoring threads
I wonder if you realise that as one of the most notorious bomb group in EU, your part of a problem Dev are trying to get rid of as they explain in last QA. So am not sure they want to hold your hand in pvp ...
They never intended blobing to be a valid way of playing, and so they never foresaw the lag it would induce.
And its now obvious that lag/crash/delay and so on is caused by blobing.
I wonder if you realise that as one of the most notorious bomb group in EU, your part of a problem Dev are trying to get rid of as they explain in last QA. So am not sure they want to hold your hand in pvp ...
They never intended blobing to be a valid way of playing, and so they never foresaw the lag it would induce.
And its now obvious that lag/crash/delay and so on is caused by blobing.
mike.gaziotisb16_ESO wrote: »I wonder if you realise that as one of the most notorious bomb group in EU, your part of a problem Dev are trying to get rid of as they explain in last QA. So am not sure they want to hold your hand in pvp ...
They never intended blobing to be a valid way of playing, and so they never foresaw the lag it would induce.
And its now obvious that lag/crash/delay and so on is caused by blobing.
I've seen lag many times in servers and campaigns with no bomb groups. Whenever the number of players and effects on an area increases, the servers start to struggle. I've keep defences with no bomb groups and terrible lag.
What they mentioned as a problem was the strategy of stacking, which is giving an advantage to bomb groups via AoE caps. That's what they intend to change. In other words, it's not they play-style they're unhappy with, it's the unfair advantage it gains via those caps. At least that's what I got.
They advertised this as a large-scale PvP game, it's not the players' fault the servers are crapping out.
ZOS_GinaBruno wrote: »Hey guys, thank you so much for the invitation! This is a great idea and something we'd certainly like to participate in. That said, we'd like to have you try Update 5 first (after it gets released on the Live megaservers) as we have many changes going in that affect Cyrodiil and PvP.
Once you have a chance to give Update 5 a test drive, let us know if you'd still like us to accompany you through some battles.
Izanagi.Xiiib16_ESO wrote: »ZOS_GinaBruno wrote: »Hey guys, thank you so much for the invitation! This is a great idea and something we'd certainly like to participate in. That said, we'd like to have you try Update 5 first (after it gets released on the Live megaservers) as we have many changes going in that affect Cyrodiil and PvP.
Once you have a chance to give Update 5 a test drive, let us know if you'd still like us to accompany you through some battles.
Thanks How about a day on the PTS for us to try it out in advance as well (I'd guess a weeks advanced notice might be enough for people to download it) ^^? Also the answer will always be yes to having Devs join players in battle
mike.gaziotisb16_ESO wrote: »I wonder if you realise that as one of the most notorious bomb group in EU, your part of a problem Dev are trying to get rid of as they explain in last QA. So am not sure they want to hold your hand in pvp ...
They never intended blobing to be a valid way of playing, and so they never foresaw the lag it would induce.
And its now obvious that lag/crash/delay and so on is caused by blobing.
I've seen lag many times in servers and campaigns with no bomb groups. Whenever the number of players and effects on an area increases, the servers start to struggle. I've keep defences with no bomb groups and terrible lag.
What they mentioned as a problem was the strategy of stacking, which is giving an advantage to bomb groups via AoE caps. That's what they intend to change. In other words, it's not they play-style they're unhappy with, it's the unfair advantage it gains via those caps. At least that's what I got.
They advertised this as a large-scale PvP game, it's not the players' fault the servers are crapping out.
I ve never encountered lag in pvp without a blob/zerg around.
We have huge battle in Thorn (EU) during the afternoon w/o a once of lag despite hundreds of players at the same place.
When I come out of a transition shrine, I know the second I see the lag that there is a zerg around. It never fails.
Izanagi.Xiiib16_ESO wrote: »ZOS_GinaBruno wrote: »Hey guys, thank you so much for the invitation! This is a great idea and something we'd certainly like to participate in. That said, we'd like to have you try Update 5 first (after it gets released on the Live megaservers) as we have many changes going in that affect Cyrodiil and PvP.
Once you have a chance to give Update 5 a test drive, let us know if you'd still like us to accompany you through some battles.
Thanks How about a day on the PTS for us to try it out in advance as well (I'd guess a weeks advanced notice might be enough for people to download it) ^^? Also the answer will always be yes to having Devs join players in battle
PTS isn't a viable testing ground for PvP latency issues or ability responsiveness concerns.
Due to the lack of population in Cyrodiil on the PTS there is no way to duplicate the issues we experience. Even if they through in thousands of bots it won't give the same result as it does on Live. There are too many factors on Live that can't be replicated on PTS, not without having a massive turnout on the PTS, which I do not see happening.
ZOS_GinaBruno wrote: »Hey guys, thank you so much for the invitation! This is a great idea and something we'd certainly like to participate in. That said, we'd like to have you try Update 5 first (after it gets released on the Live megaservers) as we have many changes going in that affect Cyrodiil and PvP.
Once you have a chance to give Update 5 a test drive, let us know if you'd still like us to accompany you through some battles.
Izanagi.Xiiib16_ESO wrote: »(...) I'm sure between some of the bigger bomb groups on EU (and Maybe even NA?) we can try get some people there. Its PTS so you don't even have to play on your live side for example KoCyro could be EP and SWAT could be AD